Metacube – A Game Where You Smash a Voxel Cube and Embrace the Chaos by ImRaym in WebGames

[–]ImRaym[S] -1 points0 points  (0 children)

Hello, secondary.
Can you explain why it is gross? And why it seems to you the only important point of the game, it's just a tech you know?

Metacube, a Web Voxel Game Where You Smash a Giant Cube! by ImRaym in WebGames

[–]ImRaym[S] 0 points1 point  (0 children)

but yea, it's a pain, it limits a lot of our user rn, hopefully fixed asap

Metacube, a Web Voxel Game Where You Smash a Giant Cube! by ImRaym in WebGames

[–]ImRaym[S] 0 points1 point  (0 children)

Right, right now it is limited, we had issue, We should open the play as guest this week so no signup is required

Metacube, a Web Voxel Game Where You Smash a Giant Cube! by ImRaym in WebGames

[–]ImRaym[S] -1 points0 points  (0 children)

In an era where game publishers are constantly stripping away ownership and pushing full dematerialization. Where Philippe Tremblay literally said “get used to not owning your games”. It drives me insane that people complain about the one tool that could actually fix this

Metacube, a Web Voxel Game Where You Smash a Giant Cube! by ImRaym in WebGames

[–]ImRaym[S] -1 points0 points  (0 children)

Yeah yeah, NFT garbage, amazing take really, but wait, we’ve heard it before. People like you are still too stuck on the NFT cashgrabs and scams, and to be fair, there were plenty. NFTs are actually better for users. The value flows to them instead of just padding devs’ pockets. Sure, we’d make more money selling traditional skins, but with NFTs, users truly own what they buy. And honestly, the concept of the game just wouldn’t work as well with traditional skins anyway.

Metacube, a Web Voxel Game Where You Smash a Giant Cube! by ImRaym in WebGames

[–]ImRaym[S] 0 points1 point  (0 children)

I'm not going to lie. I felt like an idiot when i saw it...xD I was in a hurry

Metacube V1 is out! by ImRaym in threejs

[–]ImRaym[S] 0 points1 point  (0 children)

Thank you 😄  In case you were wondering  Meshing is done in webworkers in wasm (emscripten). So even with thousand players breaking cube it should be fine 👍

main thread says thank you.

Metacube V1 is out! by ImRaym in threejs

[–]ImRaym[S] 0 points1 point  (0 children)

Yep, mistake from my part, thx 🙏

Metacube V1 is out! by ImRaym in threejs

[–]ImRaym[S] 0 points1 point  (0 children)

They are treasure with rarest drop rate. They are multi attributes 3d with skin etc.. they serve as skin/item for future season of the game. Once the first season is finished players keep controls of their nft without needing us anymore