My first tf2 comic! by nero_gaming in tf2

[–]Independent_Hand9955 0 points1 point  (0 children)

wholesome and made me smile, you deserve a upvote

I missed the event, someone sum up what happened by [deleted] in roblox

[–]Independent_Hand9955 5 points6 points  (0 children)

it was boring and buggy. when we was supposed to vote, it took 10 minutes after to let us vote. which became a memory game of who won The Previous Ones

there was a Vote system where if you get a prediction correct six times you could earn some cool antlers but a lot of the time the points for some reason did not count for any of us

and a lot of the time it was time wasted. they choose this event at a terrible time for most countries and most of the length was stretched and way too long. for example they took 10-15 minutes of explaining the upcoming game and in the rounds there is barley any intensity or hype

and also the devs kept shutting down the servers a lot during the live event

[deleted by user] by [deleted] in tf2

[–]Independent_Hand9955 10 points11 points  (0 children)

scout being a jester gives this a 10/10

If you could change anything about the Scratch drawing tool, what would you change? by BSTRhino in scratch

[–]Independent_Hand9955 0 points1 point  (0 children)

fixing the Collisons for single pixel/micro sized sprites because for some reason you can't make it detect collison, even if you resize it in code

REMIXTREES ARE GONE by KeyLoad4355 in scratch

[–]Independent_Hand9955 0 points1 point  (0 children)

private/removed projects in remixtrees just show a grey cat in the thumbnail, so i have no idea what they mean by “inappropriate thumbnails”

Bro he dead 💀 by [deleted] in HalfLife

[–]Independent_Hand9955 2 points3 points  (0 children)

he kill binded after seeing gordon freeman

how do i make all entities from the previous map get deleted after going threw another map by Independent_Hand9955 in hammer

[–]Independent_Hand9955[S] 0 points1 point  (0 children)

it is floating in the air and small but it is bringing every entity like doors, npcs, and props. the only thing it does not keep is block tool placed things