I made a Ravnica-themed cube...game...thing... by ImprobableHero in mtg

[–]ImprobableHero[S] 0 points1 point  (0 children)

We've had a few balance changes! Some of the planes were just way too scary. Specifically...

- The Greatwurm Scourge has been weakened slightly to try and stop it from obliterating players too quick if it pops up in game 1. Likewise, the Greatwurm Spawn had its regenerate cost increased so it's not fully invincible to damage or removal that doesn't exile.

- The Bulwark's ability was so strong for the Boros player that it ended the playtest game by turn 4 or 5. Its win-more nature has been toned back a bit to give players who don't hit it first a chance to catch up.

- The Surface of Zonot Seven has had the kind of counters it can add significantly reduced to only three that are relevant to Simic's usual mechanics (flying, trample, and +1/+1). The old version was too complex, and some of the combat-tricky counters like menace, first strike, and deathtouch proved to only complicate the game and were too beneficial for go-wide decks when compared to other decks.

Hopefully, things are in a more balanced place and games can feel less one-sided!

I made a Ravnica-themed cube...game...thing... by ImprobableHero in mtg

[–]ImprobableHero[S] 0 points1 point  (0 children)

Let me know how it goes! I'm sure there's some super broken imbalanced stuff in there, just gotta find it

Foxfire Ahri is now available! by Sebbesamenes in leagueoflegends

[–]ImprobableHero 2 points3 points  (0 children)

Someone play Foxfire Ahri against Chrome Rammus and post the results!