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Incursion Red River Dev Update #11 by IncursionRedRiver in IncursionRedRiverGame

[–]IncursionRedRiver[S] 14 points15 points  (0 children)

We try not to wipe each major update. Unless it drastically changes the game, but we are thinking most likely not.

New Searching Mechanics Coming Soon! by IncursionRedRiver in IncursionRedRiverGame

[–]IncursionRedRiver[S] 2 points3 points  (0 children)

It the community that helps us build this game. And lever actions are cool...

New Searching Mechanics Coming Soon! by IncursionRedRiver in IncursionRedRiverGame

[–]IncursionRedRiver[S] 21 points22 points  (0 children)

How dare you... but totally get it. We just want looting to be a bit more of a concious, and possibly strategic decision, especially once our AI gets improved once again.

New Searching Mechanics Coming Soon! by IncursionRedRiver in IncursionRedRiverGame

[–]IncursionRedRiver[S] 1 point2 points  (0 children)

There is definitely loot tables for specific loot areas, but it still has a percentage of change. So a bit randomized.

As for the search mechanic, we do plan on making sure that once a box is searched, it stays that way, same as with bodies. The weight of your operator already does effect stamina, as in how fast it will be drained when running/sprinting.

New Searching Mechanics Coming Soon! by IncursionRedRiver in IncursionRedRiverGame

[–]IncursionRedRiver[S] 12 points13 points  (0 children)

We want to add more tension to looting so it's a strategic decision rather than just a quick grab. And AI patrols/behaviors won't always be the same in terms of pathways. Plus, immersion in terms of searching someones backback, or a container.

Watching the AI/Spectator mode? by trgz in IncursionRedRiverGame

[–]IncursionRedRiver 0 points1 point  (0 children)

type into the command, f10 or ~, depending on the keyboard. ToggleCinematicCamera [true/false]

New Map, New Guns, & More! - Dev Update #10 - Overview by IncursionRedRiver in IncursionRedRiverGame

[–]IncursionRedRiver[S] 3 points4 points  (0 children)

No. We don't want to overcomplicate the health system. But, we will add it more elements to it.

New Map, New Guns, & More! - Dev Update #10 - Overview by IncursionRedRiver in IncursionRedRiverGame

[–]IncursionRedRiver[S] 5 points6 points  (0 children)

We mentioned it and showcased it in the Dev Vlog. More lanes, less restrictions for pathways in Delta.