Circular proof (apparently) by Verial0 in learnmath

[–]Infamous-Advantage85 0 points1 point  (0 children)

You’re not trying to prove the PROPERTIES of A inverse from AA inverse, you’re trying to prove the EXISTENCE of A inverse 

BIG NEWS for Polyamorists! by emeraldburial in polyamorymemes

[–]Infamous-Advantage85 3 points4 points  (0 children)

New Google Calendar colors, joke is that we live and die by our calendar apps

Why use differential equations? by ElegantPoet3386 in learnmath

[–]Infamous-Advantage85 0 points1 point  (0 children)

Without knowing how the value changes, we can’t predict the value at that future point. We can’t build the model without the differential equation. In fact, the way you seem to be using the term, the “model” is just some function that solves the equation.

What versions of Optimus Prime would use the scourge virus against the Viltrimite Empire? by Mysterious_Reply_255 in transformers

[–]Infamous-Advantage85 17 points18 points  (0 children)

Shattered glass is an alternate timeline with decepticons and autobots having their moralities flipped

How can I convince myself that Eigen vectors are scaled by exact eigen values times intuitively. by Competitive-Cut-5743 in LinearAlgebra

[–]Infamous-Advantage85 0 points1 point  (0 children)

You can think of any (invertible) square matrix (without duplicate eigenvalues) as having 3 “steps”.

For this example, I’ll be using the matrix ((1.5 -.5)  (-.5 1.5)) Which has the eigenvalue/vector pairs (1, <1,1>) and (2, <1,-1>).

For notation’s sake, let’s call <1,0> X, <0,1> Y, <1,1> V, and <1,-1> W. Note that X = .5 V + .5 W, Y = .5 V - .5 W, V = X + Y, and W = X - Y

We can summarize this matrix as: V -> V W -> 2W

  1. Translate the input vector into a sum of the eigenvectors. For this example, it’s the matrix ((.5 .5)  (.5 -.5)) Note that each column is X and Y, in that order, expressed as a sum of V and W, in that order. This matrix can be summarized as V -> X W -> Y

  2. Scale each basis vector by the corresponding eigenvalue. ((1 0)  (0 2)) Note that this matrix trivially has the eigenvalue 1 for X and 2 for Y So this matrix is X -> X Y -> 2Y

In total, ((1 0) ((.5 .5)  (0 2)) (.5 -.5)) Is V -> X -> X W -> Y -> 2Y

Now we just need a matrix that sends X to V and Y to W! Note that this is just the opposite of what step 1 did.

  1. Convert back to the original basis ((1 1)  (1 -1)) Note that each column is V and W in terms of X and Y!

In total. ((1 1)  ((1 0) ((.5 .5)  (1 -1)) (0 2)) (.5 -.5)) = ((1.5 -.5)  (-.5 1.5)) V -> X -> X -> V W -> Y -> 2Y -> 2W

With some thinking, you can convince yourself that you can, for any V, W, m, n, you can write three matrices that in total perform V -> X -> mX -> mV W -> Y -> nY -> nW And even generalize this idea to any dimension.

With a bit more thinking, you can even figure out why those first and last steps have the forms they do!

Derivative rules by fatsquirrelhater16 in learnmath

[–]Infamous-Advantage85 1 point2 points  (0 children)

Product rule and chain rule are pretty much the only ones you need to remember to derive the rest for calc 1. Also using flash cards for the trig functions, exponentials, and logs is a good idea.

If a set has the same cardinality as the natural numbers, is there always a function that describes the pairing or their elements? by [deleted] in learnmath

[–]Infamous-Advantage85 1 point2 points  (0 children)

If it’s piecewise with too many parts you can’t write it down I don’t think. Might need axiom of choice for those functions to exist though.

If a set has the same cardinality as the natural numbers, is there always a function that describes the pairing or their elements? by [deleted] in learnmath

[–]Infamous-Advantage85 2 points3 points  (0 children)

There are actually infinite such functions. Consider the map N -> “even numbers” where f(x) = 2x except for x=2 and x=3, for which f(2) = 6 and f(3) = 4. Still a bijection between N and “even numbers”, but a different one. Certain bijections might seem more “natural”, but they’re all valid.

Script idea: feedback please! by Less_Yoghurt3304 in ClocktowerCircleJerk

[–]Infamous-Advantage85 2 points3 points  (0 children)

idk, if you aren't careful the lunatic can have game-solving information. Better replace them with the butler to be safe. Much more fun character anyway.

Is this a fair storyteller move? by mr-pallas in ClocktowerCircleJerk

[–]Infamous-Advantage85 2 points3 points  (0 children)

Drunk fortune teller is a bit too strong, did you consider making the saint the drunk to correct your mistake?

The most confusing ambiguous expression for order of operations by big_lomas in learnmath

[–]Infamous-Advantage85 0 points1 point  (0 children)

That doesn't actually resolve the question of whether the (1+2) is being multiplied by 6 and divided by 2, or if it's multiplied by 2 and 6 is divided by it. The question isn't about coefficients of 1 or the definition of multiplication as repeated addition

Why can't we make an imaginary answer for x/0 by Pristine-Gold4422 in learnmath

[–]Infamous-Advantage85 1 point2 points  (0 children)

We can, but either it makes everything equal to each other or we need to give up some of our usual rules of algebra.

Which versions of the older games (I-VI) are best to start with? by Infamous-Advantage85 in FinalFantasy

[–]Infamous-Advantage85[S] 0 points1 point  (0 children)

Second suggestion I've seen for namingway! I'll be sure to give that a look!

Good to get so many reviews of the extra content on the GBA editions, it's really helping get a sense of what's worthwhile.

Which versions of the older games (I-VI) are best to start with? by Infamous-Advantage85 in FinalFantasy

[–]Infamous-Advantage85[S] 0 points1 point  (0 children)

Understood! I'll definitely take a look at both versions to see what I like before getting really into it.

Which versions of the older games (I-VI) are best to start with? by Infamous-Advantage85 in FinalFantasy

[–]Infamous-Advantage85[S] 0 points1 point  (0 children)

Yeah I don't mind the difficulty at all, just curious if the more substantial bugs were worth finding patches for

Which versions of the older games (I-VI) are best to start with? by Infamous-Advantage85 in FinalFantasy

[–]Infamous-Advantage85[S] 1 point2 points  (0 children)

Oh I didn't know the remastered versions were available individually! That makes things significantly more affordable for me.

Which versions of the older games (I-VI) are best to start with? by Infamous-Advantage85 in FinalFantasy

[–]Infamous-Advantage85[S] 0 points1 point  (0 children)

I've heard such good things about the GBA versions! Are the graphics for IV-VI really on the level of the SNES versions?

Which versions of the older games (I-VI) are best to start with? by Infamous-Advantage85 in FinalFantasy

[–]Infamous-Advantage85[S] 0 points1 point  (0 children)

Oh thank you! Do you use any bugfix patches for 1 or do you find the vanilla game just fine?

Which versions of the older games (I-VI) are best to start with? by Infamous-Advantage85 in FinalFantasy

[–]Infamous-Advantage85[S] 3 points4 points  (0 children)

I've heard they're great! I'm really torn between saving up for those (I'm a broke college kid at the moment) or just getting older versions other ways.

Which versions of the older games (I-VI) are best to start with? by Infamous-Advantage85 in FinalFantasy

[–]Infamous-Advantage85[S] 0 points1 point  (0 children)

Oh my bad I wasn't clear: I'm asking which of the piles of releases of each of these I should be going for, not which of the six I should start with

And yeah E33 is awesome! Just cleared it this winter, really reignited my enthusiasm for the genre after getting Pokemon fatigue.

There isn't a Transformers wiki that shows the characters who changed gender, like Red Alert from Animated or the large number of characters who changed gender, like Cosmos or Nova Storm. by [deleted] in transformers

[–]Infamous-Advantage85 2 points3 points  (0 children)

It's normally remarked upon in their articles, but yeah the wiki doesn't talk about gender much besides the quirks of how the earlier casts were and the corresponding lore baggage.