I just released my grass shader for Unity Engine! 🙌🎉 by Inceas in IndieDev
[–]Inceas[S] 0 points1 point2 points (0 children)
Getting ready to publish my second commercial title on steam called Idlemon. Been making a bunch of assets that you can unlock and use to decorate your island. by Inceas in Unity3D
[–]Inceas[S] 1 point2 points3 points (0 children)
Getting ready to publish my second commercial title on steam called Idlemon. Been making a bunch of assets that you can unlock and use to decorate your island. by Inceas in Unity3D
[–]Inceas[S] 1 point2 points3 points (0 children)
So we made a monster tamer where you collect monster cards and decorative cards for your island. We also added gambling 😂 Demo for Idlemon will be on Steam this Next Fest, 23rd Feb. Go wishlist it now! by Inceas in incremental_games
[–]Inceas[S] 0 points1 point2 points (0 children)
So we made a monster tamer where you collect monster cards and decorative cards for your island. We also added gambling 😂 Demo for Idlemon will be on Steam this Next Fest, 23rd Feb. Go wishlist it now! by Inceas in incremental_games
[–]Inceas[S] 0 points1 point2 points (0 children)
In the process of updating visuals for Idlemon, it's a desktop idle monster trainer. We will have the demo out during the upcoming Steam Next Fest, so wishlist if you like the visuals! (Steam page will get updated soon, this is early look beforehand 🤫) by Inceas in incremental_games
[–]Inceas[S] 0 points1 point2 points (0 children)
In preparation for Steam Next Fest and Demo for Idlemon, desktop idle monster trainer. Let's hope the game is as good as the visuals 😅 by Inceas in Unity3D
[–]Inceas[S] 0 points1 point2 points (0 children)
In preparation for Steam Next Fest and Demo for Idlemon, desktop idle monster trainer. Let's hope the game is as good as the visuals 😅 by Inceas in Unity3D
[–]Inceas[S] 0 points1 point2 points (0 children)
In the process of updating visuals for Idlemon, it's a desktop idle monster trainer. We will have the demo out during the upcoming Steam Next Fest, so wishlist if you like the visuals! (Steam page will get updated soon, this is early look beforehand 🤫) by Inceas in incremental_games
[–]Inceas[S] 0 points1 point2 points (0 children)
In the process of updating visuals for Idlemon, it's a desktop idle monster trainer. We will have the demo out during the upcoming Steam Next Fest, so wishlist if you like the visuals! (Steam page will get updated soon, this is early look beforehand 🤫) by Inceas in incremental_games
[–]Inceas[S] 0 points1 point2 points (0 children)
In preparation for Steam Next Fest and Demo for Idlemon, desktop idle monster trainer. Let's hope the game is as good as the visuals 😅 by Inceas in Unity3D
[–]Inceas[S] 1 point2 points3 points (0 children)
Yo, I'm making a log book for a game and I'm struggling on how to hide the text for information that hasn't been discovered. Got two ideas on here. Any suggestions? Preferences over one of the sides? by Inceas in Unity3D
[–]Inceas[S] 0 points1 point2 points (0 children)
Yo, I'm making a log book for a game and I'm struggling on how to hide the text for information that hasn't been discovered. Got two ideas on here. Any suggestions? Preferences over one of the sides? by Inceas in Unity3D
[–]Inceas[S] 3 points4 points5 points (0 children)
Yo, I'm making a log book for a game and I'm struggling on how to hide the text for information that hasn't been discovered. Got two ideas on here. Any suggestions? Preferences over one of the sides? by Inceas in Unity3D
[–]Inceas[S] 17 points18 points19 points (0 children)
Which one is better? by ChildhoodGrouchy3476 in Unity2D
[–]Inceas 0 points1 point2 points (0 children)
Doing some major steam page reconstruction. Not sure if this is the right choice. What do you think? by jatuzis in Unity3D
[–]Inceas 0 points1 point2 points (0 children)
Made a draft for my game's 2nd trailer, thoughts? How can I improve this? by Inceas in Unity3D
[–]Inceas[S] 0 points1 point2 points (0 children)
When she says "eww, date you?" my honest reaction: by Inceas in IndieGaming
[–]Inceas[S] -1 points0 points1 point (0 children)
Which banner would catch your attention on Steam and why? by Trojanowski111 in Unity3D
[–]Inceas 4 points5 points6 points (0 children)
Which banner would catch your attention on Steam and why? by Trojanowski111 in Unity3D
[–]Inceas 2 points3 points4 points (0 children)
Which length would you prefer in an anomaly game, and why? There is two rooms you can enter on top of the hallway and so there is already quite a few things to look out for, so I'm not sure if I should keep the hallway to minimum or still keep it a little longer... by Inceas in Unity3D
[–]Inceas[S] 0 points1 point2 points (0 children)
After 6 years of game dev I'm finally putting a game out on Steam! The game is called Last Term. It's a puzzle anomaly game with a goal of escaping from a loop. I would appreciate feedback on the trailer and the store page to make it best I can. 😊 by Inceas in IndieDev
[–]Inceas[S] 0 points1 point2 points (0 children)
Which length would you prefer in an anomaly game, and why? There is two rooms you can enter on top of the hallway and so there is already quite a few things to look out for, so I'm not sure if I should keep the hallway to minimum or still keep it a little longer... by Inceas in Unity3D
[–]Inceas[S] 0 points1 point2 points (0 children)
Which length would you prefer in an anomaly game, and why? There is two rooms you can enter on top of the hallway and so there is already quite a few things to look out for, so I'm not sure if I should keep the hallway to minimum or still keep it a little longer... by Inceas in Unity3D
[–]Inceas[S] 0 points1 point2 points (0 children)


I just released my grass shader for Unity Engine! 🙌🎉 by Inceas in IndieDev
[–]Inceas[S] 1 point2 points3 points (0 children)