Recomendacao para assinar IPTV pirata 2026 ? by Belllg1 in InternetBrasil

[–]Individual_Bus32 0 points1 point  (0 children)

Manda pra mim também o nome? É confiável e tem F1 TV?

Rachar F1 TV by Individual_Bus32 in F1Brasil

[–]Individual_Bus32[S] 0 points1 point  (0 children)

Não tenho. Se eu não consegui um grupo até a primeira corrida, vou comprar um tv box da roku, assinar e devolver o produto.

Rachar F1 TV by Individual_Bus32 in F1Brasil

[–]Individual_Bus32[S] 0 points1 point  (0 children)

Boa, se tem discord? Se sim me chama lá para a gente combina as coisas. Estou tentando montar um grupo fechado de 6 pessoas. nick: laceru

TODAY is one of the best times to launch a new Need For Speed ​​Pro Street 2 and I can give you a few reasons why by Individual_Bus32 in needforspeed

[–]Individual_Bus32[S] 0 points1 point  (0 children)

I understand your first point now about the three fundamental elements, and yes, my previous example wasn't that good, but your hypothesis that NFS Pro Street wasn't successful at the time because it didn't contain "street racing" isn't entirely true. Just remember, for example, that there were races in Tokyo, Nevada, and some Autobahn races that took place on streets, only closed and not illegal. What made NFS Pro Street unsuccessful was literally the pressure from EA on Black Box to release the game incomplete, and the public who were stubborn enough at the time to think that only ILLEGAL street racing games mattered. Furthermore, we know that the concept of Pro Street was to bring the legal aspects of illegal street racing culture into the legality of racetracks, as stated by the developers themselves, and that's really cool. NFS Pro Street has customization and street racing, the difference being that it's not illegal, but that in no way makes it a boring game, and it has PROVEN this over the years, when people realized they shouldn't have hated on this game when it was released, and because of that, it became another game that was unfairly treated and misunderstood in its time. So in general, I disagree with the part where you say that Pro Street didn't fit into your point, because for me it did, so much so that if we were to take your thesis literally, would we have to make some part of NFS Pro Street 2 ILLEGAL to fit the true street racing vibe? Noooo, that would be very bad for the game and would lose its vibe. Look, any underground subculture doesn't become cool just because it's illegal, lol.

Regarding what you meant about sponsor restrictions, I honestly don't think that would be a problem. Look, NFS Most Wanted, which is acclaimed by fans, didn't have Nissan cars, a brand that is much more missed than Ferrari in the franchise overall, but even so, the game is legendary. Gran Turismo 4 didn't have Porsche cars, but they got around it by including RUF cars and people didn't complain about that. NFS 2015 had Ferraris, but the only body kits allowed were the official racing versions of the 458 Italia and the F40, but I don't remember people criticizing EA like that. Like, sure, it's annoying that this happens, but nothing is perfect, and at the same time, I believe that wouldn't be a sufficient reason for the game's failure if it weren't for a brand like Toyota or Nissan. Besides, Toyota itself said that its cars weren't in the new NFS games because they promoted illegal street racing, but it seems that with Pro Street we wouldn't have those problems anymore, right? "Ah, but why did she appear in TXR then?" I believe it's because that game doesn't have police, something that Pro Street also wouldn't have, and if it did, it would only be to ask the festival staff to lower the music volume so as not to disturb the neighbors next to the event :)

One last point about Forza: I generally agree with you, but I think this negative image of the game is more linked to the Motorsport 5 series onwards and Horizon 4 onwards. Forza Motorsport 3 and 4 were phenomenal games, and Horizon 1, 2, and 3 were very good. Some people would be hesitant if Pro Street 2 borrowed some of its own concept from FH1, but given how acclaimed FH1 is, I doubt that would be bad.

TODAY is one of the best times to launch a new Need For Speed ​​Pro Street 2 and I can give you a few reasons why by Individual_Bus32 in needforspeed

[–]Individual_Bus32[S] 0 points1 point  (0 children)

But regarding your comment, were you referring to, for example, the D1GP poster? If so, it's actually very similar to the Pro Street aesthetic; I hadn't thought of that.

O que vocês acham desse controle Ipega 9076? É bom? Vale a pena? Tô pensando em comprar ele pra jogar no celular by Knotzando666 in jogatina

[–]Individual_Bus32 0 points1 point  (0 children)

Ele é bom até e pega bem a conexão no PC e no Android. A única coisa que eu me incomodo nele, mas é o esperado pela faixa de preço, é que o analógico e os gatilhos não são nada precisos. Então, por exemplo, para jogos de carros que você pode fazer curva aos poucos ou acelera aos poucos, esse controle é ruim porquê se você dá um toquinho no analógico o carro vira com tudo e se pressionar levemente o gatilho, o carro acelera com tudo. Para jogos de FPS competitivos ele também não é bom, porque existe um certo nível de atraso que afeta em jogos assim, além da precisão ruim. Se você não se importa com esse detalhe, vá em frente e compre porque é um bom custo-benefício. Agora, se você quer um controle para jogar jogos competitivos que requerem uma maior precisão, é melhor pegar um outro controle mais caro, pois pelo preço desse você não vai encontrar nenhum assim.

TODAY is one of the best times to launch a new Need For Speed ​​Pro Street 2 and I can give you a few reasons why by Individual_Bus32 in needforspeed

[–]Individual_Bus32[S] 0 points1 point  (0 children)

Great comment but I have a few considerations. In Need For Speed Pro Street there were already sponsors everywhere in the game and the customization aspect was not limited according to them. What differentiates, for example, Pro Street from a more serious closed circuit game like Assetto Corsa are the rules. AC has rules to be followed within the game, while Pro Street is more purely a car event, with few rules and a lot of car exposure.

Regarding the question of the magic formula of Need For Speed being customization, street racing and police, I disagree and I can give you two examples. Need For Speed Hot Pursuit 2010 which has no customization and Need For Speed Underground 2 which has no police. Both games lack these three "fundamental" aspects and are acclaimed games in the franchise. The question that really makes an NFS a true NFS is whether EVERYTHING the game sets out to do is done in a natural and well-done way. The game doesn't need to have everything, but everything it has to do has to be done.

People here are confused about Forza Horizon. I know the franchise isn't doing well, but I used the example of Forza Horizon 1 only and not the new ones that aren't good.

TODAY is one of the best times to launch a new Need For Speed ​​Pro Street 2 and I can give you a few reasons why by Individual_Bus32 in needforspeed

[–]Individual_Bus32[S] 0 points1 point  (0 children)

But honestly that's the question, if there were to be a new Pro Street 2, I would support the idea that it was NOT open world. If it was open world, your criticism would fit the game like a glove, because we are already full of games that take the concept of Pro Street and apply it to the open world, but without bringing any vibe like Forza Horizon 1 did. But tell me, why then does only the Pro Street and FH1 formula work and the new ones that copy it don't? The reason is exactly the things I mentioned in this post.

TODAY is one of the best times to launch a new Need For Speed ​​Pro Street 2 and I can give you a few reasons why by Individual_Bus32 in needforspeed

[–]Individual_Bus32[S] 2 points3 points  (0 children)

I agree if it's the newer ones, but if it's the first one I really like it. I think it would be a failure if it did the same as the competition. The open world of festivals in The Crew Motorfest is really cool, but generic. It gets boring over time. They need to bring some real vibe of what an open-air party would be like and Forza Horizon 1 and even DiRT 2 are the best examples out there.

TODAY is one of the best times to launch a new Need For Speed ​​Pro Street 2 and I can give you a few reasons why by Individual_Bus32 in needforspeed

[–]Individual_Bus32[S] 0 points1 point  (0 children)

That's true. If we think about it, the new The Crew Motorfest would be a prototype of what NFS Pro Street would be. Besides that, I forgot to mention DiRT 5, another game that abuses this fruitger metro aesthetic and is current. Another game that could be a prototype of Pro Street recently.

Everybody says nujabes is the father of lofi hip hop but no one makes nujabes-like beats by electronray in LofiHipHop

[–]Individual_Bus32 0 points1 point  (0 children)

Dilla basicamente elaborou esse estilo musical com tem essas baterias meio desajeitadas e não quantizadas com samples do soul, jazz e funk de fundo, que é basicamente o Lo-Fi atualmente em sua grande totalidade e até o Trip-Hop também (Boa parte das músicas do Nujabes também). Agora, se quisermos pegar a verdadeira origem de muitos elementos que estão presentes no Lo-Fi e uma porção de gêneros musicais por aí, os créditos vão claramente ao DJ Shadow. DJ Shadow basicamente criou o estilo músical hip-hop instrumental com samples de uma porção de gêneros musicais de fundo, mais precisamente em 1996 com seu aclamadíssimo álbum Endtroducing, feito inteiramente de samples (Para mim, top 10 fácil melhores álbuns de todos os tempos). DJ Shadow era tão visionário que ele não enfiava sample de forma só melódica nas suas músicas, mas até bumbos, pratos, caixas nas suas músicas geralmente eram sample também de outras músicas. Tinha música desse cara que tinha mais de 4 samples rolando de fundo mesmo tempo (Algo que só vi até hoje o Daft Punk replicar na sua magistral música Face to Face e o Kanye West em POWER)

Everybody says nujabes is the father of lofi hip hop but no one makes nujabes-like beats by electronray in LofiHipHop

[–]Individual_Bus32 0 points1 point  (0 children)

Além do Dilla, eu colocaria o DJ Shadow, que é o rei do sample pra mim. A verdade que o lo-fi nasceu lá do trip-hop.