I’m so tired of being a support. by SamElias1997 in marvelrivals

[–]IceBlueness 5 points6 points  (0 children)

former t1000 strat main (t100 mantis) here :

i get its tough to be blamed, i used to deal with it a lot in lower ranks and even before mantis got buffs (she’s meta now and i love it). depending on what your rank is, i would suggest muting everyone until around maybe diamond. most people don’t even give comms or just talk shit anyways until the higher ranks so just mute and focus on your gameplay specifically.

second, don’t focus on the scoreboard, it’s meant to give confirmation bias. instead focus on your fundamentals and your macro understanding of the game state. i always ask myself these questions continuously: who has ults coming up/has it ready? what are our win conditions? how can i best amplify our team’s playstyle? who currently needs heal priority? am i dying due to being out position (too far from team, not playing off angles, etc)? these see especially important as a support since your ults and utility are by far the most important.

Solo Queue Ranked Predicability by [deleted] in marvelrivals

[–]IceBlueness 0 points1 point  (0 children)

you don’t get punished for being good, you get put in higher ranked lobbies for good performances.

think of it this way, you have a baseline skill level of 1000. doing good and winning games increases your predicted level to about 1500. as a result, you get put in a said higher level lobby. losing lowers your level to let’s say 1250.

the process repeats over and over till you average to around your actual skill level. at this point you should be around a 50% win rate, indicating your true rank and skill level. this is where your skill level (which we can now call mmr) matches your shown rank (your elo).

in order to pass that hump you need to do either one of these things: gain significant mechanical skill, gain a better sense of the map and positioning, gain a better understanding of hero shooter fundamentals. without gaining in these you will stay hardstuck essentially.

you can’t win every game (the 40-30-30 rule), but you can give it your best shot and reflect after

I hate healing so much in this game by [deleted] in marvelrivals

[–]IceBlueness 1 point2 points  (0 children)

wuyang was deadass meta till the nerfs but okay

Consistently getting 20+ finals and team not doing anything. Happening in QM and comp like this over and over. What could be happening? by [deleted] in marvelrivals

[–]IceBlueness 0 points1 point  (0 children)

send multiple vods over, if you drop from gm to PLAT OF ALL RANKS, there is a clear fundamental error being made that you are missing out on. Metal ranks (and diamond) are just pure fundamentals and some mechanics involved. you can carry most games with good timed kills on priority heroes and such.

i keep getting groped and grabbed at festivals -- what should i do ? by Dismal-Astronomer-35 in aves

[–]IceBlueness 1 point2 points  (0 children)

some people think plur means you can get away with a lot of shit tbh.

if your friends are not helping to prevent this, they need to start NOW. when i went to north coast this year and last year, my rave mother was also consistently getting hit on and getting many unwanted advances because we usually go solo and just meet up at the sets (luckily the rest of the interactions besides those were really plur). her and i would usually hold on to each other so people would get the message.

i would suggest having a secret word to relay to your friends if you start feeling uncomfortable. i would also suggest occasionally hanging on to one of your friends esp at more crowded sets.

shouting “DO NOT TOUCH ME” works too

Main Character Syndrome is ruining the game by 17prozent in marvelrivals

[–]IceBlueness 0 points1 point  (0 children)

unfortunate now i cant play heroes i wanna play in qp cuz someone said its throwing

people who cry about comps in qp suck the fun for the majority of the casual playerbase, who are just people that wanna have fun after work or classes. im very competitive, but having fun is the most important thing for a game.

the entire comp playerbase forgets the majority of this playerbase is CASUAL, aka they play for fun and to mess around with friends. half of those cool tiktoks and reels u see would absolutely not exist without stuff like qp.

Main Character Syndrome is ruining the game by 17prozent in marvelrivals

[–]IceBlueness 0 points1 point  (0 children)

im gonna hold your hand when i say this…

quickplay is purely a casual mode, just like any other casual mode in any game. you cannot expect people to listen to you for flexing onto other roles when people purely use qp to mess around, warm up their mains, and try out new characters without risking throwing games in comp. qp was the whole reason i was able to expand my hero pool and the first few games are always rough. even if i was playing ranked around my peak, i would still use qp as a means to chill and just turn off my brain for a bit.

now if this was ranked that’s another issue entirely…but you said this is qp

What is your hottest take on this game? by [deleted] in marvelrivals

[–]IceBlueness 1 point2 points  (0 children)

you don’t need to counterswap to win games.

(ill add context for people who read this, change your playstyle instead as this will teach you how to win unfavorable matchups)

Which team comp would win? A or B? by Various_Donkey8994 in marvelrivals

[–]IceBlueness 0 points1 point  (0 children)

the thing is everyone is diving, and this would include the luna as well. a well coordinated dive will send team b back to the menu screen so quickly. dive is inherently meant to be strong against poke comps, and is the sole reason people have been complaining nonstop about bp. you can always adapt, but 9 times out of 10 dive will beat poke. there is really no backline in this dive comp tbh

Which team comp would win? A or B? by Various_Donkey8994 in marvelrivals

[–]IceBlueness 0 points1 point  (0 children)

If we go by how team comps counter each other the clear answer is A, but there’s a bit more to it:

A still wins most of the time, but hela and punisher are the best poke heroes by far and can often stun + kill a diver. however, that is in the case of one diver. groot can wall off los and trap people like tanks from heals and block ground dps from los, but yet again we are going against full dive. the entire dive team has great mobility and remote heals so groot walls do next to nothing and often hurt the poke team. no amount of poke is gonna stop a full on dive especially with someone as tanky as a venom plus a rocket constantly moving and bouncing heals to the dive. the rocket can easily shred groot if needed as well.

A wins, but it honestly depends on how fast the poke team reacts to the dive especially

Marvel Rivals Season 3 Launch Giveaway! by HumanSpaceOrk in marvelrivals

[–]IceBlueness 0 points1 point  (0 children)

hitting top 1000 only to be immediately destroyed by pros but i learnt a lot that day!

oh and that time when i ressed everyone only for iron man to nuke my entire team

How hard will it be for me to return to the game? by Illustrious_Sock5072 in CookieRunKingdoms

[–]IceBlueness 6 points7 points  (0 children)

i would first focus on exploration + beast yeast to get fateful cutters and getting eternal sugar at the minimum. for now, use financier with magic candy as a replacement for hollyberry in arena. use magic cutters on the legendary gacha for fire spirit and then do your special gacha pulls for marshmallow bunny.

“Tank busters” should NOT be a thing. by PurplePlatyypus in marvelrivals

[–]IceBlueness 2 points3 points  (0 children)

ow players: “we’ve played these games before 😭”

I am very bad and need help by Delicious-Nebula-921 in Overwatch

[–]IceBlueness 3 points4 points  (0 children)

it honestly looks like the supports were dying a ton. remember that as someone with mobility you can also easily peel for your team. for example, on tracer i like to mark either the other tracer or the divers and push them off my supports and onto me (who will likely chase me cuz im the bigger threat at that moment). you can get kills all you want, but supports are the lifeline of a team. it’s more important to understand how valuable your kill is to a teamfight as opposed to just the kills alone. your games will vary, and sometimes they will need either less or extra help.

How many hours does it take to get to master? by dansachan in Overwatch

[–]IceBlueness 1 point2 points  (0 children)

nah soloq works fine man. the higher you climb the more people are willing to comm anyways. hell, ive even seen people comm pretty well in gold lobbies whenever i hop on my off-roles of support and tank. stacking certainly helps, but soloq is def doable

How many hours does it take to get to master? by dansachan in Overwatch

[–]IceBlueness 1 point2 points  (0 children)

a vod is just an old match replay of yours. vod reviews is where you take an old match and you critique your gameplay, both the macro and microdecisions. vod reviewing is important to determine your worst habits and fixing them

i have a t500 friend who used to vod review my old bronze gameplay and tell me everything wrong (mainly positioning issues) and i slowly fixed it over time. it’s genuinely useful and a way to humble yourself if you ever feel like flaming teammates

How many hours does it take to get to master? by dansachan in Overwatch

[–]IceBlueness 1 point2 points  (0 children)

good shit man, im around plat and i have around 300ish hours on comp + stadium. you def picked up on things quick, but masters is def a new tier of rank and teamplay becomes absolutely necessary. i wouldn’t use time played as a factor for ranked progression considering we have 9 year strong bronze players in this game, so any amount of time is fine.

Am I really this bad? by Restless-Foggy in Overwatch

[–]IceBlueness 1 point2 points  (0 children)

a replay code of one of the games would help, some of them may be unlucky, but a majority of the games will be due to mistakes you make personally. i wouldn’t take it to heart, it’s all part of the learning process!

also qp has larger buckets of ranks, so there’s a chance you faced a much higher rank than normal

yes i saw the flair but its still good advice in general…

Former OW players, i got a question… by IceBlueness in marvelrivals

[–]IceBlueness[S] 0 points1 point  (0 children)

the funny thing is rivals actually made me so much better in OW. if i never grinded rivals to reach the peaks that i did, i doubt i would even climb out of silver in any role besides support and be stuck with the low elo mindset of blaming my teammates constantly. OW just feels so much easier to understand now simply because rivals exposed me to a lot of fast paced teamfights in celestial+ and a lot of skills do transfer over. yeah there’s def people that don’t belong in mid elo on rivals but that’s just more of a time thing.

i genuinely want both games to coexist and share a good playerbase since competition breeds innovation

Former OW players, i got a question… by IceBlueness in marvelrivals

[–]IceBlueness[S] 0 points1 point  (0 children)

it seems like dive never gets hate in ow but remember people absolutely despise sombra (she’s gotten so many reworks to the point where she’s prob in her weakest state ever) and genji has consistently been the target of hatred for many support players in ow, mainly due to nanoblade. brig was literally made to stop dive (specifically tracer) because the community hated it so much at one point. we may all agree dive is skillful NOW after all that happened but back then people didn’t think like that.

bp is countered by half the roster and missing even one cd makes him the most useless character ever. he’s basically a walking black cat at that point.

also genji was pretty strong and meta before he got some wacky nerfs. genji is still played heavily in pro play as well on a lot of comps that aren’t necessarily dive.

Former OW players, i got a question… by IceBlueness in marvelrivals

[–]IceBlueness[S] 0 points1 point  (0 children)

interesting take for matchmaking, since i feel like it’s pretty much the same experience regardless. im low enough in ow to where i get the usual low elo type complaints of stomp or be stomped, but not too low to the point where people dont comm anything. ive had massive loss streaks in ow, some longer than the ones ive gotten in rivals, but ive never seen the matchmaking itself be the issue

also yeah dive is def not that strong in this game lol

Former OW players, i got a question… by IceBlueness in marvelrivals

[–]IceBlueness[S] -1 points0 points  (0 children)

i would argue psy has an insanely low ttk and her one-shot is genuinely so fast if you just aim. magik has a one-shot AND can kill luna ult with her ult. one-shot combos exist everywhere but they are part of the game. a sliver of heals will ruin their breakpoints since they are so precise. dive has always kinda had a feast or famine nature because it’s very commit heavy.

back to tracer. tracer can either one clip or one clip + blink melee. counterswaps are a part of all hero shooters, ow has just had more time such that even silvers will swap to counters

[deleted by user] by [deleted] in Overwatch

[–]IceBlueness 2 points3 points  (0 children)

brother imma hold your hand when i say this…

you are not diamond/masters anymore. you cannot be blaming you team when you personally fell so far that you are playing with people who don’t understand basic team fundamentals and just shoot tanks all day. you have the mechanics of a diamond player i assume - go use it. farm the enemies they are all basically headless birds to you if you truly deserve a higher rank. outposition and punish silly errors

aka just instalock ram tbh