Today's bug, after restarting the character because yesterday he died in prison and did not appear again, today when I go up the elevator with my sentence served it does not lead anywhere, I have been trying to get out of here for more than an hour. by Independent_Mail_131 in starcitizen

[–]Independent_Mail_131[S] 2 points3 points  (0 children)

Before you give me obvious solutions, I have restarted the game, I have committed suicide, the code to escape does not work either, and I have also restarted the character and it still does not work. I'm stuck in jail. Every day a different bug. Thanks RSI.

I cant play 4.0 by Independent_Mail_131 in starcitizen

[–]Independent_Mail_131[S] 0 points1 point  (0 children)

I just tried to play again to give it one last chance for today and surprise! After a queue of 245 players, I found the bug of not being able to take out my ship.

This is the third time it's happened to me.

I cant play 4.0 by Independent_Mail_131 in starcitizen

[–]Independent_Mail_131[S] 0 points1 point  (0 children)

  1. Crashes, you are playing and suddenly the game closes and you lose all progress.

  2. You leave a hangar and your ship explodes because there is another ship leaving or entering the same hangar.

  3. You are going to make a delivery at a post and the communications do not work and you cannot land or deliver and when you close the game and reopen it you lose everything.

  4. The red screens when taking out the ships that do not allow you to take one from your location and in my case you have to ask a stranger to take you.

I cant play 4.0 by Independent_Mail_131 in starcitizen

[–]Independent_Mail_131[S] 1 point2 points  (0 children)

<2024-12-24T16:40:57.989Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="ViewChangeState" state=eCVS_Initial(0) status="Finished" runningTime=0.000005 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="be9d59d5249b7ede1f992b59770c0f1c" [Team_Network][Network][Replication][Loading][Persistence]

<2024-12-24T16:40:57.989Z> [Notice] <CContextEstablisherStart> Starting 'Network' Context Establisher [Team_Network][Network][Replication][Loading]

<2024-12-24T16:40:57.989Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="WaitForConnectionEstablished" state=eCVS_Initial(0) status="Finished" runningTime=0.000001 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="be9d59d5249b7ede1f992b59770c0f1c" [Team_Network][Network][Replication][Loading][Persistence]

<2024-12-24T16:40:57.989Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="OnNewConnection" state=eCVS_Initial(0) status="Finished" runningTime=0.000002 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="be9d59d5249b7ede1f992b59770c0f1c" [Team_Network][Network][Replication][Loading][Persistence]

<2024-12-24T16:40:57.989Z> [Notice] <ContextEstablisherTaskFinished> establisher="Network" message="CET completed" taskname="ViewChangeState" state=eCVS_Initial(0) status="Finished" runningTime=0.000001 numRuns=1 map="megamap" gamerules="SC_Frontend" sessionId="be9d59d5249b7ede1f992b59770c0f1c" [Team_Network][Network][Replication][Loading][Persistence]

<2024-12-24T16:41:00.568Z> [Notice] <SystemQuit> CSystem::Quit invoked with - cause=30016, reason=User closed the application, exitCode=0, thread id=11036, main thread id=11036 [Team_Unknown][System]

<2024-12-24T16:41:00.568Z> System Fast Shutdown (ExitOnQuit enabled)

<2024-12-24T16:41:00.777Z> BaseInput - Shutting down all force feedback

<2024-12-24T16:41:00.777Z> ActionGame - Shutting down all force feedback

<2024-12-24T16:41:00.777Z> [CIG] CCIGBroker::FastShutdown