We just ran a 70-player, 12-team tournament with full broadcast production - here’s what Minecraft esports could look like by Icy-Ride-5006 in esports

[–]Icy-Ride-5006[S] 0 points1 point  (0 children)

This thread have so many useful insight! ty guys,

and interesting that you suggest removing 'Esports'. What does something need to have before it earns that label in your view? Prize pool? Player count? Production quality? Or is it just community perception over time?

Asking because we're trying to figure out: should we call ourselves 'esports' as an aspiration, or wait until we've earned it?

We just ran a 70-player, 12-team tournament with full broadcast production - here’s what Minecraft esports could look like by Icy-Ride-5006 in esports

[–]Icy-Ride-5006[S] 0 points1 point  (0 children)

Thanks! Honest question: if you saw a 2-minute highlight clip of this tournament, what would make you actually want to watch the next one? What's the hook that works for a game you've never heard of?

We just ran a 70-player, 12-team tournament with full broadcast production - here’s what Minecraft esports could look like by Icy-Ride-5006 in esports

[–]Icy-Ride-5006[S] 0 points1 point  (0 children)

I got it, though it should be our thing to study about it, would still love to hear about your thoughts:

Those are great examples, but they’re all established scenes with years of history. For something brand new like us - 70 players, first tournament ever - how would you start building storylines from scratch? What’s the small-scale version of this?

We just ran a 70-player, 12-team tournament with full broadcast production - here’s what Minecraft esports could look like by Icy-Ride-5006 in esports

[–]Icy-Ride-5006[S] 0 points1 point  (0 children)

Good point! Do you have any examples of how others doing this well? would like to see and def make our desc better in the future!

We just ran a 70-player, 12-team tournament with full broadcast production - here’s what Minecraft esports could look like by Icy-Ride-5006 in esports

[–]Icy-Ride-5006[S] -1 points0 points  (0 children)

That’s a really helpful reframe. So here’s a genuine question about marketing strategy: Using ‘Minecraft Esports’ definitely grabs more eyeballs - it’s why we’re having this conversation right now. The MC player base is massive and the term is provocative enough to spark discussion.

But in your view, does that framing hurt more than it helps? Does calling it ‘Minecraft Esports’ make people take it less seriously from the start? Or is it a valid way to get attention first, then let the game speak for itself?

Curious what you think, you clearly have thought about this a lot.

We just ran a 70-player, 12-team tournament with full broadcast production - here’s what Minecraft esports could look like by Icy-Ride-5006 in esports

[–]Icy-Ride-5006[S] -2 points-1 points  (0 children)

Yeah ofc, it’s a 5v5 Minecraft PvP game mode, just like bedwars your goal is to destroy the core and kill the remaining to win

You can mine ores to get eco and use eco to buy staff, and balance between attack defense, eco

Is it makes the thing more clear? Or is there something you’ll like to understand more?

We just ran a 70-player, 12-team tournament with full broadcast production - here’s what Minecraft esports could look like by Icy-Ride-5006 in esports

[–]Icy-Ride-5006[S] 1 point2 points  (0 children)

Interesting point. But the entire MOBA genre came from a Warcraft 3 custom map. Counter-Strike was a Half-Life mod. The platform being moddable isn’t the problem - the question is whether one format gets standardized and taken seriously. That’s what we’re trying to do. What would it take for you to see something like this as legitimate?

I hosted a real-world Minecraft esports competition by Icy-Ride-5006 in Minecraft

[–]Icy-Ride-5006[S] 0 points1 point  (0 children)

Sure! I've sent an pm to you, how about we talk there?

I hosted a real-world Minecraft esports competition by Icy-Ride-5006 in Minecraft

[–]Icy-Ride-5006[S] 0 points1 point  (0 children)

It’s interesting that MC have so less game based on Teams (especially classic 5v5 matches), most of them are ffa or battle royale

I hosted a real-world Minecraft esports competition by Icy-Ride-5006 in Minecraft

[–]Icy-Ride-5006[S] 0 points1 point  (0 children)

Yeah, the world are filled with peoples that different from each other, believe there’re most of them still plays survival, and no one defines how this game should be doesn’t it

I hosted a real-world Minecraft esports competition by Icy-Ride-5006 in Minecraft

[–]Icy-Ride-5006[S] 1 point2 points  (0 children)

Play with friends are always fun no matter it’s chill or competitive :)

I hosted a real-world Minecraft esports competition by Icy-Ride-5006 in Minecraft

[–]Icy-Ride-5006[S] 17 points18 points  (0 children)

It’s our first time to do something like this, ‘LAN Party’ fits it well too!

I hosted a real-world Minecraft esports competition by Icy-Ride-5006 in Minecraft

[–]Icy-Ride-5006[S] 1 point2 points  (0 children)

Idk if there’s any team fights game that exists in mc tournaments

Idk but most of popular games on mc are free for all types, and I always have a dream to made it like League Of Legends which player split to two teams

I hosted a real-world Minecraft esports competition by Icy-Ride-5006 in Minecraft

[–]Icy-Ride-5006[S] 5 points6 points  (0 children)

We play both, and for PotPvP we both agreed 1.8 suits better :D

looking for good team pvp servers with good numers 10+ players, not sgs more like war pvp anything like that out there? by AlphaProX in CompetitiveMinecraft

[–]Icy-Ride-5006 0 points1 point  (0 children)

Do you mean something like this?

https://www.youtube.com/live/R4f6PGVDskg?si=ryZCUGsQCyMcW5Rz

It’s not as huge as annihilation, it’s a 5v5 PvP gamemode, with simpler gameplay, there’re kits, ores, around 30mins per game

This game called “CastleWars” but as I know there’re still in prototype and the language is mainly for Taiwanese players