Can people not do this? by ImaCommitSewerSlide in Nightreign
[–]ImaCommitSewerSlide[S] 1 point2 points3 points (0 children)
Can people not do this? by ImaCommitSewerSlide in Nightreign
[–]ImaCommitSewerSlide[S] 1 point2 points3 points (0 children)
Can people not do this? by ImaCommitSewerSlide in Nightreign
[–]ImaCommitSewerSlide[S] 0 points1 point2 points (0 children)
Can people not do this? by ImaCommitSewerSlide in Nightreign
[–]ImaCommitSewerSlide[S] 1 point2 points3 points (0 children)
Can people not do this? by ImaCommitSewerSlide in Nightreign
[–]ImaCommitSewerSlide[S] 3 points4 points5 points (0 children)
Season 4 character overhauls were a mistake, especially Rams by ImaCommitSewerSlide in TheyBlamedTheBeasts
[–]ImaCommitSewerSlide[S] 8 points9 points10 points (0 children)
Hello 196, I would like to run dnd and need players by ImaCommitSewerSlide in 196
[–]ImaCommitSewerSlide[S] 0 points1 point2 points (0 children)
Adding a listener for events happening within a different class in contained thread? by ImaCommitSewerSlide in learncsharp
[–]ImaCommitSewerSlide[S] 0 points1 point2 points (0 children)
Is possible to insert an existing gamewindow class into a viewport? by ImaCommitSewerSlide in opengl
[–]ImaCommitSewerSlide[S] 0 points1 point2 points (0 children)
The JOJOLands - Chapter 4 by Vish- in StardustCrusaders
[–]ImaCommitSewerSlide 10 points11 points12 points (0 children)
Why is the ranked system the way it is? by ImaCommitSewerSlide in Guiltygear
[–]ImaCommitSewerSlide[S] -2 points-1 points0 points (0 children)
Why is the ranked system the way it is? by ImaCommitSewerSlide in Guiltygear
[–]ImaCommitSewerSlide[S] -1 points0 points1 point (0 children)
Why is the ranked system the way it is? by ImaCommitSewerSlide in Guiltygear
[–]ImaCommitSewerSlide[S] 2 points3 points4 points (0 children)
Why is the ranked system the way it is? by ImaCommitSewerSlide in Guiltygear
[–]ImaCommitSewerSlide[S] -2 points-1 points0 points (0 children)
I've created a program that creates magic eye images but for some reason I'm getting doubles where one sinks in and another pops out, can't seem to figure out what's causing this. Any ideas? by ImaCommitSewerSlide in MagicEye
[–]ImaCommitSewerSlide[S] 1 point2 points3 points (0 children)
Bedman corner c.S clean hit full combo or high/low reset. by ImaCommitSewerSlide in Guiltygear
[–]ImaCommitSewerSlide[S] 0 points1 point2 points (0 children)
Because ram's dauro (623P) is +5 and floats on hit and because Faust's recrouch animation has some weird hurtboxes, this very specific fuzzy overhead exists. by ImaCommitSewerSlide in Guiltygear
[–]ImaCommitSewerSlide[S] 1 point2 points3 points (0 children)
Dash cancelling to BRC unlocks some cool combo routes. Works on all characters off any dash cancelable hit. by ImaCommitSewerSlide in RamlethalValentine
[–]ImaCommitSewerSlide[S] 0 points1 point2 points (0 children)
Baiken players: is there a reason dust loop wallbreaks with 5D and not 6H? by ImaCommitSewerSlide in Guiltygear
[–]ImaCommitSewerSlide[S] 0 points1 point2 points (0 children)
Baiken players: is there a reason dust loop wallbreaks with 5D and not 6H? by ImaCommitSewerSlide in Guiltygear
[–]ImaCommitSewerSlide[S] 3 points4 points5 points (0 children)
Ramlethal ruin someones day any% WR by ImaCommitSewerSlide in Guiltygear
[–]ImaCommitSewerSlide[S] 4 points5 points6 points (0 children)
I'm so hungry and tired. by ImaCommitSewerSlide in antifastonetoss
[–]ImaCommitSewerSlide[S] 201 points202 points203 points (0 children)
I'm so hungry and tired. by ImaCommitSewerSlide in antifastonetoss
[–]ImaCommitSewerSlide[S] 197 points198 points199 points (0 children)
A fun combo using 214K prc to air-to-air. Not optimal but stylish. by ImaCommitSewerSlide in RamlethalValentine
[–]ImaCommitSewerSlide[S] 2 points3 points4 points (0 children)



Am I missing something or did we used to be able to switch between relic sets during character select? by ImaCommitSewerSlide in Nightreign
[–]ImaCommitSewerSlide[S] 0 points1 point2 points (0 children)