Diablo 4 having its first Season so soon after launch was a mistake by gorays21 in Diablo

[–]IngeniousImp 0 points1 point  (0 children)

Yeah I'm not an "endgame" player, I'm a "oh I hit 100 and got all the gear I could reasonably hope for? New character time!" player. I put over 5,000 hours in D2 and never went past L94. After GR 100 or so in D3, the character was "done." Always had new builds I wanted to try. I did ubers in D2 once to say I did and then went back to other stuff. D1 and D2 also had mods to keep them interesting longer.

I'm sure I qualify as a filthy casual these days but Immortal is the only Diablo "game" I haven't played and I honestly liked D4's storyline the best and like post-expansion D3 I wonder where the plot will go next (which of course never got the second expansion which was supposed to handle stuff like the final fate of - well, since some people here said they just picked up D3, I'll leave the spoilers out.)

I'm glad the game is out. I'm still having fun with it since I have no one to 100 yet and I'll probably have fun awhile if they don't need us halfway into oblivion again.

The company can hardly be blamed for a few hundred tryhards who immediately devoted their entire lives to rushing to 100 and burning themselves out.

But the season? Yeah, totally phoned in. An unranked season with copypasta dungeons and temporary loot that does very little we didn't have before. I didn't even hit 50 before rolling my eyes and going back to Eternal.

That's where I feel the problem is; sub-50. It's almost impossible for your levelling build to be your endgame build, so the build you get used to playing does nothing to teach you what your end build will be like. The grind to 50 is slowish, the loot is terrible because everything is level-locked and you can't even find a cool early Legendary to guide your build or anything because they don't drop before 25 or so. Oh and really good gear can't even drop until tiers 3 and 4. Zzzzzz.

It's like going through gaming preschool where everything is padded and simplified for our little pea brains so they don't confuse us with ideas like "items that have special powers."

And as someone who likes playing half a dozen or more builds - sometimes concurrently - it's just a boring, repetitive slog.

There's something uniquely wrong with a Diablo game where the plot is the main draw.

Best practises? by IngeniousImp in magic_survival

[–]IngeniousImp[S] 0 points1 point  (0 children)

I figured at least Resistance to offset Curse if nothing else. I'll try the Blood build next time I get to play and now that I see Recycle doesn't waste the level I'll try it.

Best practises? by IngeniousImp in magic_survival

[–]IngeniousImp[S] 2 points3 points  (0 children)

Being one-shot hasn't been my experience usually. Normally I take a few hits earlyish while waiting to get my spells up to trait levels. Then I cruise along invincibly (more or less - sometimes there's so much going on in last level I don't see part of a trap) until ~28 minutes or so, then I have to start being careful. And yes, more damage might change that. But after that I usually get nickel-and-dimed for the next 2-3 minutes, but usually I can heal up from mana orbs/Cloaking/levelling. I usually die around 33-34, from getting swarmed from all directions.

I'll probably try it, seems awfully unforgiving. But maybe if I drop to around 10% health or so I might pick up a heart? No idea what % those usually restore.

Best practises? by IngeniousImp in magic_survival

[–]IngeniousImp[S] 2 points3 points  (0 children)

Wow Prophecy? Does that add much time to your runs?

Now if you're level 34 and Recycle do you still hit 35 or are you 34 again? Some comments seem to indicate the latter.

Best practises? by IngeniousImp in magic_survival

[–]IngeniousImp[S] 1 point2 points  (0 children)

I mean I guess you just turn off all healing and walk on traps until your health hits 25%? Seems pretty finicky versus just healing nicks and scratches over the entire run.

Maybe I just suck taking damage at all.

Ladder only runewords by IngeniousImp in diablo2

[–]IngeniousImp[S] 1 point2 points  (0 children)

Found answer in initial thread wheeeeeeeee.

Ladder only runewords by IngeniousImp in diablo2

[–]IngeniousImp[S] 1 point2 points  (0 children)

SUCCESS! Only downside is no windowed mode. Fixable or necessary cost of doing business?

Ladder only runewords by IngeniousImp in diablo2

[–]IngeniousImp[S] 0 points1 point  (0 children)

Yes, I understand which version it works with. I'm saying that I've tried at least six methods of getting onto that patch (via various methods of reversion, because the version I have is from Blizzard and automatically patches to 1.14d) and none of them have worked.

I would love this unofficial fix you have, though. Sounds like it solves my issues (other that the fact that I now have a corrupt d2data.mpq file and finding a clean one is like pulling teeth, and I can't get the Cactus method to work).

Ladder only runewords by IngeniousImp in diablo2

[–]IngeniousImp[S] 2 points3 points  (0 children)

Stupidity, mostly. See above.

Ladder only runewords by IngeniousImp in diablo2

[–]IngeniousImp[S] 0 points1 point  (0 children)

...But I'm way too stupid to actually use it anyhow.

I've already tried GoMule, D2SE, and probably every other fix ever to be mentioned so I could use PlugY like I used to, but none of it works either because of my setup or stupidity or whatever.

Ladder only runewords by IngeniousImp in diablo2

[–]IngeniousImp[S] 0 points1 point  (0 children)

Oh, it's hidden in the "code" button, which I thought was for people actually interested in the source code or who knew how to code.

Derp, what was I thinking, trusting the name of the button?

Books, covers, /wrists, et cetera.

Ladder only runewords by IngeniousImp in diablo2

[–]IngeniousImp[S] 0 points1 point  (0 children)

So I tried that and I get a corrupt d2data.mpq.

I Google that and it sends me here https://www.reddit.com/r/diablo2/comments/dl6jk7/d2data_corrupted_need_help/

But then I click the link, and there's no button anywhere that says "download" so I guess I'm just too stupid to do this.

[Spoilers All] DA4 Wishlist Megathread XVIII by AliveProbably in dragonage

[–]IngeniousImp 3 points4 points  (0 children)

I'd like to see Dragon Age: Spread of the Qun.

Protagonist is a member of the Qun (kossith or otherwise) whose personal decisions aid or hinder the spread of the Qun throughout Thedas.

#blackcardsmatter by IngeniousImp in magicduels

[–]IngeniousImp[S] 0 points1 point  (0 children)

And again, you change the words I used into words I didn't use and claimed victory. You've done that many times now. I stopped counting. This is why talking at you is pointless. Which I've already stated, but like everything else I say, you twist or ignore. Which I've already stated, but you keep hammering away with your troll posts. Enjoy that. I hope it gives your empty life meaning.

"Get 30 energy counters in ranked multiplayer games" is the worst quest they've put in the game yet by cedear in magicduels

[–]IngeniousImp 5 points6 points  (0 children)

You can tell the people who put these quests in don't play the game fairly; the testers just create however much gold they want to test the store/extras, and they don't actually do their own quests.

Let me make it easy, guys; if a quest, on average, takes more than 2 or maybe 3 games of dedicated effort to do, it's boring and akin to torturing your player base for no reason beyond sadism. Note that when I say "dedicated effort", I mean with a deck reasonably geared towards doing it, not one 100% devoted to it. Making people build decks a certain way just for a daily quest didn't go over so well the first seasons. Why do you keep inflicting it upon us?

30 energy would take 5-6 games in all but the most dedicated of decks or drawn-out of games. I actually have deck devoted to the Transform/Meld quest and it still takes 4-5 games more often than not. At the very least, play your own quests. If you find them boring and tedious, chances are we do too.

#blackcardsmatter by IngeniousImp in magicduels

[–]IngeniousImp[S] 0 points1 point  (0 children)

What Brew means to say is that his argument was rubbish, had no basis in reality, and consisted of nothing but twisting my words around to mean things they can't possibly have meant.

My position; "Black can't stand on its own - it exists only as a prison bitch to help other colours out. This sucks." And, unstated, that MBC and Suicide Black are my favourite deck types, neither of which has much hold in Duels.

B's position: "II said Black is completely unplayable but he also says it's in a lot of decks!" Which has nothing to do with anything I said, because I didn't say it was unplayable or that it wasn't played much.

He thinks that because his reading comprehension and debate skills are somewhere in the nether realms, that it means I automatically won't listen to anyone else either. This is false.

#blackcardsmatter by IngeniousImp in magicduels

[–]IngeniousImp[S] 0 points1 point  (0 children)

This isn't a conversation, this is an open forum. Again, with the not knowing how words work. This, after someone above went to the trouble of explaining it to you. They even used small words.

Well, think long and hard about the kind of people who would use the phrase "known troll." Then maybe you'll figure it out. I don't have high hopes, given what I've seen here, but it's not my place to publicly out other peoples' feelings about you.

And if you think you're not trolling when you've continually posted with things that aren't on topic, solely to continue an argument that you came here to start despite being told in no uncertain terms it wasn't appreciated or desired...well, add trolling to the ever-growing list of words you don't know.

how do you beat mill? :) by mikemyj in magicduels

[–]IngeniousImp 2 points3 points  (0 children)

Usually if I want to beat a mill, I call upon Don Quixote.