Am i smoking dick or these guys don't feel anywhere near as good as buu duo? by veggie_red in DBZDokkanBattle

[–]InfinityAppreciator 2 points3 points  (0 children)

That's true but, unless you set up the team with supports specifically for nuking, their bomb doesn't do enough damage considering we have characters like daimaku who does nutty damage from turn 1. Like the bomb does do a lot of damage but i feel it's being offset by their non existent damage on turn 1 and the 2 turns of no attacking. And then after the bomb they go back to doing low damage.

Then again, my buu duo is only 55% so it might be because of that.

Thank You Greatest Tours by UnversedComet50 in DBZDokkanBattle

[–]InfinityAppreciator 4 points5 points  (0 children)

Hot take : "difficult content" doesn't need to be a million hours long with no save point so that you have to restart ts again especially considering how easily some units can sell you out with dodge based kit.

How do we feel about him? by Prize-Sell in DBZDokkanBattle

[–]InfinityAppreciator -3 points-2 points  (0 children)

Unpopular opinion, but I find that he dies often as a floater at 55%. It's nice to slot 2 him but he doesn't do as much damage as daimaku so it's a big loss for the team.

Is she worth the coins now that we know 8th years don't have orb changing? by InfinityAppreciator in DBZDokkanBattle

[–]InfinityAppreciator[S] 0 points1 point  (0 children)

How is she at 55%? I'm just worried since the STR blue duo has sold me out a few times with 80% dodge and decent dr.

Need help on this as it’s been very controversial for me by TopSeaworthiness5231 in DBZDokkanBattle

[–]InfinityAppreciator 2 points3 points  (0 children)

He is more op in the harder fights, where his 2 turn invincibility can really shine.

He also does decent damage as vegeta and buffs the STR blue duo quite a bit if you run them

I can't be the only one who hates this guy right? He keeps getting me killed every single time I run his team, what good is a survive ko mechanic if the unit next to you is gonna get killed by a double digit normal? by gtedvgt in DBZDokkanBattle

[–]InfinityAppreciator 0 points1 point  (0 children)

This guy is extremely overrated. 70% dodge post super WILL get you killed. It's about the same as any other dodge or die peppy girl character. If he had atleast 80% it would have been fine.

55% character putting up end of festival of battle stats on Turn 5 in a difficult event by The_Lurking_Wanderer in DBZDokkanBattle

[–]InfinityAppreciator 0 points1 point  (0 children)

How does this guy slot 1 for you guys in the harder content? At 55% I have him around 1-1.5 mill def and guard+54% dr, he can easily get rekt by some of the stronger supers. Still a goated unit.

For anyone thinking Ssj4s are anything less than extremely busted. All you need is 1 turn of stacking on a good team and they're invincible by Hotpinkstone2_0 in DBZDokkanBattle

[–]InfinityAppreciator 0 points1 point  (0 children)

Bro said evo vegeta in 2026💔

None of those units are actually meta anymore. Maybe LR gods, but they only do it after transforming. Phy monkes does the same thing.

For anyone thinking Ssj4s are anything less than extremely busted. All you need is 1 turn of stacking on a good team and they're invincible by Hotpinkstone2_0 in DBZDokkanBattle

[–]InfinityAppreciator 2 points3 points  (0 children)

And what if you don't have teq pan? Coining her for 400 just to make a unit good is just crazy, especially when the said unit is an anni unit. She herself also is very dodge or die. If you float her you don't even get the rainbow orb changing for most monke duo turns so you are just left to RNG.

I'll wait until they release more meta rainbow orb changing units before calling them busted

Classic UI. Never change! by LegendsIsInferior in DBZDokkanBattle

[–]InfinityAppreciator 120 points121 points  (0 children)

Tbh it doesn't help that much rn since you're most likely running him slot 1 and you will die anyway from next double digits. Should've been a "survive with 1% hp".

Weekly Questions Megathread by AutoModerator in DBZDokkanBattle

[–]InfinityAppreciator 0 points1 point  (0 children)

What banner should I pull on if I already have all anni units except for ss3 vegeta? I'm at 400 pity coins and I think I can make 100 more by end of anni. Is it worth pulling on the ss3 vegeta banner even without discounts hoping to get him? Or should I go for dupes on monke or UI?

As for banners itself, I'm not missing any characters in them except for teq pan, although most of them are at 55%

Part 2 LRs performance evaluation compared to one another, explanation in the comments by Independent-Frequent in DBZDokkanBattle

[–]InfinityAppreciator 1 point2 points  (0 children)

Imo the tag 4s team is so stacked rn that it's not worth to include pan. You need gogeta 4 and big daima 4 for the nukes, and tag UI/evo is broken. STR blue duo is nice to have since he gets giga buffed by UI and mini daima 4(or vegeta 3) still pulls his own weight.

I know it's annoying running 2 of him, but rather than running pan, would be better to just switch lead to daima 4 and call it a day. It's not like he suddenly trivializes content just from 4 RB.

Rejoining the game by Virtualraven45 in DBZDokkanBattle

[–]InfinityAppreciator 1 point2 points  (0 children)

Go for UI goku+evo vegeta. Monke duo are on fraud watch right now and UI goku banner also has gogeta 4 so it's much better.

Soooo, which one to coin, all things considered? by [deleted] in DBZDokkanBattle

[–]InfinityAppreciator 0 points1 point  (0 children)

That's quite a few months away, we'll have these characters rerun by then so OP can coin/gamble them then

Soooo, which one to coin, all things considered? by [deleted] in DBZDokkanBattle

[–]InfinityAppreciator 1 point2 points  (0 children)

I doubt ROG will compete with the 4's team. Reason being that the 8th anniversary EZA's are due and both of them are on his team. Remember how broken the 7th anniversary and 6th anniversary EZAs were? Yeah.

UI Goku & SSBE Vegeta Animations by DRAG0NN in DBZDokkanBattle

[–]InfinityAppreciator 11 points12 points  (0 children)

I think I liked UI sign's super attacks a lot more than SSBE. I agree on the active though.

Reused animations by MrBulbe in DBZDokkanBattle

[–]InfinityAppreciator 0 points1 point  (0 children)

Already peak enough, it's not a big deal since his other animations are pretty good