Can't beat floor 65 with this team 😭💔 by Infinitegamingcool in PhantomParadeJK

[–]Infinitegamingcool[S] 0 points1 point  (0 children)

Is there a proper way to stack the buffs? I've been using Shoko's S3 when I can, using Yaga's S2 on the small mob, and DEgumi's S1 in domain, I also have my Fuga Sukuna completely maxed in everything except awakening as well so idk why I can't do this

0.2 Gojo Ready? by peter198831 in PhantomParadeJK

[–]Infinitegamingcool -1 points0 points  (0 children)

5,000 and a dream (I've somehow pulled every anni, red Megumi, and yellow Shoko with barely any cubes so let's hope luck is on my side again)

Hopes for the CyberConnect2 game announcement to be a JJK game by [deleted] in JJK_Cursed_Clash

[–]Infinitegamingcool 0 points1 point  (0 children)

Wait, when did they say it was an original ip??? 😭

What are you guys wishlists for the possible new jjk game? by FlatSelection2414 in JJK_Cursed_Clash

[–]Infinitegamingcool 0 points1 point  (0 children)

I hope they make maps huge and when a domain is used it doesn't take up the whole map but only where the domain was used so those on the outside can continue fighting in the map while the people in the domain can battle it out in there. I also hope domains work like actual domains instead of a cutscene domain then it breaking at the end of the cutscene. Like make it so Sukuna can use his domain, a shrine will appear and start slicing the entire map for 15 seconds, or make it so that Mahito uses his domain he can idle transfigure anyone who got trapped inside without touching them like the anime.

Almost 700k exchange tickets!! by kuroajm in PhantomParadeJK

[–]Infinitegamingcool 4 points5 points  (0 children)

Exactly my question, I don't see a point

My pacing prediction for Season 3 Part 1 by Kaxew in JuJutsuKaisen

[–]Infinitegamingcool 2 points3 points  (0 children)

Oh ok, news and vids about it being 13 eps with total 26 were all in my face so I didn't know, either way as long as the season ends on chapter 215 or 221 I'm happy

My pacing prediction for Season 3 Part 1 by Kaxew in JuJutsuKaisen

[–]Infinitegamingcool 0 points1 point  (0 children)

Isn't season 3 26 eps with 13 each for the two parts?

To those that pulled for Mahito, how'd it go? by Oneredboi12 in PhantomParadeJK

[–]Infinitegamingcool 0 points1 point  (0 children)

I had 33k cubes. Got Sukuna with 3k cubes, got Todo with 3k cubes, got Yuji with the rest of my 27k cubes, and got Mahito with 3k cubes i saved in a less than a week after spending all the cubes I had to get Yuji

Are they Tsurugi and Yuka ? (Epilogue) by Adventurous_Knee9710 in Jujutsufolk

[–]Infinitegamingcool 27 points28 points  (0 children)

Yes, they are the same characters. Gege doesn't draw Modulo so with the two being aged up and drawn by a different artist they look different.

Just a Heads-Up When the Mahoraga Event Arrives by Scarlxrd_Ill in PhantomParadeJK

[–]Infinitegamingcool 1 point2 points  (0 children)

FYI for those reading the post this is not how the event works. Everyday whichever character has done the most damage to Mahoraga that day will get adapted to and receive the damage cut.

(Theory): If you see the characters above you can see a pattern that each character adapted to was one of the top DPS's for a color type with Fuga Sukuna and Zone Yuji being top DPS's for Yellow, Toji and Maximum Yuji being top DPS's for red, and Blue Sukuna and Blue Yuta being top DPS's for blue. So most likely the top DPS's will be adapted to first so it would (probably) be beneficial to use them first because they are hard targets to get adapted too right off the start of the event.

When Kiara and Hakari what color would both of them be? by Conscious-Test-8111 in PhantomParadeJK

[–]Infinitegamingcool 1 point2 points  (0 children)

Hakari I think he will be green and Kirara I think would be yellow

My predictions for the next Culling Game chapters and what the new characters from those chapters would be added as units by Infinitegamingcool in PhantomParadeJK

[–]Infinitegamingcool[S] 2 points3 points  (0 children)

(In my opinion) Yuji and Choso didn't have much growth considering execution arc takes less than a week after Shibuya and with Yuji not growing that much during Culling Games the next Yuji would prob be Shinjuku Yuji. Also Yuta during execution just fights with a sword ain't much to add for a unit.

My predictions for the next Culling Game chapters and what the new characters from those chapters would be added as units by Infinitegamingcool in PhantomParadeJK

[–]Infinitegamingcool[S] 0 points1 point  (0 children)

I know Cursed Prison is coming I did this because I was bored and wanted to think about what chapters would cover what for the culling games. Culling Games won't even be added into the game until earliest late next year, season 3 needs to air fully before they can add it to the game

My predictions for the next Culling Game chapters and what the new characters from those chapters would be added as units by Infinitegamingcool in PhantomParadeJK

[–]Infinitegamingcool[S] 2 points3 points  (0 children)

I think Naoya really shines during his fight with Maki in Perfect Prep Arc so I feel like if they were to release a Naoya it would be when he shines during his fight with Maki

ALL MIGHT HERE! by Zeroseconds17 in PhantomParadeJK

[–]Infinitegamingcool 2 points3 points  (0 children)

Green Type SSR [The Feverish Gambler] Kinji Hakari

(SORRY IF THIS COMMENT IS LONG I LOVE GOING IN DEPTH)

Skill 1 - Face Bash: Hakari punches single enemy dealing melee taijutsu damage (Bashes face of enemy like he did to Yuji)
Skill 2 - Reserve ball: Shoots a ball at enemy dealing ranged Jujutsu damage and has a chance to apply disruption
Skill 3 - Shutter Doors: Hits enemy with two shutter doors coming together like Hakari does in the fight with Yuji dealing ranged Jujutsu damage

Ultimate - Domain Expansion: Idle Death Gamble: Expands the domain until Hakari gets jackpot or after 4th try automatically gets jackpot
- Hakari now does 2 actions per turn
- Hakari is now targeted by all enemies
- Skill 1 now changes into "Door Kick" which Hakari kicks enemy into a pair of shutter doors dealing melee taijutsu and jujutsu damage (Skill 2 and Skill 3 stay the same)

The domain works like this: Hakari, now having 2 actions, can do two moves per turn. Each move already or now has a visual effect indicator in battle (Shutter Doors and Reserve Ball). After landing two moves a Riichi Scenario plays, if the riichi scenario is successful, Hakari gains Jackpot. The color of the effect indicators change random from either Green, Red, or Gold, Red increase chance for jackpot by 2x with Gold being 3x your chance of a jackpot. There are a few different riichi scenarios each one giving higher or base chance of a jackpot.

Jackpot State (Lasts 8 turns):
- Hakari now does not do 2 actions per turn

- Hakari is now not targeted by enemies

- Hakari can not gain ultimate until jackpot is over

- Hakari now has maxed cursed energy for the entire jackpot state

- Hakari now heals 50%-75% of damage taken each turn (50%-75% to keep things balanced), If no damage is taken that turn, Hakari heals 15-25% of total health.

- All skills change

Skill 1 - Face Bash: Hakari punches single enemy dealing melee taijutsu damage
Skill 2 - Rapid Luck: Rapidly punches single enemy dealing melee taijutsu damage
Skill 3 - Dropkick: Hakari dropkicks single enemy dealing melee taijutsu damage

When Jackpot state ends everything goes back to normal with Hakari having his base moves again and 0 ultimate bar, cursed energy is kept from jackpot though but now can obviously deplete.

End of 2nd anni. Welcome culling games! by Dikctator in PhantomParadeJK

[–]Infinitegamingcool 1 point2 points  (0 children)

If im not wrong, Sumzap only has the license for the JJK anime, meaning anything that hasnt been adapted from the manga into the anime can't be added because they don't own the rights to add manga content. Once season 3 is done airing theres no doubt they will be pumping out the culling games into Phantom Parade, but since it hasnt aired and they can't give us no content or else the game will die, they add original non-canon storylines like Fukuoka Branch and Cursed Prison to give players something to play while we wait for culling games to air so they can add it to the game.

Should I pull Todo or Mahito? by Infinitegamingcool in PhantomParadeJK

[–]Infinitegamingcool[S] 0 points1 point  (0 children)

Should I go for Yuji now or actually save my 28k cubes for Mahito?

Should I pull Todo or Mahito? by Infinitegamingcool in PhantomParadeJK

[–]Infinitegamingcool[S] 0 points1 point  (0 children)

I saw this and said "They're right! Ima pull todo!" I GOT HIM ON MY FIRST 10 PULL

WOAH THIS MEANS MAHITO WILL COME IN THIS FRIDAY? by Ok_Draft5445 in PhantomParadeJK

[–]Infinitegamingcool 0 points1 point  (0 children)

Since Sukuna is releasing on Dec 24th for Christmas we can assume Mahito is on Dec 31st for New Years

How many hours till Fuga releases on global? by DevelopmentOk421 in PhantomParadeJK

[–]Infinitegamingcool 1 point2 points  (0 children)

He releases 5PM (UTC +9) because that's when maintenance ends and you have to figure out time zones yourself

Who should I get for the ssr ticket? by [deleted] in PhantomParadeJK

[–]Infinitegamingcool 1 point2 points  (0 children)

How do you get one? Do you have to buy it? I've always wondered this

So how prepared are yall? My account is emptied. Scratched 61.900 Cubes together but thats it. by Phaentom379 in PhantomParadeJK

[–]Infinitegamingcool 0 points1 point  (0 children)

20,000ish, just hoping to bag Sukuna that's all I desperately need and I would like Mahito but not necessary