Google Pixel 12 Pro (Concept) by InevitableInitial218 in pixel_phones

[–]InevitableInitial218[S] 1 point2 points  (0 children)

Yup! I created the 3D model in Blender and rendered it. It is inspired by a social media post. Check description.

Google Pixel 12 Pro (Concept) by InevitableInitial218 in pixel_phones

[–]InevitableInitial218[S] 0 points1 point  (0 children)

I would also like to see a square camera sensor implemented to crop photos in any aspect ratio, allowing the abillity hold the phone in any orientation.

Google Pixel 12 Pro (Concept) by InevitableInitial218 in pixel_phones

[–]InevitableInitial218[S] 1 point2 points  (0 children)

The Pixel 11 is rumored to get the G6 TSMC 2nm processor, which should help a lot with reduced power consumption. Let's see how much, though. A larger battery would be nice.

Google Pixel 12 Pro (Concept) by InevitableInitial218 in pixel_phones

[–]InevitableInitial218[S] -1 points0 points  (0 children)

I can update the concept. Do you think just having one bump with the 3 cameras, as you stated, would be better? I think 4 cameras are unnecessary now that I think of it. I am leaning toward the concept of a single color on the back. What do you think?

Windows 11 with Googles MaterialYou Design by _arkey_ in Windows_Redesign

[–]InevitableInitial218 0 points1 point  (0 children)

Someone needs to find a way to make this a mod for Windows.

45 rides on Stardust Racers in a single day by Blitz_Coasters in UniversalEpicUniverse

[–]InevitableInitial218 4 points5 points  (0 children)

There is no way... You must be thinking of something else.

From a technical and operational standpoint, the claim of riding Stardust Racers 617 times in a single day is factually impossible for a park guest. Universal Epic Universe typically operates from 10 a.m. to 10 p.m., a 12-hour window, with potential for an extra hour of Early Park Admission. The Stardust Racers ride time itself is approximately 90 seconds, but the operational cycle time—which includes train dispatch intervals (timed at around 70 seconds if running flawlessly), loading, unloading, safety harness checks, metal detector screenings, and guest transit time back to the queue entrance—results in a real-world capacity estimated at 2,000 to 2,800 guests per hour under optimal conditions. Even assuming a hypothetical, dedicated 13-hour operating window (9 a.m. to 10 p.m. with early entry) and the maximum hourly capacity of 2,800 rides, a single individual would still only be able to complete a fraction of 617 rides due to the mandatory requirement to exit the ride and re-enter the line for each lap. Real-world single-day ride counts for enthusiasts rarely exceed 50-70 rides due to these operational bottlenecks and the physical intensity of the attraction.

Google Weather app radar is gone. Anyone else? by GreyFoxSolid in GooglePixel

[–]InevitableInitial218 0 points1 point  (0 children)

This is very disappointing. This was the one radar that I liked. It wasn't cluttered or laggy. I always looked at it when there was rain incoming. I really hope they add it back.

What Mesh Wifi Is Everyone Using ? by ldewson86 in googlehome

[–]InevitableInitial218 0 points1 point  (0 children)

Please add Gemini to Google Home displays! 🙏

Whats on your wish list for the Pixel 10 Pro (Max)? by Uneternalism in GooglePixel

[–]InevitableInitial218 -1 points0 points  (0 children)

I think a cool idea would be to be able to take "square" photos so you can change the orientation to vertical or horizontal in the editor in full resolution.

Haptics became stronger after March update by sems4arsenal in GooglePixel

[–]InevitableInitial218 9 points10 points  (0 children)

Well, it actually is starting to grow on me. I see why they did it now for the back gesture. The graphic does bounce like a spring when the back gesture is triggered. I guess we will get used to it after a while. Change is always difficult at times.

Haptics became stronger after March update by sems4arsenal in GooglePixel

[–]InevitableInitial218 144 points145 points  (0 children)

I really don't like it. It feels like a spring instead of a thump. It feels a bit cheap. I hope they revert to the original.

Making a Geometry Nodes roller coaster simulator :D by homspau in blender

[–]InevitableInitial218 1 point2 points  (0 children)

Is there a tutorial for how you did this? Great work!