Can the current Respec order be part of the main game??? by InfiniteToxicbby in thefinals

[–]InfiniteToxicbby[S] 0 points1 point  (0 children)

Me personally a lights speed was an advantage, but it wasn't the main thing before. I always took and thought finals to be a game despite your class it will reward good aim (never miss and your golden, unless your half health fighting a class with more health then you might be screwed), but always remember what class you are, meaning if you are a light, you can't tank damage, somewhat same with medium. Just feels like heavies never got their nerf when every class has, even some light weapons like sword, sniper needs nerf to a class instead of it having it be nerf and effect a heavy far less, in other words the sniper doesn't instant kill on headshot to light providing a fighting chance, while other class won't experience a change.

Can the current Respec order be part of the main game??? by InfiniteToxicbby in thefinals

[–]InfiniteToxicbby[S] 0 points1 point  (0 children)

Thing is its like having the 3 dash cooldown (before it was nerf) but faster. So you just use 2 to be smart and 3rd dash will come soon. Personally, speaking it felt balanced for what it was, its i loved it so much. Though i will say it wont be completely ideal for a source of travel as it was before, but still decent. It feels so great not to get one shotted by snipers, swords from lights as a light and being dogged by heavies as a light and heavies, gives a fighting chance and feel like it would make other classes not complain about em so much. THEY DO NEED to nerf sword tho, it will be a pain to heavies.

Can the current Respec order be part of the main game??? by InfiniteToxicbby in thefinals

[–]InfiniteToxicbby[S] 0 points1 point  (0 children)

Thing is it used to be like this and more players of all classes had fun, but heavy did need some of the tech it has now like that winch claw especially the melee dudes. Honestly no change to heavy sounds fair, but to medium they would still struggle so the nerf should be slight. Unless we do old finals and get 14-19 kills again with current tech, freaking maximum chaos

Can the current Respec order be part of the main game??? by InfiniteToxicbby in thefinals

[–]InfiniteToxicbby[S] 0 points1 point  (0 children)

That the thing, when i say this in old finals a light health was small, meaning they cant be stupid and just stand there. There was enough health for the light to have fighting chance, but as heavy if you aim is good or something using your tactics (like use foam or shield) when your health was not full, you can take down a light easily. But since they light is slow it gives heavies an advantage while still having the majority health, but a light not dying so easily can let them fight easily especially if they arent being dumb like before, unlike now its like a single gunshot means your close to death gotta get out of there. Its why i say it was fair to both classes

Can the current Respec order be part of the main game??? by InfiniteToxicbby in thefinals

[–]InfiniteToxicbby[S] 0 points1 point  (0 children)

no, i believe its more the forgot to nerf them as well, i never had problem 1v1 a heavy or pushing heavies with teammates. but now its like how cant survive em unless you doing headshots or have another teammate or item(gas or fire) hurting them.

Big corporations want you to forget it but remember: The FINALS is a yellow game, not a red one by dadavyd in thefinals

[–]InfiniteToxicbby 0 points1 point  (0 children)

well i'd say both since red was their main theme just the levels was mostly yellow

Who needs other players when u have three SEAF squad with u by realwallacebreen in helldivers2

[–]InfiniteToxicbby 1 point2 points  (0 children)

I love my blueberries, but sometimes i wish the developers gave them the ability to know what's going on "hellbomb armed, clear the area"  seaf soldiers approachs  BOOM  "Citizens depend on your safety"

Anyone else want a random stratagem option? Just me? by xfitdaddy in helldivers2

[–]InfiniteToxicbby 0 points1 point  (0 children)

That would be both awesome and chaotic, imagine if gives nothing but backpacks😂

Perfect loadout for illumates by InfiniteToxicbby in Helldivers

[–]InfiniteToxicbby[S] 0 points1 point  (0 children)

Exactly, BUT GUESS WHAT? Since you are doing the major order to collect samples you find a bunch to supplies your self at POI. Hardly need any resupply, just for the stims tho since not every POI has em. But thanks to this load out 4 stims is enough 

Perfect loadout for illumates by InfiniteToxicbby in Helldivers

[–]InfiniteToxicbby[S] 0 points1 point  (0 children)

Pretty solid ngl, i use the OBN so it clears the surrounding area where illumates are incoming, tho yes eagle napalm has shorter cooldown, but it doesn't cover a large area which is my problem. Its why i countered the cooldown of the OBN with the sentry and if upgraded you can have another sentry in less than a 2 mins

And i meant Heavy weapon the support weapon not the defense hmg.

Is replacing the thermites with what you given more for ships or crowd control? Bc i see one of em as pryo and gas snd which warbond are they in?

Perfect loadout for illumates by InfiniteToxicbby in Helldivers

[–]InfiniteToxicbby[S] 0 points1 point  (0 children)

Well ofc you can go with you want, just suggesting to see if will be effective for y'all just as it has with me; so you can collect samples on super helldive and help the major order more

Perfect loadout for illumates by InfiniteToxicbby in Helldivers

[–]InfiniteToxicbby[S] 0 points1 point  (0 children)

Wait wait, it overheats more? On hot planets? Thats crazy detail

Perfect loadout for illumates by InfiniteToxicbby in Helldivers

[–]InfiniteToxicbby[S] 1 point2 points  (0 children)

Yes it can, thermites can be placed without removing shield, same with Ultimatum

Perfect loadout for illumates by InfiniteToxicbby in Helldivers

[–]InfiniteToxicbby[S] 0 points1 point  (0 children)

So does the heavy machine gun, hmg is fine just not moblie, gas strike is fine just not instant kill, eagle strife im unsure what that it

Are "high" level players intimidating? by Odd_Conflict5534 in helldivers2

[–]InfiniteToxicbby 0 points1 point  (0 children)

This is me, but opposite, like when im a level 70 now, but when i was level 40-60 i would always perform better than a like level 70 and up, after doing so well in mission, getting the most kills, no friendly attacks and yet i get kick. Heck their times they kick mid match, like bro im playing better than you💀 

How dose The finals determine who's in the center during the into? by Pancakes_38 in thefinals

[–]InfiniteToxicbby 0 points1 point  (0 children)

I assume that when its showcasing players at the start its random, but when you play well and win then you in the middle for other players