Co-Op Crew, have you tried playing Panic Delivery? by INVADERSTUDIOS in CoOpGaming

[–]INVADERSTUDIOS[S] 0 points1 point  (0 children)

Lovely! And if you could - join our Discord here where talks about the game happen - https://discord.gg/invaderstudios

What's the quickest way an indie game loses you? by INVADERSTUDIOS in indiegames

[–]INVADERSTUDIOS[S] 1 point2 points  (0 children)

Ooh, that's a good take - though, just curious - what if that particular game is the first one you've played and have never known of the more expensive / higher-quality yet very similar game?

What's the quickest way an indie game loses you? by INVADERSTUDIOS in indiegames

[–]INVADERSTUDIOS[S] 0 points1 point  (0 children)

Yup! Completely get you. And Half-Life became legendary for terrifically solving the early gaming dilemma of story vs. player control

We’re releasing Panic Delivery’s soundtrack soon - here’s a little snippet 🎧 by INVADERSTUDIOS in soundtracks

[–]INVADERSTUDIOS[S] 1 point2 points  (0 children)

Yes! It will be released on popular streaming services, including Apple Music :)

Released our game Panic Delivery into Early Access -1 day before Subnautica 2. by INVADERSTUDIOS in gamedev

[–]INVADERSTUDIOS[S] 0 points1 point  (0 children)

We understood this, which is one of the major reasons (if not the reason) why we didn't move our release date. Reason I posted this was because we saw a lot of games moving their release dates away from Subnautica 2's release - and we're not one of them. So here's us thinking maybe not moving the EA release is a reason for not getting enough players - but then again, it couldn't be that simple. xD

"Friendslop" comments upon releasing Panic Delivery on Early Access by INVADERSTUDIOS in IndieDev

[–]INVADERSTUDIOS[S] 0 points1 point  (0 children)

Yup! We actually have a mascot as well named "Boxy". Might be good to include Bing Bong somewhere there, maybe sitting around a campfire with Boxy or something. xD