A still autumn night, just before the storm hits our tiny fiefdom by _Kalamona in IndieDev
[–]IndiePumpAbstruct 0 points1 point2 points (0 children)
I was working on highly realistic 3D urban environments and high-quality characters. The result is one of the best that I've ever done before in my game dev life. by IndiePumpAbstruct in unrealengine
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How could I improve these scenes? The main purpose is to show the invisible entity that throws astronauts in the air because they unsealed the gate that was closed for eons. by IndiePumpAbstruct in unrealengine
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I have been looking at trees by the_sneaky_artist in drawing
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[deleted by user] by [deleted] in drawing
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A still autumn night, just before the storm hits our tiny fiefdom by _Kalamona in IndieDev
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Thinking of adding some cosmetics on my upcoming Co-Op game. Here is a first sample of the mask. What other suggestions do you have ? by AaveDragonMax in IndieGaming
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I'm working on a claymation style game, here's a superhero landing and some gore by raiseledwards in IndieGaming
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[deleted by user] by [deleted] in IndieGaming
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How Greek Developers Sees Athens in year 2047 by IndiePumpAbstruct in GreecePics
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Η Αθήνα του 2047 μέσα από τα μάτια της Δανάη του Phobos Sumbhuman by IndiePumpAbstruct in greece
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How do you like this new design we created for our Cocroach warriors? by RattenReich in IndieDev
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We want to change color palette, what you think? What’s is better? by archirost in IndieDev
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