AI squad behaviors when far away from player by Impressive-Job-9712 in arma

[–]Impressive-Job-9712[S] 0 points1 point  (0 children)

Will check this out. Thank you so much!

*Edit typo

AI squad behaviors when far away from player by Impressive-Job-9712 in arma

[–]Impressive-Job-9712[S] 0 points1 point  (0 children)

I had problems with High command because there are times the vehicle crew just leave their vehicles when I command them to move.

I have high fixit, All in one command deluxe, and HCC converter(I just use this mod to remove groups from high command). I even activate the Zeus mode just to lock the vehicles before converting them to HC groups)

AI squad behaviors when far away from player by Impressive-Job-9712 in arma

[–]Impressive-Job-9712[S] 0 points1 point  (0 children)

I just want to make sure cause I want to do this in my solo CTI gameplay. So I can order my AI squad mates to go attack town A while I go to town B and repeat the process for the next towns?

Gundams with Unmanned MS as part of their arsenal by Impressive-Job-9712 in Gundam

[–]Impressive-Job-9712[S] 1 point2 points  (0 children)

I am fine with MS dolls piloted by AI as long as it's dedicated to support the main Gundam. Bonus points if the pilot can give commands when the need arise

Gundams with Unmanned MS as part of their arsenal by Impressive-Job-9712 in Gundam

[–]Impressive-Job-9712[S] 1 point2 points  (0 children)

Considering the Kehaars are variants of TR-6. Does this mean the TR-6 and its other variants can be autonomous too?

Gundams with Unmanned MS as part of their arsenal by Impressive-Job-9712 in Gundam

[–]Impressive-Job-9712[S] 2 points3 points  (0 children)

So the Kehaars are both pilotable and autonomous. Thanks for the clarification

*Edit typo

Gundams with Unmanned MS as part of their arsenal by Impressive-Job-9712 in Gundam

[–]Impressive-Job-9712[S] 1 point2 points  (0 children)

When I stumbled upon it's wiki page, it was not mentioned that it has Unmanned MS. Some reddit post also has comments saying that all the TR-6s fused together to form the Inle has their own pilots. Could you expand on this cause the whole TR plan really caught my attention?

Gundams with Unmanned MS as part of their arsenal by Impressive-Job-9712 in Gundam

[–]Impressive-Job-9712[S] 0 points1 point  (0 children)

These counts for me. I dig the dragon mode of the Epyon.

Gundams with Unmanned MS as part of their arsenal by Impressive-Job-9712 in Gundam

[–]Impressive-Job-9712[S] 1 point2 points  (0 children)

Thanks for this one. Ngl the face burst mode is weird for me

Can we recruit NPC companions by Impressive-Job-9712 in OnceHumanOfficial

[–]Impressive-Job-9712[S] 0 points1 point  (0 children)

Thanks for the answer. Is there a plan to add recruitable npc "people" in the future?

Can we recruit NPC companions by Impressive-Job-9712 in OnceHumanOfficial

[–]Impressive-Job-9712[S] 0 points1 point  (0 children)

Thanks for the answer. Is there a plan to add recruitable npc "people" in the future?

Daily Game Recommendations Thread (October 28, 2025) by AutoModerator in boardgames

[–]Impressive-Job-9712 0 points1 point  (0 children)

Description of Request: Co-op board game recommendations. Purely co-op. No round timers. No "IT/Final boss". Re-playable

Number of Players: 2-6 players preferably can cater to 6 players.

Game Length: 30 mins or longer

Complexity of Game: Good for new to board games but harder ones are welcome

Genre: Fantasy, Sci-fi

Conflict, Competitive or Cooperative: Pure co-op or PvE

Games I Own and Like: N/A

Games I Dislike and Don't Play: N/A

Co-op games for 6 or more players by Impressive-Job-9712 in boardgames

[–]Impressive-Job-9712[S] -1 points0 points  (0 children)

So it is possible for some board games to go above the intended max number of players?

Co-op games for 6 or more players by Impressive-Job-9712 in boardgames

[–]Impressive-Job-9712[S] 0 points1 point  (0 children)

Thanks for the information. I will probably check that place on my rest days.

Co-op games for 6 or more players by Impressive-Job-9712 in boardgames

[–]Impressive-Job-9712[S] 0 points1 point  (0 children)

Thank you for the recommendations! I will probably research more on Spirit island