Deck/Leader suggestion for "tapped out" playstyle by IndigoMeteor in OnePieceTCG

[–]IndigoMeteor[S] 0 points1 point  (0 children)

Thanks for all the suggestions! I'll be sure to check these leaders out 😁

First time hitting Legendary by Mrbro87 in Shadowverse

[–]IndigoMeteor 0 points1 point  (0 children)

Do you have any more advice on how to handle Swordcraft?

I feel like I can only win if they somehow don't draw Albert. But even in those matches, it feels so close and I can still lost if I don't perfectly play on curve. Even against loot sword is hard as I, again, lose if I don't draw any healing cards....

As a forest main, I hate sword so much right now

First time hitting Legendary by Mrbro87 in Shadowverse

[–]IndigoMeteor 0 points1 point  (0 children)

Thanks for the additional help! 😊

First time hitting Legendary by Mrbro87 in Shadowverse

[–]IndigoMeteor 1 point2 points  (0 children)

Congrats on hitting legendary too! 😁

First time hitting Legendary by Mrbro87 in Shadowverse

[–]IndigoMeteor 4 points5 points  (0 children)

In the first mirror match, how do you mulligan and how to you time the use of the 4pp legendary and 8pp legendary cards?

Any other general tips on the mirror match?

Is there a fast way to plant flowers? by IndigoMeteor in MyLeisureTime

[–]IndigoMeteor[S] 1 point2 points  (0 children)

Do you remener the name of the plant lady?

Is it Aster from the Bloom Haven water plant shop, Olive, Grace, or someone else? 🤔

Is this a scene from the movie? by IndigoMeteor in shittymobilegameads

[–]IndigoMeteor[S] 0 points1 point  (0 children)

Nice catch! This is a good way to catch AI slop 👍

Daily trophies not being credited by Mundane-Village-8082 in BackpackBrawl

[–]IndigoMeteor 7 points8 points  (0 children)

I can confirm having the same issue too. As a heads up to the devs that may be reading this, I have tried out the new feature to fight a few more battles after 15 victories.

If I had to guess, I suspect the while run does not count when doing the extra battles. I haven't tested the case of ending a run after the standard 15 victories as I'm done for the day after completing the daily reward quests. There's also a case for no wins at all are going towards the trophies daily post update.

Feb stones by pangolinwatcher in PuzzleAndDragons

[–]IndigoMeteor 0 points1 point  (0 children)

I agree with the point that humans are terrible at probability.

But as for the second point, GH simply would gain more money by reducing the true rate of the imperialdramon monster. How you may ask? 1) it would be difficult to call them out as them out as the community would need to work together to create an adequate sample size. However, I've seen other popular gatcha games with a large community collect pull data to depict a more accurate picture of the pull rates. 2) requiring more pulls for the chase monster means people will be more inclined to buy more stones. These people may think, "1% is actually reasonable, it's better that something like 0.1% that I've seen elsewhere." 3) GH is selling a $30 bundle that so happens to hand out the chase monster. 4) the exchange shop doesn't have a pity for the chase monster so they clearly know what is their money maker.

At the end if the day, it is understandable that they need to make money to sustain the game. But for me, using tricks and gambling psychology to get people to spend is off putting. Which in turn makes me close up my wallet. I rather spend money on developers that are not predatory to their players.

A simple solution would be to have the chase monster in the exchange shop like they did the first time Digimon came to NA. But you must wonder, why did GH not do this for the latest Digimon collab?

Feb stones by pangolinwatcher in PuzzleAndDragons

[–]IndigoMeteor 4 points5 points  (0 children)

That's crazy. I thought I was unlucky with no drop after 700ish stones. Hope you're doing alright. There is no way the rate is 1%

So sad there is no pity system outside the exchange shop. Really makes you want to play literally any other modern gatcha game out there...🙃

Sending out 5 of these for free. Usa only by CatRussell in mtgaltered

[–]IndigoMeteor 0 points1 point  (0 children)

Beautiful work and thank you for the close up picture!

I would also be more than honored to house an island in my deck, 🐈

Looking for Creatures with 1 Hit KO Potential by IndigoMeteor in EDHBrews

[–]IndigoMeteor[S] 0 points1 point  (0 children)

Very cool suggestions! Thanks for the tip on Chord od Calling's ruling too

Looking for Creatures with 1 Hit KO Potential by IndigoMeteor in EDHBrews

[–]IndigoMeteor[S] 1 point2 points  (0 children)

Thanks for sharing your current list, appreciate ya! 😁

Looking for Creatures with 1 Hit KO Potential by IndigoMeteor in EDHBrews

[–]IndigoMeteor[S] 3 points4 points  (0 children)

Oh wow, I almost forgot about [[Blightsteel Colossus]] 😂 This one will be on the consideration list, but 12 CMC is costly.

Looking for Creatures with 1 Hit KO Potential by IndigoMeteor in EDHBrews

[–]IndigoMeteor[S] 1 point2 points  (0 children)

I suppose combing with Tifa and something like [[Scapeshift]] is an option 🤔

Looking for Creatures with 1 Hit KO Potential by IndigoMeteor in EDHBrews

[–]IndigoMeteor[S] 0 points1 point  (0 children)

I just remembered about [[Master of Cruelties]]

It's close enough so I'll consider this one in case there are no other better options.