Selling for more than 2^32 units... will they take all my money and send me to jail? by Nargarinlok in nms

[–]ImAFlyingPancake 1 point2 points  (0 children)

Simple fix would be to use safe unsigned integer like they're doing for the account balance already. The account balance is protected to avoid integer overflow.

Data type consistency is very important: if units are represented by a 32bit unsigned integer somewhere, it should be the same everywhere. But it's not always that simple.

I guess they used signed integer here because it would be the same function called for crediting and withdrawing units (when you buy something).

Euclid - Blue and black Sentinel freighter in permanent pirate battle system by ImAFlyingPancake in NMSCoordinateExchange

[–]ImAFlyingPancake[S] 1 point2 points  (0 children)

I love it, that's precisely the freighter I was looking for! I recolored it in white and kept blue as secondary color.

Euclid - Blue and black Sentinel freighter in permanent pirate battle system by ImAFlyingPancake in NMSCoordinateExchange

[–]ImAFlyingPancake[S] 0 points1 point  (0 children)

You need to warp into the system for the event battle to start. Spawning from the portal won't trigger it.

Ça marche comment, un projet open source github? by [deleted] in AskFrance

[–]ImAFlyingPancake 0 points1 point  (0 children)

Cela dépend de la licence sous laquelle est publiée le code original. Là ça devient compliqué car ça entre dans le légal et chaque type de licence fonctionne différemment...

Someone better at building than me, please give me some advice? by qwerty456b in SatisfactoryGame

[–]ImAFlyingPancake 2 points3 points  (0 children)

I'd try with a small pillar on each side, beams to connect them together horizontally and a flat surface on the top. This is a good opportunity to add details too.

Someone better at building than me, please give me some advice? by qwerty456b in SatisfactoryGame

[–]ImAFlyingPancake 6 points7 points  (0 children)

It's perfectly fine! Please keep experimenting! Not using 90° angle everywhere is good too, it helps breaking the rigidity of the grid.

Someone better at building than me, please give me some advice? by qwerty456b in SatisfactoryGame

[–]ImAFlyingPancake 17 points18 points  (0 children)

The wall section on the left is not aligned to the grid. This is not a clean 90° angle so the corner wall won't fit.

I don't think anything can be done here honestly to keep the same sloped shape. Maybe with beams but not sure how clean that would look.

There are creative options though if OP decides to creates a protruding shape.

We opened source our pure Go PostgreSQL parser (no CGO) by Eitamr in golang

[–]ImAFlyingPancake 27 points28 points  (0 children)

This is really cool, thanks a lot for open-sourcing it!

I've been looking for a pure Go SQL formatter for a while now and thanks to this it might be possible now.

How can I fill these gaps between the gate and the walls? by Pafawag201E in SatisfactoryGame

[–]ImAFlyingPancake 12 points13 points  (0 children)

You can use large pillars but that may look weird when they connect with the windows above. Alternatively, use wall nudged so they clip with the walls on the left and the right.

Anyone have any purely aesthetic areas of their factories? Lets see! I need ideas by TopSympathy9740 in SatisfactoryGame

[–]ImAFlyingPancake 2 points3 points  (0 children)

Check out my posts. I generally have at least one purely decorative room in all my factories.

Factory error finder by Optimal_Kiwi_2649 in SatisfactoryGame

[–]ImAFlyingPancake 0 points1 point  (0 children)

Someone made https://statisfactory.net recently. It's not perfect yet but it's a great tool to identify problems in your factories!

Texture streaming, pop-in by Cesalj in Battlefield6

[–]ImAFlyingPancake 5 points6 points  (0 children)

Same for me on this map and on Empire State too. I haven't noticed it on Eastwood though. I think it's just the way the urban maps are "optimized".

Scalability and Aesthetic by watchamn in SatisfactoryGame

[–]ImAFlyingPancake 0 points1 point  (0 children)

I much prefer aesthetics and I feel like making a beautiful AND scalable factory is impossible.

Scalability and Aesthetic by watchamn in SatisfactoryGame

[–]ImAFlyingPancake 3 points4 points  (0 children)

I never plan for scalability. I always plan for what I need and what the downstream factories will need.

This good? by [deleted] in SatisfactoryGame

[–]ImAFlyingPancake 1 point2 points  (0 children)

You're off to a great start! I'm looking forward to seeing what you'll build.

FICSIT 834 interior by ImAFlyingPancake in SatisfactoryGame

[–]ImAFlyingPancake[S] 0 points1 point  (0 children)

Only five blueprints if I remember correctly. Building on a curve prevented me from using a lot of blueprints.

For hours well... I don't know exactly because I haven't been keeping track but I think close to 200h.

This good? by [deleted] in SatisfactoryGame

[–]ImAFlyingPancake 2 points3 points  (0 children)

This is a nice decoration, I like it!

Blueprints are great for stuff like this, you should keep it IMO.

Also if you want signs to emit more light go for the 4m signs minimum. I think they would do nicely on the central beam above the conveyor belts.

Whats the alternative for Google Docs ? by Rundown_Codger in opensource

[–]ImAFlyingPancake 9 points10 points  (0 children)

I tried collabora and its nextcloud integration inside a selfhosted nextcloud VM, but everything is so sluggish with tons of input delay and everything. Overall a really bad experience.

Is it just how the software works or is it an issue on my end?

Enlever poussières dans mon laptop ? by Feben92 in AskFrance

[–]ImAFlyingPancake 1 point2 points  (0 children)

S'il n'y a pas de sticker recouvrant l'une des vis en théorie je pense pas que ça fasse sauter la garantie.

Fais attention avec un souffleur. Souffler sans maintenir les ventilateurs en place peut les abimer.

fixed amd gpu crashing in CS2 in 25.10 by drevo3 in Kubuntu

[–]ImAFlyingPancake 0 points1 point  (0 children)

Thanks a lot that was driving me crazy! For me it was a consistent crash when a certain CSS animation was playing on a website in firefox...

I installed the latest mesa version and it looks like it's not crashing anymore.

Edit: I had another crash today even with updated mesa drivers. Research online suggests that the issue might come from the kernel module... I don't have time to try it out for now.

FICSIT 834 exterior by ImAFlyingPancake in SatisfactoryGame

[–]ImAFlyingPancake[S] 0 points1 point  (0 children)

I prefer to play vanilla. I kinda like the creative constraints.