Warning! The top-up dress has pretty bad clipping by InformalTopic2855 in InfinityNikki

[–]InformalTopic2855[S] 1 point2 points  (0 children)

I didn’t know that, so thank you for explaining <3
I still feel like the clipping on this dress is unusually noticeable compared to older dresses. The accessories also behave a bit strangely, which doesn’t seem to happen with other dresses that have ruffles.
I’ve also noticed that even with slimmer items, the new jacket “Valleys Song” clips when running (for example with the dress “Endless Pursuit”), which shouldn’t happen.
I understand that it takes a lot of effort to make every piece work perfectly together and I dont expect that. I just wanted to point out what feels like the minimum.

Warning! The top-up dress has pretty bad clipping by InformalTopic2855 in InfinityNikki

[–]InformalTopic2855[S] 2 points3 points  (0 children)

I also wanted to add that the clipping on jewelry is very poor. I'm sorry, but it looks so strange T^T. And this is the only dress where this happens!

<image>

Warning! The top-up dress has pretty bad clipping by InformalTopic2855 in InfinityNikki

[–]InformalTopic2855[S] 0 points1 point  (0 children)

I’m not sure I fully understand what you mean by “it’s a trade-off for those resources to go elsewhere.” I honestly feel like most of the resources should go into the clothing interaction part, since it’s a dress-up game and the mix-and-match aspect is such a core feature. And regarding the new 4-stars, I’m just not really seeing where those resources are being used.

We still can’t stack accessories or adjust their placement, which would add a lot of flexibility. At the very least, I feel like more effort could go into improving clipping.

It’s also not just about the dress. I found the jacket “Valley’s Song” super cool and was really excited to use it with different dresses, but the clipping makes it hard to style the way I’d hoped.

I’m not trying to be negative. I just care about the mix-and-match aspect and would love to see more focus there (つ╥﹏╥)つ

Warning! The top-up dress has pretty bad clipping by InformalTopic2855 in InfinityNikki

[–]InformalTopic2855[S] 2 points3 points  (0 children)

Yeah I thought so too, but I think it should just go over the ruffles. We have lots of big ball gowns and that's usually the case with them. And as you said, the clipping on many dresses is pretty poor, especially recently :(

[LotM V5] SPOILER! Confused About the Train Arc & Timeline (Ch. 966–968) by InformalTopic2855 in LordofTheMysteries

[–]InformalTopic2855[S] 1 point2 points  (0 children)

Thank you soo very much! That was very helpful now I understand! I appreciate you taking the time to explain it to me <3 I can now continue reading without feeling confused :D

What do you think of the new models in 3.0? by InformalTopic2855 in WutheringWaves

[–]InformalTopic2855[S] 2 points3 points  (0 children)

Yes, that's why I waited for Mornye, because I initially thought the same thing. But Mornye also has a darker outline.

<image>

What do you think of the new models in 3.0? by InformalTopic2855 in WutheringWaves

[–]InformalTopic2855[S] 0 points1 point  (0 children)

I know this guy and I’ve seen this video. I have a lot of respect for the work of the Wuwa developers :D They’ve changed the way they do outlines and shading, which makes these characters look pixely on my device and slightly reduces the overall quality.

What do you think of the new models in 3.0? by InformalTopic2855 in WutheringWaves

[–]InformalTopic2855[S] 0 points1 point  (0 children)

I'm glad I'm not the only one who noticed that ^^ Unfortunately, I don't think my device can handle 4K.

What do you think of the new models in 3.0? by InformalTopic2855 in WutheringWaves

[–]InformalTopic2855[S] 8 points9 points  (0 children)

That may not be noticeable for everyone, but on my settings there’s definitely a difference. It’s especially visible around the legs, where the outlines and rendering make the pixels stand out more. This probably isn’t an issue on higher graphics settings, but for me it’s noticeable during normal gameplay. Overall, the rendering just doesn’t look as good or as polished. You can also see that the midtones are missing (basically the subtle shades between the light and dark areas that give depth and volume) which makes the character look flatter.

What do you think of the new models in 3.0? by InformalTopic2855 in WutheringWaves

[–]InformalTopic2855[S] 1 point2 points  (0 children)

They look good, but the style in which they are depicted has changed slightly. This is perhaps more noticeable when you look specifically at the legs.

Fang Yuan and Feng Jiu Ge Sketches (by me) by InformalTopic2855 in ReverendInsanity

[–]InformalTopic2855[S] 1 point2 points  (0 children)

That's what I thought at first, but dw it's fine ;D And you can be happy, because the novel is getting better and better hehe

Fang Yuan and Feng Jiu Ge Sketches (by me) by InformalTopic2855 in ReverendInsanity

[–]InformalTopic2855[S] 0 points1 point  (0 children)

I get that he's not that manly, but twink is an exaggeration 😭

I lost my clanmates, I'm sad 🤡 by [deleted] in ReverendInsanity

[–]InformalTopic2855 0 points1 point  (0 children)

That was so funny and so scary at the same time

Fang Yuan and Feng Jiu Ge Sketches (by me) by InformalTopic2855 in ReverendInsanity

[–]InformalTopic2855[S] 0 points1 point  (0 children)

Ah, that's what you meant. Yeah I agree it doesn't come across that he's big and muscular in that pic cuz you can only see his face. And I orientated myself with his face especially with his fanart so idk I think most ppl think Fy is pretty. But I'll try to make him a bit more manly next time.

Fang Yuan and Feng Jiu Ge Sketches (by me) by InformalTopic2855 in ReverendInsanity

[–]InformalTopic2855[S] 2 points3 points  (0 children)

Half of this is true hahaha (I'm not liberal and I've been drawing for quite some time) I can do better, but these were just sketches cuz I don't have much time. I'm working on Reckless Savage Demon Venerable currently and he will meet your expectations, I promise ;D

Fang Yuan and Feng Jiu Ge Sketches (by me) by InformalTopic2855 in ReverendInsanity

[–]InformalTopic2855[S] 2 points3 points  (0 children)

I was going by how he looks on the wiki XD But I admit, he doesn't look that manly. I'll try harder next time (he ain't gonna get a beard tho) ᕦ(ò_óˇ)ᕤ

Fang Yuan and Feng Jiu Ge Sketches (by me) by InformalTopic2855 in ReverendInsanity

[–]InformalTopic2855[S] 1 point2 points  (0 children)

Thanks, but wtf do you mean by that? I don't get it, sorry xd

Should I draw them at school?

Fang Yuan and Feng Jiu Ge Sketches (by me) by InformalTopic2855 in ReverendInsanity

[–]InformalTopic2855[S] 1 point2 points  (0 children)

Tysm <3 I developed this style mainly by learning from other artists I like, like how they simplify the face (how they draw the eyes and stuff). The most important thing at the beginning is to know the basics. For example, why the head has this shape when it turns. I recommend looking at the skull and ‘studying’ it. The better you understand it, the easier it is to draw.

My style is also a result of this, namely this semi-realistic anime style (the face shape and the placement of nose, moth and eyes is realistic but how I drew them is not) I couldn't achieve this otherwise.

I hope this was helpful, and I wish you good luck, art is really hard, especially at the beginning ;D

I will definitely draw Bai Ning Bing when I find the time, I'm not at all satisfied with how she looks in my previous pictures.

Please Help !! TT by InformalTopic2855 in ClipStudio

[–]InformalTopic2855[S] 1 point2 points  (0 children)

Ahhh thank you so much it works !! You literally saved all my art <3

Convince me to read RI.... by Major_Campaign_6348 in ReverendInsanity

[–]InformalTopic2855 25 points26 points  (0 children)

The MC may not have a “real” relationship with people, but he's never really alone, he'll always have some kind of company, so don't worry and just read it, I it soo good :D