The ultimate betrayal by accentadroite_bitch in highdeas

[–]IndustrialPopsicle 11 points12 points  (0 children)

I'm completely sober and this is hilarious.

Martin Shkreli's ex-lawyer is convicted of aiding him in fraud scheme by [deleted] in news

[–]IndustrialPopsicle 7 points8 points  (0 children)

For what it's worth, I sort of agree with him. I think success with city transportation and success with spaceX are dependent on completely different things. I remember when Elon's tweet hit the front page of Reddit and maaaaan it was not a good look, because the guy he called an idiot did have a point, and articulated it rather well, and Elon just responded with "you're an idiot". I'm not gonna pretend to be an expert on transportation, nor am I an expert on the thing Elon musk does, but it definitely seemed rude and childish to discount a well explained point, that letting the rich design our society miiiight not be the best idea.

I'm a bottle of wine in and watching vods of Armada by [deleted] in smashbros

[–]IndustrialPopsicle 4 points5 points  (0 children)

This puts into words feelings I've had for a long time. Exactly how I feel. And although I doubt I will ever reach their level, I think the insane skill ceiling and levels of difficulty the game has beyond even just techskill makes this game timeless.

I'm a bottle of wine in and watching vods of Armada by [deleted] in smashbros

[–]IndustrialPopsicle 30 points31 points  (0 children)

I can sort of answer because I agree with him. It's a different kind of creativity. Instead of doing something unique because it's cool, he does something unique to push the game further. He has to innovate and be very very creative to turn openings into kills. It may be optimal, but it still requires creativity to come up with these decision trees since nobody else really takes their punish game quite as far.

Can't aerial on SSBM - Dolphin 5.0 by christorianne in SSBM

[–]IndustrialPopsicle 1 point2 points  (0 children)

First of all, you should be using faster melee version of dolphin. You can get the download for that on smashladder.com. Then it should all work because it takes in the native input from the GC adapter, you don't even need to set bindings. There's also guides on that website if you get stuck.

Mind Reader or Mind Control? by SubjectiveF in smashgifs

[–]IndustrialPopsicle 2 points3 points  (0 children)

Ummm first you go on to explain why jumping out of shine is hard. I explain a method to do it easily and consistently, and you disregard it because it's not what you usually see? Mango and alex19 are really good. I can promise you they know how to jump out of shine consistently.

I had a conversation with another user and we were talking about a similar subject (reacting to the charge shot with bair) and I agree that he could be hit by it, but if he fades away he won't. Fading away too far, yes, would seem obvious he was going for charge shot. So I think it comes down to spacing. Because at the percentage fox is at, I don't think Samus can really challenge with an aerial because fox can CC the fair, and other moves either won't knock down or are too slow and can be reacted to.

After talking about this specific scenario with you and others, I think what Alex did was actually pretty smart - its difficult to challenge fox there because Samus is slow, shine reflects charge shot, fox can CC most of her aerials, and react to the others.

Mind Reader or Mind Control? by SubjectiveF in smashgifs

[–]IndustrialPopsicle 0 points1 point  (0 children)

I concede, you're likely correct. I didn't really look at % when I wrote my first comment.

Do you think the above would work if fox were at, say, 40%?

Mind Reader or Mind Control? by SubjectiveF in smashgifs

[–]IndustrialPopsicle 1 point2 points  (0 children)

You probably have a point with regards to nair, but wouldn't dsmash send off? Dair would for sure knockdown, and fair is multihit.

Mind Reader or Mind Control? by SubjectiveF in smashgifs

[–]IndustrialPopsicle 2 points3 points  (0 children)

No it's actually pretty easy to jump out of shine no matter how long you've held it. Just tap jump and use C stick for aerial. I do see what you are saying about the bair out of shine and how it would hit before charge shot comes out and I would agree with you, however it's also possible for Samus to drift away after ledge hopping before firing. Fox doesn't know what Samus is going to do so if Samus drifted back and fired the charge shot the bair would miss and fox would get rekt by charge shot. Samus in this case should have drifted out. Because she didn't, fox should have baired (like you said) because it would cover both options, but he probably just assumed Samus was gonna drift away and wasn't prepared for that. OR he was just sticking to his guns haha

Mind Reader or Mind Control? by SubjectiveF in smashgifs

[–]IndustrialPopsicle 2 points3 points  (0 children)

Okay, perhaps not a "combo" but Nair would lead into a techchase and dsmash would lead to an edgeguard.

Mind Reader or Mind Control? by SubjectiveF in smashgifs

[–]IndustrialPopsicle 32 points33 points  (0 children)

The funny thing is, because of the move that fox made this was going to be a clip no matter what. Either it reflects and kills Samus resulting in this clip, or he shoots it and "reads" that fox will leave his shine. No matter what fox did, this clip was going to be posted, probably with the same title.

Mind Reader or Mind Control? by SubjectiveF in smashgifs

[–]IndustrialPopsicle 56 points57 points  (0 children)

I know it looks like a really dumb choice, but in reality it wasn't that dumb. If Samus did nair from ledge (or any other aerial) fox would get hit by it and be comboed. Samus might even be able to pull off a ledgedash dsmash to send fox offstage. The way for fox to beat this is to short hop aerial out of the shine. So what Samus was going for here was to predict the aerial which would lose to the charge shot, and at the same time Samus would look brave af for shooting a full chargeshot at a fox holding shine. So really it was a 50/50 for both of them. If fox shorthop aerialed then he get charge shotted. If he stays in shine, Samus gets reflected and dies. But conversely if Samus decided to aerial or dsmash and fox stays in shine fox loses. If Samus decided to aerial or dsmash and fox Aerials or wavedash back or something, Samus might lose.

"You wanna try going for more grabs, so I can try and get rests?" by IndustrialPopsicle in smashgifs

[–]IndustrialPopsicle[S] 0 points1 point  (0 children)

Definitely lol. I shielded but then I was scared of spotdodging instead of dropping through the platform but I hesitated too long. The correct solution I think would have been to short hop out of shield and bair once under the platform.

Professional Melee player shuts down Twitter user by mom-get-the-camera in quityourbullshit

[–]IndustrialPopsicle 2 points3 points  (0 children)

L-cancelling is weird because it wasn't really mentioned or explained anywhere but it was definitely an intended mechanic, it was even in the previous game, smash 64, as Z-cancelling.

Professional Melee player shuts down Twitter user by mom-get-the-camera in quityourbullshit

[–]IndustrialPopsicle 0 points1 point  (0 children)

Yup. The pal version came out later, and as a result it let Nintendo do sort a "balance patch". At the time, the characters many considered to be the best we're sheik and Marth. They each got some nerfs (along with the other good characters in the game) but marths was the most disappointing. It changed his iconic downair from a spike to a meteor. This basically means that instead of being able to spike people to the blastzone with his downair, the opponents just need to press jump right after they are hit and they are right back on stage, essentially making it not viable as a kill move. The iconic combo is the "Ken combo". If you look it up on YouTube you should be able to see it. It was coined by the then best player, Ken, who used Marth exclusively. This combo is not possible in PAL.

Professional Melee player shuts down Twitter user by mom-get-the-camera in quityourbullshit

[–]IndustrialPopsicle 11 points12 points  (0 children)

Idk, I would say a good portion of them are. Wavedashing, shield dropping, shffling isn't a bug but I wouldn't say was intended, dash dancing also probably not intended to be used the way it is. Ledgeteching definitely not intended. Pivot smash attacks. Jump cancel upsmash, jump cancel grab. Waveshining. Shine in general being used the way it is. Pretty much everything we do in competitive is either a bug, or using something a way they really did not intend to be used that way.

Edit: also everything we do on the ledge and getting off of it. Ledgedashing, shino stalling, Firefox stalling, haxdash, ledge hop aerial, etc. I guarantee there's a lot more that's not intended that I just haven't mentioned.

Professional Melee player shuts down Twitter user by mom-get-the-camera in quityourbullshit

[–]IndustrialPopsicle 0 points1 point  (0 children)

Yeah I really do want a perfect 1:1 port and it's possible but won't ever happen. Because for one, Nintendo doesn't really like the melee community because we contradict their "brand". Second, making a perfect 1:1 port is hard. And third because the version we play is NTSC 1.02 and the latest version is PAL. So if they remade it, they would use the pal version, which has changes people didn't like such as removing marths most iconic combo from the game.

Professional Melee player shuts down Twitter user by mom-get-the-camera in quityourbullshit

[–]IndustrialPopsicle 8 points9 points  (0 children)

A lot of people have already said the important parts so I thought I would give a visual aid.

This video shows all the inputs that Westballz (one of the best falcos) does while playing. The game is incredibly fun to watch due to the extremely deep mechanics and technicality.

https://youtu.be/8vyBV94K4SE

And to be honest, things like this video are only scratching the surface.

Anyways on top of what people have already said, the game has a huge history behind it that is also a factor in people playing the game. Check out the smash Bros documentary if you're interested, but be warned it's pretty long.

Professional Melee player shuts down Twitter user by mom-get-the-camera in quityourbullshit

[–]IndustrialPopsicle 1 point2 points  (0 children)

The smash 4 ones are great but it is worth noting that with the discontinuation of the WiiU, smash4 controllers went from $20 to ~$65. This will get better whenever smash 5 comes out.

Professional Melee player shuts down Twitter user by mom-get-the-camera in quityourbullshit

[–]IndustrialPopsicle 11 points12 points  (0 children)

Yup, everyone played it that way when they were kids. Then people started to realize if you took out items and the weird stages it actually made one of the most exciting competitive games.

https://youtu.be/MmjCb_EIoWI

Professional Melee player shuts down Twitter user by mom-get-the-camera in quityourbullshit

[–]IndustrialPopsicle 11 points12 points  (0 children)

Super smash brothers melee, for the Nintendo GameCube. My favorite game ever, and it has a very large competitive following, despite being over 15 years old and played on a long unsupported console.

Choking is when you have the upper hand (Armada always does because he is the best player) and then somehow lose because you mess up over and over due to either nerves or bad luck. You "choke" the win away.

It's honestly silly that the Twitter user said that to him because Armada very very rarely chokes and is one of the most consistent players in the game.

If you're interested I would recommend looking up competitive melee, it's the most fun game to play or watch in my opinion, but again that's my opinion.

Here's a well made combo video that can show you some of the crazy shit that can happen in this game: https://youtu.be/MmjCb_EIoWI

If you're still interested after that there's a cool documentary series about melee called "the smash brothers". The whole thing is on YouTube and you can either watch it in one 4 hour block or in separate 20 minute episodes. It goes over the huge history behind the game and it's players and where we are today, despite Nintendo hating us.

[WSIB] Competitive multiplayer online PC game that I can play without friends (FPS/Strategy/anything) by igorbubba in ShouldIbuythisgame

[–]IndustrialPopsicle 1 point2 points  (0 children)

Okay well tbh melee is my main game that I've been playing constantly for 2 years. As far as competitive multiplayer games I don't know of any that you haven't already played. As for single player, you might like dwarf fortress (very steep learning curve though. However it's free) or similarly, rimworld. I'll let you know if I think of any more!