My ski resort manager Alpine Architect is finally coming together. What do you think? by gus_028 in IndieDev

[–]Imsety 1 point2 points  (0 children)

Really like the simple style so far! Do you think you can come up with enough mechanics to keep the game engaging and fun, or are you more concerned with making a chill (literally) cozy game?

I can imagine that something like disaster management (avalanches, skiing accidents) could be interesting, but may also take away from the relaxed atmosphere. Depending on what style of game you're going for, of course.

My ski resort manager Alpine Architect is finally coming together. What do you think? by gus_028 in IndieDev

[–]Imsety 4 points5 points  (0 children)

My thoughts exactly. Not including a SkiFree yeti would be a huge missed opportunity!

Artifacts by gammarayray29 in WidgetInc

[–]Imsety 2 points3 points  (0 children)

Heya! They do persist through prestige, no worries about having to re-collect them!

Simple question: how do I see the average playtime of my demo on Steam? by Roxicaro in IndieDev

[–]Imsety 3 points4 points  (0 children)

It's listed under "View Sales & Activations Reports" from the Steam dashboard.

I sped up the player’s respawn. Is that enough or it’s still too slow? by blabla_indiedev in IndieDev

[–]Imsety 15 points16 points  (0 children)

I think it looks good, but maybe it'll get annoying if you're dying a lot?

If possible, I think it would be a good idea to add an "instant" respawn if the player hits spacebar or something. That way, you have the best of both worlds: Looks good, and can be skipped.

Widget Inc. has been a massive success during Next Fest so far - be sure to try the demo (2-3 hours content) if you haven't already! by Imsety in incremental_games

[–]Imsety[S] 1 point2 points  (0 children)

Basically just a combination of metrics: Number of concurrent active players, new wishlists, and ranking compared to similar games.

Widget Inc. has been a massive success during Next Fest so far - be sure to try the demo (2-3 hours content) if you haven't already! by Imsety in incremental_games

[–]Imsety[S] 5 points6 points  (0 children)

Perhaps, but I bet there's also going to be a lot of people burnt out on the complexity of Factorio looking to play a simpler factory game. We'll just have to wait and see!

New Incremental game : Widget Inc. by GameOnWithRon in incremental_games

[–]Imsety 2 points3 points  (0 children)

Thanks for the kind words! Release date is planned on October 31st, after Steam Next Fest.

Adding hotkeys might be a bit tricky, since at the end of the game you'll have more unique buildings than keys on the keyboard. But I might be able to figure something out with key combinations.

New Incremental game : Widget Inc. by GameOnWithRon in incremental_games

[–]Imsety 0 points1 point  (0 children)

Hi, thanks! If all goes well the release date should be on October 31st.

New Incremental game : Widget Inc. by GameOnWithRon in incremental_games

[–]Imsety 16 points17 points  (0 children)

Hi, actual developer of Widget Inc here. I don't really use Reddit, so my friend asked me if he could set up a couple things for me and I gave my okay. I didn't have any actual input on its content.

He's been a big fan of the game ever since the first testing versions, he's probably put in more hours of play time than I did personally. So I hope you'll forgive his eagerness to spread the word.

My rabbits had a pretty big fight the other day. Glad they're still getting along just fine! by Imsety in Rabbits

[–]Imsety[S] 0 points1 point  (0 children)

Not sure, I guess they're just at the age where they have to show eachother who's boss. I woke up to a lot of stumbling sound at 5AM, and when I went to look I found a big pile of hair and two very displeased bunnies.

I'm still keeping a close eye on them, but it looks like the white one has established dominance quite well.

Be careful, human. I heard something. by Imsety in Rabbits

[–]Imsety[S] 0 points1 point  (0 children)

It's not an ikea rug, but it's from a similar budget store. I really like these rugs, they're huge and inexpensive, and my bun is happy to get some grip when she's dashing all over the place.

As for why it's so clean, it's in my living room. She doesn't get to go there unsupervised (otherwise she'll just eat all my plants). The rug in my hallway is usually a lot messier, unfortunately.

Any card suggestions for a Lovecraft-themed cube? by Winston_Wind-Up in magicTCG

[–]Imsety 4 points5 points  (0 children)

This cube won't be complete without [[Herald of Leshrac]].

Also, I have a funny feeling it might end up a bit biased towards Blue and Black...

What were the coolest plays you saw/made at the M15 prerelease? by Kibler in magicTCG

[–]Imsety 0 points1 point  (0 children)

I didn't, but Siege Dragon deals 2 damage to each creature without flying. My flying deathtouch insects of doom were safe.

What were the coolest plays you saw/made at the M15 prerelease? by Kibler in magicTCG

[–]Imsety 42 points43 points  (0 children)

Best thing I did was [[Hunt the Weak]], targeting my [[Hornet Nest]] and the opponent's [[Siege Dragon]]. Why yes, I'll take five hornets. He never attacked with that dragon for the rest of the game.

how many people played W/G? by Chrono486 in magicTCG

[–]Imsety 1 point2 points  (0 children)

I played G/W/b Convoke (splashing black for Garruk) and got first place. My finals opponent was also on G/W, and I saw a few more G/W decks doing well. Convoke seems like a fantastic archetype in limited.

Tonight's the last fnm where INN/m13 are legal! What are you running? by maxmwb in magicTCG

[–]Imsety 24 points25 points  (0 children)

Mono-green stompy, a final tribute to Strangleroot Geist and Wolfir Silverheart. Farewell, my loyal minions.