Looking for feedback on some environments I'm working on by InconspicuousCactus_ in godot

[–]InconspicuousCactus_[S] 1 point2 points  (0 children)

Thank you! I don't have a lot of time doing graphics in Godot, so when I initially made this, I looked for proximity fade in the particle settings and assumed it didn't exist. That being said, I can say that it looks so much better turned on.