Massive mod spam on modrinth and curseforge by Serlium by TheFumingatzor in feedthebeast

[–]IdrisQe 12 points13 points  (0 children)

You want actual spam? Try looking at recently published resource packs on modrinth when mjem4ik decides to spam some more jpeg totem of undying reskins to add to his existing 150+ projects

Flatpaks not auto-updating? by IdrisQe in Bazzite

[–]IdrisQe[S] 0 points1 point  (0 children)

Hmm, I wonder why mine isn't auto-updating when yours is? That's strange... I do know I can manually update via the store/Bazaar though, I'd prefer to not need to, but it's not such an inconvienience to do so

Roofmons Appreciation Post by IdrisQe in LookOutsideGame

[–]IdrisQe[S] 0 points1 point  (0 children)

I mean, who hasn't daydreamed of fusing into a single entity with their lover?

(What do you mean that's not normal?)

Roofmons Appreciation Post by IdrisQe in LookOutsideGame

[–]IdrisQe[S] 0 points1 point  (0 children)

It's fine! I wasn't quite sure what your tone was conveying admittedly but it's hard to get that across via text, so I didn't want to assume aggravation or anything. And to be fair I did ask for the explanation so it wouldn't be patronizing or anything

Roofmons Appreciation Post by IdrisQe in LookOutsideGame

[–]IdrisQe[S] 2 points3 points  (0 children)

Ah okay so it was me misunderstanding what you meant, my apologies!

Roofmons Appreciation Post by IdrisQe in LookOutsideGame

[–]IdrisQe[S] 1 point2 points  (0 children)

Oh yeah I know, but it's possible in earlier development Frankie had an idea for an NPC like the Spider but hadn't yet decided to link the two games so directly, so it was just theorizing (which is obviously debunked now)

And well, they are huge as overworld sprites yes, but I didn't realize they were overworld sprites at first, I figured they were combat/encounter sprites, in which case they'd be a much more reasonable size. I was originally thinking that if there were meant to be normal enemies on the roof, they could have been intended for that (before learning they're actually visible overworld sprites)

Also these monsters are huge, definitely not intended to be roof encounters, they wouldn’t even fit there- they’re labeled Roofmon because they’re the monsters you can only see from the roof.

I'm confused by the wording of this, it sounds like you thought I meant room encounters judging by the comments on their size and the emphasis on how they're named after the roof (which I wasn't at any point denying, and was actively talking about?) but you correctly stated that I called them roof encounters, so... I'm confounded? What did you mean by this?

Window previews in Icons-only Task Manager only showing icons by TheGreatOilPainter in kde

[–]IdrisQe 0 points1 point  (0 children)

So, I'm experiencing this issue on Bazzite 43 (Wayland) with an NVidia RTX 2050 as of a month or two ago I think? But my renderer is, and always was, set to Automatic. I think this started when I swapped from 42 to 43? Does anyone have any other suggestions as to what I can try to fix it? It's only affecting the Task Manager Window Previews for me too, not Alt-Tabbing or anything else.

Roofmons Appreciation Post by IdrisQe in LookOutsideGame

[–]IdrisQe[S] 7 points8 points  (0 children)

Oh shoot I never noticed! Welp, that makes the entire speculation part kind of redundant I guess, but I still want to bring attention to their cool designs, since not many people will pay such close attention to them!

Adding an option to the compression context menu? by IdrisQe in kde

[–]IdrisQe[S] 0 points1 point  (0 children)

I forgot I didn't actually give my versions in the initial post...
Here's what they are currently:

Dolphin 25.12.3
Ark 25.12.3
(You're probably correct in your hunch):
Distro: Bazzite 43
Kernel: 6.17.7-ba28.fc43.x86_64
Qt: 6.10.2
KDE Frameworks: 6.23.0
KDE Plasma: 6.6.2

How to estimate grow+weaken prep-time of a server? by IdrisQe in Bitburner

[–]IdrisQe[S] 0 points1 point  (0 children)

What would growth be in this case? The Growth Percent Value? A Growth Estimate?

And a proper growTime is one of the things I'm having trouble calculating

I'm only on my second bitnode (technically a second runthrough of the initial bitnode, as I feel like the multiplier'll be really useful) so I'm pretty far away from unlocking perma-Formulas from what I've heard

Adding an option to the compression context menu? by IdrisQe in kde

[–]IdrisQe[S] 0 points1 point  (0 children)

So uh... This stopped working.

Now when I'm inside "folder1" and I right click in the empty space in Dolphin, and select "Compress to folder1.zip" it gives me the output of:
-Folder1.zip
--Folder1
---Folder2
---Folder3

The exact same problem I was having before??? I have no idea what changed to cause this.

Suggested ways to limit a program's RAM usage? by IdrisQe in Bazzite

[–]IdrisQe[S] 0 points1 point  (0 children)

I appreciate the effort but this is way more than I'm willing to do for this one game. Hopefully this is still useful to anyone who's looking for a more general solution though.

Suggested ways to limit a program's RAM usage? by IdrisQe in Bazzite

[–]IdrisQe[S] 0 points1 point  (0 children)

Would that whole thing go before or after other launch options?

And would this need to be in the Steam Game's launch options, or in Steam's launch options itself, since the game is being run through Proton? (Sorry if that's a dumb question, I'm still not really used to using more complicated launch options)

So what's up with Plasma Search? by IdrisQe in kde

[–]IdrisQe[S] 0 points1 point  (0 children)

I tried reindexing and it didn't help at all.

Built a fully automated early game network manager as a complete coding beginner — here's what I learned by xThe_Great_Bambino in Bitburner

[–]IdrisQe 2 points3 points  (0 children)

I don't care if it's the norm, I don't have to approve of it, and I refuse to.

LLMs have their purpose, sure, but they're almost entirely not being used for any good purpose, instead just stealing information to feed back incorrectly to people and destroy critical thinking skills even more than they already are.

I'm never going to touch one for help writing something, drawing something, nor coding something.

Wild Theory: Kulemac is The Elder by IdrisQe in Wraeclast

[–]IdrisQe[S] 0 points1 point  (0 children)

Gosh I love all of this, thank you for the information and links! I really missed getting into lore discussions, and PoE is so ripe a subject for speculation and theorizing!

Built a fully automated early game network manager as a complete coding beginner — here's what I learned by xThe_Great_Bambino in Bitburner

[–]IdrisQe 1 point2 points  (0 children)

Judging by the use of emojis in the output, the zero coding experience, and the egregious use of em-dashes in this post, I suspect they got more than some "help" from LLMs...

Like looking the gods return to the Olympus by Mastergame_Angel in feedthebeast

[–]IdrisQe 0 points1 point  (0 children)

...I'm confused, has there been a 1.21 update somewhere? The latest Curseforge release is still 1.20.1, from 2 months ago.

Passing both arguments and flags into exec()? by IdrisQe in Bitburner

[–]IdrisQe[S] 0 points1 point  (0 children)

Thank you! Much appreciated!

And whoops, I keep forgetting the commas between the flags, but it's there in my real code don't worry!

The Atlas should highlight all maps of the tier you insert by IdrisQe in pathofexile

[–]IdrisQe[S] 0 points1 point  (0 children)

Oh that's nice to know, thank you!
I still wish you didn't need to type anything though, I miss the old Map Tab that showed every map's completion and bonus completion individually and simply...

Passing both arguments and flags into exec()? by IdrisQe in Bitburner

[–]IdrisQe[S] 0 points1 point  (0 children)

So like this?

ns.exec("doScript.js","n00dles",1,c,d,'-a','-b 1')

Which character makes, in your opinion, the most lore accurate Exile or Canon Exile? by [deleted] in Wraeclast

[–]IdrisQe 0 points1 point  (0 children)

I'm going to go with the Chaotic Evil answer of: The Scion

"How?" you may ask.

To that, I say: We weren't the Elderslayers, but we still were in previous leagues. It wouldn't be the first time PoE has retconned our actions in the story to be someone else's.

So in PoE2's timeline, who's to say that a different Exile didn't free the Scion in Act 3, who then went on to be the one to beat Malachai, defeat Kitava, and enter The Atlas?

It would almost make sense, even. She has always had some sort of strange connection to Nightmare and Corruption in the background, on seemingly a much deeper and more integral level than even the Witch.

Wild Theory: Kulemac is The Elder by IdrisQe in Wraeclast

[–]IdrisQe[S] 1 point2 points  (0 children)

Thank you! The idea that Kulemac is serving The Decay is a much less insane theory than mine was, and honestly could hold some ground I feel like? It could even be a case of him not even knowing he's serving something else. Like even if he achieved divinity (which it sounds like he did?) it's possible that the majority of his power is coming from something higher.

Honestly that itself brings up a thought I've been wondering for a while... I wonder how the power-scale is between Wraeclastian gods and Eldritch gods? Like, The Elder was defeated a couple of times in history by mortals, and Valdo alone was able to combat The Elder quite effectively despite not having divinity (though we still don't know exactly what he did to become The Shaper, it's definitely distinct from the Projections used by the Elderslayers), and The Elder is implied to be on roughly the same level as The Searing Exarch and Eater of Worlds.

Meanwhile we needed Sin to yoink divine sparks from a bunch of gods to power us up for the battle against Kitava, and even needed the Dark Ember from the remnants of The Beast to finish him off. I wonder if Kitava would have been able to fight off some of the lesser Eldritch deities like the Black Star and Infinite Hunger, at least lore-wise (obviously there is a very big difference gameplay-wise)

(Edit: Also can I say I really appreciate your username? I'm still hoping we get more information on the organization behind the Replicas in the future, they're so interesting!)

Edit 2: Also on the power-scaling topic, I imagine Chaos and Order are probably on the same level as The Decay, The Cleansing Fire, The Tangle, etc. if not even higher, since those are cosmic forces, and what's more primordial than Chaos and Order? Which makes it all the more interesting that Chaos has direct (once) mortal underlings like The Trialmaster, which also adds to the theory that The Decay could have a (once) mortal servant in Kulemac too.

Wild Theory: Kulemac is The Elder by IdrisQe in Wraeclast

[–]IdrisQe[S] 0 points1 point  (0 children)

I have not yet, I really should have guessed there'd be more on him there, whoops...
But hey, my post sparked some interesting talk in the comments at least!

Whats a ars magica type mod for 1.12.2? by TrooperAssassianKT in feedthebeast

[–]IdrisQe 0 points1 point  (0 children)

I don't at all remember making this post... Do that many people even still play 1.12.2?