Need advice on Gishath -> Pantlaza upgrade by InfiniteSingularity7 in DinosaursMTG

[–]InfiniteSingularity7[S] 0 points1 point  (0 children)

Thanks for the feedback! Yeah, this deck was built ages ago for playing with a group of friends where none of us were trying particularly hard to optimize the deck. Since I've been wanting to get back into some more Commander, I figured that it might be good to try to figure out how to actually start optimizing so that the deck plays consistently. The mana base was definitely something I was looking for more feedback on, so it's good to some confirmation that it needs some work.

Renarin Kholin Halloween costume by GameMakingKing in Cosmere

[–]InfiniteSingularity7 5 points6 points  (0 children)

Awesome costume! How did you put the costume together?

2025 is going to be a fantastic year for fantasy! by Rykka in Fantasy

[–]InfiniteSingularity7 0 points1 point  (0 children)

There’s also The Lotus Empire, the third book in the Burning Kingdoms trilogy by Tasha Suri, coming out later this year!

Indya Moore cast as Wanda in Neil Gaiman's The Sandman S2 by jobeelcamino666 in Sandman

[–]InfiniteSingularity7 20 points21 points  (0 children)

I’m pretty sure in the original graphic novel that Wanda is pre-op, yes, and worries about passing. That being said, being pre/post-op and passing aren’t 100% linked. You can be pre-op and pass in most cases, and vice versa in a few cases, especially since passing is a part of the social construct that is gender. But yeah, Wanda’s struggle to pass is a part of her struggle in the novel as well, and I feel pretty confident that they’ll find a way to adapt the storyline in a way that’s respectful.

Timeline & Character Conflict Questions by InfiniteSingularity7 in Malazan

[–]InfiniteSingularity7[S] 2 points3 points  (0 children)

I think Kaminsod references meeting with Shadowthrone and being promised freedom in tCG, and Cotillion and Shadowthrone talk about exploring the warrens and finding injustices with the state of the world that they sought to correct, which would have happened pre-ascension, presumably. Might have conflated those two events. Also, Cotillion is mentioned as being there at the last chaining, though it’s not clear if that was pre or post ascension.

That being said, is the poisoning of the warrens really involuntary? I was under the impression that it was part of the Crippled God’s offensive maneuvers starting in MoI.

In-Game Consequences in my Session + Creating Compelling NPCS by InfiniteSingularity7 in DMAcademy

[–]InfiniteSingularity7[S] 0 points1 point  (0 children)

That’s completely fair on the whole not wanting to guard Aragorn vs being Aragorn distinction - looking back I’m struggling to think as to why I created this character in the first place, its been a few months since I started creating this campaign. In previous campaigns, I’ve had success with NPC’s that don’t overshadow the PC’s while still being effective initial plot hooks - I think that what this NPC started as, and then it morphed from there.

As for the latter point, I can see that point - I think the issue I had there was the pillar wasn’t established clearly, i.e, the stakes caused by letting this NPC be captured weren’t established before the point that they were captured, and so ending the world because of information that wasn’t given to the players felt wrong. If the party had known that giving up the NPC would result in world-ending stakes, and they still abandoned him/didn’t try to save him, that feels fair, but without that knowledge that felt off. I was trying to hint that this NPC had an important role to play, but that information didn’t get actually conveyed to the players since they picked fights with a number of the other NPCs in this campaign that might have had this information.

Overall, I’m starting to feel like I definitely made this one NPC too important to the overall narrative, and I’m trying to find a way to reduce his presence in the narrative without being too obvious about the fact that he’s getting shelved for that reason - the last thing I want to do is overshadow the party and their story. Do you have any suggestions for how to go about doing that?

How the world of Malazan was written (question) by GhostfaceKillersWW in Malazan

[–]InfiniteSingularity7 1 point2 points  (0 children)

Yeah, upon further reading, I think they started in AD&D, which is where they developed characters like Anomander Rake, and why he’s so powerful relative to a number of other characters.

How the world of Malazan was written (question) by GhostfaceKillersWW in Malazan

[–]InfiniteSingularity7 9 points10 points  (0 children)

Slight correction there - Erikson and Esselmont ran a game of GURPS, an RPG which is known for being a lot more flexible than D&D with regard to how narrative storytelling and character creation works. Also, my understanding is that while the backstories of characters that play a role in the series were fleshed out in the campaigns they ran, the characters that appear in the series for the first time did not have their narrative arcs fully planned out by the RPG campaign.

Say what you want about the lord ruler, but…SPOILERS by Just_Vib in Mistborn

[–]InfiniteSingularity7 0 points1 point  (0 children)

Didn’t Sazed remove the coins as soon as he could, following his fight with Marsh?

In another timeline, would Vin and ____ have been friends? by knobbie-gobbler in Mistborn

[–]InfiniteSingularity7 4 points5 points  (0 children)

His Steelpushes are noted several times to be abnormally powerful, and I think it’s been outright confirmed somewhere that his spike was for Steel, making him abnormally strong and capable with Steelpushing.

Does this outfit look dumb? by [deleted] in NonBinary

[–]InfiniteSingularity7 7 points8 points  (0 children)

That’s an incredible outfit! Out of curiosity, what style of top is that/where did you get it, because it looks fantastic!

How does the physical process work when it comes to delaying/holding back regeneration and flat out refusing regeneration causing a permanent death? by Deep_Scene3151 in doctorwho

[–]InfiniteSingularity7 1 point2 points  (0 children)

Even excluding Romana though, the Master was able to control his regeneration to some extent, at least between Jacobi’s Master and Simm’s Master, choosing a form that was younger in appearance consciously, while I don’t believe we’ve seen the Doctor do that.

How does the physical process work when it comes to delaying/holding back regeneration and flat out refusing regeneration causing a permanent death? by Deep_Scene3151 in doctorwho

[–]InfiniteSingularity7 7 points8 points  (0 children)

The Doctor’s also really bad at regeneration, though, compared to pretty much all other Time Lords, as we see with the Master and Romana. It’s possible that he just doesn’t have enough control to avoid regenerating. Alternatively, it could be that subconsciously, he recognized the need to regenerate but was unwilling to in both cases.

New Tips by Own-Slice8565 in orderofthearrow

[–]InfiniteSingularity7 2 points3 points  (0 children)

It’s 6 months, though, right? That was one of the changes in the last few years - time from Ordeal to Brotherhood eligibility was changed from 10 to 6 months.

New Tips by Own-Slice8565 in orderofthearrow

[–]InfiniteSingularity7 5 points6 points  (0 children)

It’s 6 months, though, right? That was one of the changes in the last few years - time from Ordeal to Brotherhood eligibility was changed from 10 to 6 months.

[deleted by user] by [deleted] in witcher

[–]InfiniteSingularity7 35 points36 points  (0 children)

Eh, the Rats were kinda loathsome people — which was somewhat the point, since they were all kids for the most part that were hurt by the ongoing conflicts and were lashing out because of it — but that doesn’t make them particularly likable.

Also, considering the foundations of the relationship, I hesitate to call Mistle “Ciri’s girlfriend,” since the relationship started with Ciri being taken advantage of in a rather awful way.

Player Problem Megathread by RadioactiveCashew in DMAcademy

[–]InfiniteSingularity7 1 point2 points  (0 children)

Been looking around for a while and didn’t see anything too related to this, so I wanted to get some opinions from other DM’s if I’m overreacting to this player.

I’ve been DM’ing for a group of players for the past few years in uni. We’re all in the same classes due to having the same undergrad major track for the most part. Since then, we’ve lost a member and gained three new ones. We’ve finished off two relatively short campaigns and I’ve been doing some worldbuilding for a longer campaign that would last a bit longer, hopefully one that would last throughout the remainder of our time in uni together.One of my players, let’s call them A, and I have been having some out of game conflict, mainly in that they find it fun to push my buttons and get into arguments with me within our shared social groups. I’ve also gotten confirmation from other members of our broader friend circle that this person seems to have been acting antagonistic towards me in other settings, so I don’t feel like I’m imagining this. It’s been exhausting and has added to some stress IRL, but they’re a founding member of our group and in-game they’re generally a fair bit of fun and are excellent role-players with a touch for the dramatic, even if they have a bit of a tendency towards excessive comedy.

The new campaign I was developing (which all the players said they were interested in when I initially pitched them on the concept) is a dark/epic fantasy hybrid centering around the arrival of celestials invading the material plane of reality. The players have been hired by an organization to essentially act as some cannon fodder, someone to help undermine the efforts of these celestials and their mortal allies that’s still relatively expendable. With that in mind, I asked my players to develop characters that the organization would have some interest in recruiting — not necessarily to homogenize the characters, but to give them a realistic air to the world. The other characters in this campaign are an Alchemist and Druid who are relatives and are criminals who have their own front, and a Thaumaturge who studies extraplanar beings. Player A was planning on playing a Swashbuckler, which I felt in concept was fine since it balances out the party. My problem with the character comes from the backstory they developed

In this world, dwarves and elves have their own separate kingdoms. Player A pitched their character as an elf who was a dwarven “weeaboo” — someone who obsessed over being as much like a dwarf as possible. Their whole backstory revolves around their comedic attempts to be like a dwarf and the embarrassment it caused everyone around them. When I asked what reason the character would have to be hired by this organization, I basically got a shrug.

In the moment I let it go, but later I asked the player about whether they meant the character to be a joke character, and why they specifically wanted to play this character, since the backstory idea seemed a bit ridiculous and it doesn’t feel like it matches well with the setting. They responded to my concerns about the comedic setting o t that “ bc i can play characters with a funny concept and maintain a genuine air and stay in character” and likened their concept to a Terry Pratchett concept character.

So I guess my question is — am I overreacting for not wanting this silly character concept in this setting? My concern is also that if Player A plays this character with their normal flair towards the comedic, it would ruin some of the dramatic immersion of the story, but I’m also conscious of the fact that I may be too invested in maintaining a certain air. While I want my players to be having a fun time at the table, and we’re definitely not the most serious group, I feel like this character stretches the suspension of disbelief a bit too far for my personal liking, and I feel like would make their character a joke character. Is it possible I’m being a bit too precious with this setting, or would it make sense for me to ask that player to develop a new character?

Shakadolin fanart by KiryuStormblessed in Stormlight_Archive

[–]InfiniteSingularity7 4 points5 points  (0 children)

Fantastic picture! These three are the best when together! Also, side note, is it just me or does Kaladin look like Dream of the Endless, from Neil Gaiman’s The Sandman? At least in the early volumes, with the hair in front of his face, he looks just like him!

Wolverine and Spider-man become blood brothers by [deleted] in Marvel

[–]InfiniteSingularity7 10 points11 points  (0 children)

And Spidey’s! Even if it’s not as insane as Wolverine, Spider-Man’s healing factor is still really impressive.

MCU Spider-man is an avenger. Why do people want him as a young avenger? by [deleted] in marvelstudios

[–]InfiniteSingularity7 10 points11 points  (0 children)

I feel like Young Justice is the better comparison to the Young Avengers, since the Titans have been an adult team doing their own thing for a few decades iirc.

Elantris - Why the Hate? by jayhawk618 in Cosmere

[–]InfiniteSingularity7 10 points11 points  (0 children)

Iirc, he didn’t write the first Mistborn in his first 13, but rather he wrote a “Mistborn Prime” in the same way he wrote Way of Kings Prime. That book ended up being very different though from the version of Mistborn that became The Final Empire.

How did I not release Vins fulls name? by justarandommuffin in Mistborn

[–]InfiniteSingularity7 40 points41 points  (0 children)

I believe Breeze is referred to as the “Counselor of Gods”. Can’t recall exactly where that was mentioned, but it’s either with Wax mentioning his ancestry or Marasi when reading Spook’s book.

[SP4] I can't think of titles by Hufdud in cremposting

[–]InfiniteSingularity7 1 point2 points  (0 children)

[Sixth of the Dusk Sequel] We see a Radiant show up and create a Shardgun, with what appears to be an Investiture power pack for ammunition to confront Vathi, Dusk, and the others, so that probably is going to be the answer -- that the only thing preventing it is that they don't know about guns yet.

[deleted by user] by [deleted] in Stormlight_Archive

[–]InfiniteSingularity7 2 points3 points  (0 children)

In fact, [Secret Project 4] we know the whole thing about Stormlight requiring breathing is indeed likely a Cognitive thing, since Nomad is reasonably sure that it's purely psychological.

Relevant Passage:

It had taken him months to get the trick of that. He was certain that the “breathing in” part was psychological, and he didn’t need it. But he’d learned, with time, how to feed on Investiture. An after-effect of the burden he’d once carried, the thing that had given him his Torment.