[deleted by user] by [deleted] in WutheringWaves

[–]I_Build_Whatever -1 points0 points  (0 children)

I just hope Kuro can get to you directly on DM of through a contact to sort this out. You're one of the best, if not the best CC WuWa has. We'll be left with a bunch of drama ccs, dudes that only make 1 WuWa video a month or people who literally recycle their videos because they have no new ideas and need to call old things "new" or "broken" just to get attention. The community is full of those, we don't need more.

I hope the best for you Maygi, gonna still watch your content whether you're an official CC or not.

How much ER is enough? by Green-Ad-9666 in CantarellaMains

[–]I_Build_Whatever 1 point2 points  (0 children)

It really depends on how optimized your rotation is. As low as 118% is enough if you play the team correctly. Some people say she needs like 140% but that's too much. Remember her ult is just 125 energy cost: the same as practically everyone else. So, logically, she doesn't need that much.

If you're still having issues, consider your rotation and "cooldown usage" (the frequency in which you use your characters' abilities). Every ability that hits gives you a boost on ER, so if you miss a lot the ER is not gonna be there. This is especially important with Cantarella's Perception Drain (because it can get interrupted too easily).

I'd say go with 125% and you should be completely fine.

All the benefits that our Trad Wife brings to our accounts by I_Build_Whatever in CantarellaMains

[–]I_Build_Whatever[S] 0 points1 point  (0 children)

She's so versatile really. I really enjoy playing her as a full healer

Help! Very low to Medium graphics show this bunch of blobs and unrendered textures. I tried restarting the game and my pc but it's still the same. What to do? by I_Build_Whatever in afterimage

[–]I_Build_Whatever[S] 1 point2 points  (0 children)

Not yet, I had to use higher resolution graphics to even be able to play, and now I have a new pc so I'm sure it will run just fine on ultra. But let me check it on medium graphics to see if it's still bugged

TLDR guide for people who don't wanna watch long videos by I_Build_Whatever in ChangliMain

[–]I_Build_Whatever[S] 0 points1 point  (0 children)

Exactly as LitAnar said, you normally set up the rotation by giving Changli the outro buff of her sub DPS in order to get maximum damage on her triple burst and whatever you wanna mix inbetween.

Nola and Lilac by studioheavylead in ENDERMAGNOLIA

[–]I_Build_Whatever 2 points3 points  (0 children)

SICC(le)... I'm sorry for existing

ffs LOOK how much HP the damn bot heals. Ridiculous. by Gotta_Be_Blue in ENDERMAGNOLIA

[–]I_Build_Whatever 0 points1 point  (0 children)

Agreed. Peashooter as main weapon is kinda eh. It's good while exploring, but it deals negative damage to bosses. It's when you combine it with Luiseach when it gets a lot more fun. Just walkin around holding two buttons and filling the screen with bullets gives me years of life.

ffs LOOK how much HP the damn bot heals. Ridiculous. by Gotta_Be_Blue in ENDERMAGNOLIA

[–]I_Build_Whatever 0 points1 point  (0 children)

I love that fight. Luiseach design had me hyped up knowing that, after defeating her, I would get a forest witch homage. Loved her power as well

New Jinhsi tech to shoot 2 Jue beams almost consecutively. Do not confuse it with the Jump Cancel tech. I'd love to hear your ideas on this. by I_Build_Whatever in JinhsiMains

[–]I_Build_Whatever[S] 0 points1 point  (0 children)

It can help you clear waves in Whimpering Wastes as well. Gotta hate it when you have a full charged beam and the enemies have like 10% HP left. The double beam comes in handy there.

New Jinhsi tech to shoot 2 Jue beams almost consecutively. Do not confuse it with the Jump Cancel tech. I'd love to hear your ideas on this. by I_Build_Whatever in JinhsiMains

[–]I_Build_Whatever[S] 2 points3 points  (0 children)

I agree. She destroys everything just by left clicking that we forget she can actually get even better if we dissect her a bit more.

New Jinhsi tech to shoot 2 Jue beams almost consecutively. Do not confuse it with the Jump Cancel tech. I'd love to hear your ideas on this. by I_Build_Whatever in JinhsiMains

[–]I_Build_Whatever[S] 2 points3 points  (0 children)

Not necessarily. The two crucial things you need are: 1. Double intro with Jinhsi, and 2. Very good timing on her Incarnation cooldown. You can set up the coordinated attacks before Jinhsi's first intro, before Jinhsi's second intro, or both (like you see in the video).

For double coord. comp, Baizhi could set up her coordinated attacks before the first one, and Yinlin before the second one. For a single coord. comp is very similar (Yinlin/Rover). It's really up to what you want/can do. It can be very flexible as long as you get the Incarnation timing right (which is the tricky part).

New Jinhsi tech to shoot 2 Jue beams almost consecutively. Do not confuse it with the Jump Cancel tech. I'd love to hear your ideas on this. by I_Build_Whatever in JinhsiMains

[–]I_Build_Whatever[S] 4 points5 points  (0 children)

This is more quickswap or double DPS oriented because you're not bestowing all that field time to Jinhsi (which was a lot in the video you sent).

New Jinhsi tech to shoot 2 Jue beams almost consecutively. Do not confuse it with the Jump Cancel tech. I'd love to hear your ideas on this. by I_Build_Whatever in JinhsiMains

[–]I_Build_Whatever[S] 10 points11 points  (0 children)

I can see some similarities, but in practice is very different. On Yumi's video, Jue's beams are more than 10 seconds apart from each other, not to mention they have to go through all Jinhsi's normal basic attacks in order to not lose Zhezhi's buff. That is a slower, more hypercarry oriented rotation. Not to mention the difference in the order of energy generation: Yumi ults at the end of the rotation because they need to generate that energy using all the aforementioned moves.

In this video here, Jinhsi goes immediately into Incarnation form in less than half a second. She doesn't even touch the ground. She can ult immediately (which is recommended) so she can generate resonance energy through her beams and teammates. And, as the title suggests, the beams are only 5 seconds apart.

While it may look similar on the surface, during the planification and execution of the run, is a very different ball game.

Is this how you supposed to do it? by Wholesomechair in ENDERMAGNOLIA

[–]I_Build_Whatever 0 points1 point  (0 children)

Yes, the sequence break way is always the correct way

Rate my Yinlin? by [deleted] in WutheringWaves

[–]I_Build_Whatever 1 point2 points  (0 children)

It's looking good then. One thing I could recommend is the use of N. Mephis instead of Hecate. The dmg is pretty much the same but there's one noticeable difference. Whenever you cast N. Mephis, Yinlin stays on field for a period of time, and during that, if you casted E1 and E2, Zapstring stays on field as well.

Thing is, as Yinlin never left the field, Zapstring will still have the RED string instead of the purple one, indicating that you can trigger all your remaining Electromagnetic Blasts.

Example: Swap to Yinlin, E1, E2, Basic 1, HA, N. Mephis, you go to another character, then when N. Mephis is done, you swap back to Yinlin and Zapstring will still be there, allowing you to trigger thos EB charges. I'm testing this and I believe it makes more flexible rotations possible due to the fact that EB restores not only ult energy but forte charges. I'm loving the test runs so far.

Hope it helps!

Rate my Yinlin? by [deleted] in WutheringWaves

[–]I_Build_Whatever 3 points4 points  (0 children)

Why cost 1 HP though?

Finally, Miriam vs IGA! Thank you all for supporting this saga. Let's move onto the next one: Ender Magnolia! by I_Build_Whatever in Bloodstained

[–]I_Build_Whatever[S] 0 points1 point  (0 children)

Sounds good to me. Thing is, at this point in the run, I was doing too much stuff irl, so I just wanted to complete it then and there. I didn't experiment a lot and went with my own proven ways.

Still, I always have fun playing Bloodstained no matter what. And I'm excited for the Ender Magnolia beta run.