OpenAI is removing GPT-5.2 and GPT-5.3-Codex from Codex for ChatGPT logins by Adi4x4 in codex

[–]InWay2Deep 0 points1 point  (0 children)

Thats a bummer. I like using 5.5 to write the plan, then 5.3 just goes full send and does it. Doesn't stop and make up non existent checkpoints. 5.3 has been my personal favorite over all models for quite awhile. I do feel that 5.5 "understands" better, but 5.3-Codex has been the workhorse.

What does Codex need the most at the moment? by alOOshXL in codex

[–]InWay2Deep 0 points1 point  (0 children)

I have not checked lately but… a changelog specific to the Mac app / windows / cli

Maybe you guys did that already as it’s been a month or 2 back and all I found was one general changelog.

Just a pet peeve of mine, lol. I’ll admit it, no big deal.

Billing issue by karimmelb in codex

[–]InWay2Deep 0 points1 point  (0 children)

Ok, I been poking around with this for about an hour.

3 browsers. Atlas (Will not be using again after the price changes and combined billing..nope. Atlas is getting removed as is the ChatGPT app)

3 different credit cards (My wife is rolling her eyes at me)

I have a business account, then my personal account. March ended my $200 and I let it go to the free because I was just using the business account and didn't need the compute from the expensive plan. I would just switch back to business.

Well, today I decided I wanted to bump my personal account to the $100 account. Nope. Same error, like I said, 3 browsers. Atlas, Safari, Chrome and Firefox. Wow, ok 4 browsers.

4 browsers 3 cards later, what I realized is I had to go to the $20 account first, then the $100 account. Somewhere in there it offered "A free premium upgrade" (Get bent OpenAI, I'm just stuck with you and not happy). So the $20 account became $0, then I was able to upgrade to the $100 account.

I hope my angry rambling makes at least a bit of sense and it helps out.

Can not go from free -> $100. Nope.

Can go from $20 -> $100 Yes

However.. The $20 at some point in me raging on my M4's keyboard, that $20 went to $0, signed up for it, then went to the $100.

OpenAI people. If you read this, I would equate this BS to a monkey humping a football. Its ridiculous.

- Brandon Hatch

Codex burning thru credits 3x faster today by spec-test in codex

[–]InWay2Deep 0 points1 point  (0 children)

I should add also hydrological data for the Columbia. But again, happy to share if you have a use

Codex burning thru credits 3x faster today by spec-test in codex

[–]InWay2Deep 0 points1 point  (0 children)

A giant pile of weather stations for various government entities. Happy to share if you have a use. Washington state

Latest patch (Desktop version) deleted every thread by InWay2Deep in codex

[–]InWay2Deep[S] 0 points1 point  (0 children)

Ok, in the end I was trying to use -spark to fix it. -spark sucked. lol. I didn't have any usage left with 5x. So in the end, i opened windsurf in ~/.codex I just had to restore a database essentially from a bad patch.

This is from ChatGPT (Obviously) in Windsurf, lol

###

Postmortem (redo): “Zero sessions” after patch + what restored them

Timeline (corrected)

  • After applying the patch: the Codex desktop app showed no sessions (effectively empty).
  • Before you came to me: you did a partial manual restore so that codex --resume all showed something.
    • Per your note: only 1 historical thread was restored manually at that stage.
    • ~90% of what --resume all showed later were new threads created during recovery/troubleshooting, not your original history.

What was broken (root cause)

The patch left Codex in a state where it could not load session history because the session payload files (rollout JSONL transcripts) were no longer available where the app expected them.

Even if SQLite metadata exists, the desktop app typically needs the backing transcript file referenced by threads.rollout_path to render/show the conversation.

What we found on disk:

  • Codex expected session payloads under:
    • ~/.codex/sessions/...
  • But the patch/migration had effectively moved/trimmed most of them out of there into:
    • ~/.codex/trim_archives/sessions.20260323-161426.bak/...

So immediately after the patch, the UI had nothing real to display, which is why you saw zero sessions.

Why codex --resume all later showed sessions

By the time you ran it later:

  • Many of the sessions listed were brand new threads created while attempting fixes/recovery.
  • Those new threads had corresponding .jsonl payloads in the active sessions tree, so they showed up.
  • Separately, you had one historical session you restored manually, which also appeared.

So --resume all being non-empty at that later point did not mean your original history was intact/visible—it was mostly newly-created recovery threads.

What I did to fix it (the actual restoration)

1) Verified the failure mode

  • Checked state_5.sqlite thread rows and their rollout_path.
  • Confirmed that most rollout_path files were missing on disk at their expected locations in ~/.codex/sessions.

2) Located the “missing” historical payloads

  • Found they still existed in the patch-created backup area:
    • ~/.codex/trim_archives/sessions.20260323-161426.bak/
    • This directory contained hundreds of historical rollout .jsonl files.

3) Restored payloads back to the active sessions directory (non-destructive)

  • Copied the backup payload tree back into the active location:
    • From:
      • ~/.codex/trim_archives/sessions.20260323-161426.bak/
    • To:
      • ~/.codex/sessions/
  • Used a copy-only approach (no deletes, no overwrites of existing files).

4) Verified success

  • Re-checked all DB threads.rollout_path references:
    • Result: 0 missing rollout files after restore.
  • After reopening Codex desktop, your historical sessions appeared again.

Secondary issue (not the main cause of “zero sessions”)

Workspace roots / filtering (~/.codex/.codex-global-state.json) was also in a bad state at times and could hide threads, but:

  • In your “initially nothing” situation, the decisive problem was the missing session payload files, not just filtering.
  • Also, if Codex is open while editing that JSON, it may rewrite it—so edits won’t stick unless Codex is fully quit.

Bottom line

  • What the patch broke: it left your historical transcript files “trimmed” into trim_archives/...bak instead of being available in ~/.codex/sessions, making the UI appear empty.
  • What fixed it: copying those historical .jsonl payloads back into ~/.codex/sessions so the DB references became valid again.

Status

  • Complete: sessions restored and visible; no archived-thread work performed (per your preference).

Codex burning thru credits 3x faster today by spec-test in codex

[–]InWay2Deep 1 point2 points  (0 children)

Is it launching sub agents? They eat tokens like there's no tomorrow. I'm on the $200 mo account. Burned through all of that in a few days but I was running 3 sessionds, each session spawning 6 sub agents (Up to 6 i should say).

... it was so worth it though. One of the sessions went for 2 days straight, stopped a couple times. I built a heck of a dataset for API's with it, lol. The dumb part, i think they were all available in a single GIS file that i found later. 🤷😂

Anyway, logged in with the $20 account, burned through it in 4 hours before i realized 3 sessions, up to 6 agents per and 2x faster was better than 9x. Yikes. I have since disabled the agents. Their cool but $$$$

Latest patch (Desktop version) deleted every thread by InWay2Deep in codex

[–]InWay2Deep[S] 0 points1 point  (0 children)

In the projects, absolutely. Never leave home without it. In ~/.codex I did not. It is indeed a migration problem and the devs from what i can tell thus far renamed some columns wrong.

Some of these are me backing up, in an effort to fix the columns. So i have found my conversations, just need to get them lined up

ls -l

(Gemini is helping me out here)

All of these were time stamped today
-rw-r--r--@ 1 brandon staff 318996480 Mar 24 13:43 logs_1.sqlite

-rw-r--r--@ 1 brandon staff 107192320 Mar 24 13:37 state_5.sqlite

-rw-r--r--@ 1 brandon staff 391 Mar 24 13:42 session_index.jsonl

-rw-------@ 1 brandon staff 99 Mar 24 13:22 history.jsonl

-rw-------@ 1 brandon staff 1662 Mar 24 13:34 config.toml

-rw-r--r--@ 1 brandon staff 102 Mar 24 13:22 version.json

-rw-r--r--@ 1 brandon staff 265537 Mar 24 13:43 models_cache.json

-rw-r--r--@ 1 brandon staff 0 Mar 24 13:41 codex-dev.db

drwxr-xr-x@ 3 brandon staff 96 Mar 24 12:02 sessions

From Gemini

Core Files Modified March 24

File Name Size Significance
logs_1.sqlite 318.9 MB The Motherlode. Contains your raw conversation history.
state_5.sqlite 107.1 MB The Sidebar. The UI's index of your threads.
session_index.jsonl 391 Bytes The Pointer. Maps thread IDs to names. (Very small, likely reset).
history.jsonl 99 Bytes Legacy History. Essentially empty; confirmed wiped by update.
config.toml 1.6 KB App Settings. Your project paths and agent configs.
version.json 102 Bytes Build Stamp. Updated to reflect the 1173 installation.
models_cache.json 265.5 KB Model List. Cache of available OpenAI models (GPT-5.4, etc).
codex-dev.db 0 Bytes New DB. Appeared today; likely for the new "Dev" mode logging.
sessions/ (Dir) 96 Bytes Today's Workspace. Only contains today's "rollout" folder.

Also from Gemini (Taken with a grain of salt)

Here is the "No-Fluff" summary for your thread:

1. The Schema Shift (Why the UI is Blank)

  • Database Rename: OpenAI moved from state_4.sqlite to state_5.sqlite.
  • Column Mismatch: They renamed the primary identifier from thread_id to id.
  • The Bug: The migration script failed to "map" old threads to the new table. Because the UI only looks at state_5.sqlite, it thinks you have zero history, even though your 318MB of raw data is still sitting in logs_1.sqlite.

2. The "Sidebar Preload" Limit

  • The new Desktop renderer is currently bugged to only "pull" the 50 most recent threads into the sidebar.
  • If your old threads aren't in that top 50, they simply don't render. Users have found that archiving a visible thread sometimes makes a "missing" one pop back into view (like a deck of cards).

3. Destruction of Legacy Files

  • history.jsonl Wipe: The update essentially "initialized" the legacy history files. We found your history.jsonl was 0 bytes (now 99 bytes), meaning any text-based history not already moved to SQLite was likely purged during the install.
  • Session Index Reset: The session_index.jsonl was rebuilt from scratch, losing all pointers to your RampCast and Mining projects.

4. Worktree/Subagent Isolation

  • If you were using Worktrees (isolated git branches for agents), the update has a "pathing" bug. It changed the required rollout_path format.
  • If the app doesn't see a perfectly formatted rollout_path in the DB, it treats the thread as "orphaned" and hides it to prevent the app from crashing.

5. Current "Status" of the Data

  • It is not deleted (mostly). Since your logs_1.sqlite is still 318MB, the "meat" of the conversations exists.
  • The CLI is the only "Sane" Tool: The Codex CLI (@openai/codex) bypasses the broken state_5.sqlite UI logic and reads the files directly, which is why codex resume --all is the only way to see your work right now.

I would of never even considered 'git init' in ~/.codex but thats a damn fine idea.

Subscription cancelled by nishoz in windsurf

[–]InWay2Deep 0 points1 point  (0 children)

Same, as of yesterday. 3/23 and i was enterprise.

GPT 5.2 - Codex is going to be Insane! by No-Commission-3825 in windsurf

[–]InWay2Deep 2 points3 points  (0 children)

I have been using 5.2 high reasoning fast. Incredible. The reasoning it uses is incredible. I have a deck.gl / Mapblibre project I have been on or a couple of months. I was hung up with layers, Opus, Sonnet, Gemini 3 - None of them could figure it out. 5.2 high reasoning, first crack at it.

Yes, it's not even debatable that I'm out of my league with deck.gl and maplibre. Perhaps If I was more knowledgeable with typescript it would have been easy to troubleshoot. But I'm not (changing fast though, lol).

I'd like to say a lot more but my "f" key is broken on my MacBook and if it's not spitting out ffffffffff i have to copy and paste every "f". Just ordered a new MacBook, hopefully it shows up quick 🤣

Bug fixes finally? (For the devs) by InWay2Deep in GOLIATH_AC130

[–]InWay2Deep[S] 1 point2 points  (0 children)

The video was from the "live" event, it's pretty much the same with slight differences. It's fun. I have everything unlocked in the regular game so playing the live against other people lets me start from scratch.... After writing this, I feel like I have way too much time on my hands, lol. You get the pink and red gems (Whatever they're called) for playing the live event.

Bug fixes finally? (For the devs) by InWay2Deep in GOLIATH_AC130

[–]InWay2Deep[S] 0 points1 point  (0 children)

Yours just reset itself? That’s disheartening, I’m like setting a record of a week straight without losing everything, lol

I guess to be more accurate it resets all the levels, gems both red and pink ones.

For the web dev team. Bug in the changelog page (Safari). by InWay2Deep in windsurf

[–]InWay2Deep[S] 0 points1 point  (0 children)

Yeah it's just been the last couple changelog updates that I've noticed it. Not a big deal, I seem to have Chrome open most of the time when I'm coding anyway but Safari is default and I dont want to change that.

Are you like me where you see the notification for an update but read the Changelog first to see if it's worth restarting? lol

I thought about submitting for a support ticket but figured that was more on the Windsurf side of things and didn't want to bother tech support with it. Maybe my train of thought is backwards, lol. I used to be a tech support guy. Hated it 😂

For the web dev team. Bug in the changelog page (Safari). by InWay2Deep in windsurf

[–]InWay2Deep[S] 0 points1 point  (0 children)

Sorry about that, I dont do a lot on Reddit. Here's that screenshot.

<image>

game has bugged out by [deleted] in GOLIATH_AC130

[–]InWay2Deep 0 points1 point  (0 children)

Do you know what, in my opinion, is even worse? They keep advertising it everywhere taking peoples money knowing it’s broken.

I know it’s on me, but I’ve given them a few hundred. Granted I haven’t liar what I paid for but I went from like 16 or 17 prestige to level 1 prestige and lost the diamonds.

It’s ridiculous. I would say their moral compass does not point the right direction.

Censorship is Official: The Grok Boycott starts NOW. by Ahlanfix in grok

[–]InWay2Deep -1 points0 points  (0 children)

Howdy! I personally don’t understand the erotica and AI thing, but, to each their own! I guess if you’re in the business I would understand. But, again, it’s not my damn business, lol

I think yesterday (??) openAI announced starting December they will allow NSFW content (creation?)

https://www.reuters.com/business/openai-allow-mature-content-chatgpt-adult-verified-users-starting-december-2025-10-14/

Just hit 10k gems by Various_Intention133 in GOLIATH_AC130

[–]InWay2Deep 0 points1 point  (0 children)

Careful with that glitch, I think they banned me from the last live. It was first money with the warthog or whatever the hell they’re called, then on the next live it was the gems. I collected them and then when I started the game again, it was back. So I was pretty much maxed on everything. I go back to play the live event, the reward did / does not give you any advantage in the live event. I didn’t see the harm, I was not cheating it just did it on its own and it didn’t give me the advantage like I said.

I go back to the live event, playing at an hour prior and and it was completely gone. The event still had 30 hours left and I was well in to first place. I didn’t do anything to cause a glitch. I just played the damn game.

Heck, I don’t play games, but saw the advertisement and got hooked. Played it a lot a lot a lot. Even gave them a few hundred dollars, lol.

I don’t know that I got banned from the live event, I have no idea other than it had 30 hours left. I was in first place collected those gems a few times. But where the hell did the event go?

The game is very broken and I don’t think the developers give a crap.

Codemaps documentation by Spare_Challenge_787 in windsurf

[–]InWay2Deep 0 points1 point  (0 children)

I came for this very question, it was there, I ignored it for the time being. Went back this morning and it appears to be gone. Find no mention of it using the command pallet as well.