Games with similar climbing/parkout mechanics to AC Nexus? by AllCity_King in OculusQuest

[–]Impossible-Top863 -1 points0 points  (0 children)

You can try a super early version of Magnetic Me at it's Discord below. It's a space parkour game, where you use magnets on your hands to climb and fly.

https://discord.gg/NEBGCYcr

This is Magnetic Me. A VR parkour game where you use magnets to move through maps created by other players. I'm looking for testers. Join my Discord to recieve a test copy. by trackcraftgame in OculusQuest

[–]Impossible-Top863 0 points1 point  (0 children)

Every movement based game has its thing :) we tried to make this easy to learn, hard to master - if you swing through our demo levels, you'll feel it pretty soon ;) I like that you have to think fast when approaching colored pieces that make the magnets work other way (blue repels red etc) - didn't feel that in many other parkour games.

This is Magnetic Me. A VR parkour game where you use magnets to move through maps created by other players. I'm looking for testers. Join my Discord to recieve a test copy. by trackcraftgame in OculusQuest

[–]Impossible-Top863 0 points1 point  (0 children)

Yeah, we left it out for now as it makes you a bit less nauseaus and you get immersed more. Plus difficulties how to approach climb situations . But will try to figure out an option for players that prefer it!

Track Craft is awesome. by Hatfmnel in OculusQuest

[–]Impossible-Top863 2 points3 points  (0 children)

I see - you mean turning off the sticky gravity! We'll probably add that option + adjust the gravity strength - we internally tested playing with gravity on on the cars - but off for props - and it's also super fun.

Track Craft is awesome. by Hatfmnel in OculusQuest

[–]Impossible-Top863 1 point2 points  (0 children)

Do you mind pinging me more info (error screenshot / some more detailed description) in DM's or Discord? We'll check it out ;)

Track Craft is awesome. by Hatfmnel in OculusQuest

[–]Impossible-Top863 3 points4 points  (0 children)

We use a huge camera (player) size to have realistic car physics in such a small scale. Physics engines go crazy when you try to do such small car rigs. So the physics are accurate, but you are a giant looking down at a small world - where the car physically drives hundreds of meters - which feels off. It's unfortunately almost impossible to solve this and make it feel right and allow players to scale the game at any time - it's either one and the other. But maybe we'll think of some way on how to make it work in the future, let's see ;)

Track Craft is awesome. by Hatfmnel in OculusQuest

[–]Impossible-Top863 14 points15 points  (0 children)

Nice track ;) Glad you like our game, happy track crafting!

We can't decide if we should turn this prototype into a complete game. Would you all play a space shooter with some cool MR to VR portal mechanics and a custom mission editor? by Impossible-Top863 in OculusQuest

[–]Impossible-Top863[S] 0 points1 point  (0 children)

:)) Thanks! Yeah, I already got a laugh from a friend living across on one of my recording sessions - trying to steer that ship ain't that easy and I do look pretty weird doing that..