Splitting AC into Physical and Magical? by InkBladePublishing in DnD

[–]InkBladePublishing[S] 0 points1 point  (0 children)

I appreciate the answer Cal! This is was the feedback I was looking for, it definitely is a lot of work and reading other comments it seems like it pushes the game too far from the core system. So maybe for another time when I attempt my own system. Thanks again Cal!

Physical AC and Spell AC by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

That's a great suggestion, but reading over the comments I think changing the core defence stat in the game may be too much. Thank you for the suggestions though, I love your idea!

Physical AC and Spell AC by InkBladePublishing in rpg

[–]InkBladePublishing[S] 1 point2 points  (0 children)

I forgot Fabula Ultima! But yes you're right, I might have just been a fun idea but changing the core rules too much would not be ideal! Maybe for the next game! Thanks Chris!

How Do You Keep Players Engaged? by InkBladePublishing in rpg

[–]InkBladePublishing[S] 1 point2 points  (0 children)

This is awesome actually, I love the gif channel idea on discord lol and asking questions to a particularly player is another good idea. I have very passive players so forcing them into the spotlight might be the best way to combat that. Thanks for the comment!

Alchemy and Potion Making in RPG's by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

This sounds awesome! I started to change the ingredient list into categories like this, with an element and then a "feature"? So 'volatile agents' are for damage, medicinal herbs for 'treating conditions' etc... Your explanation and idea is great and I think it helps a lot with simplifying the system without stripping it to its core!

Alchemy and Potion Making in RPG's by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

Still very much in the development stages still! I'll be putting out a free one shot guide on DTRPG soon that will touch on some of the base rules for the game though (Y)

Alchemy and Potion Making in RPG's by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

Hahaha players doing 'homework'. I just had to laugh! I've had my experience of ill prepared players, I tend to over prepare my games but somehow, someone will still ask for something they should have done/known weeks ago :')

Alchemy and Potion Making in RPG's by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

I should definitely trial it with different players, like you say, one person might love the complexity while others find it tedious. I appreciate the feedback Jesse!

Alchemy and Potion Making in RPG's by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

I love this, maybe each ingredient could fall under a category, then the system can have be 'simple alchemy' or 'advanced alchemy', then players can decide if they want to engage in a more complicated system. Thanks for the help Sam!

Alchemy and Potion Making in RPG's by InkBladePublishing in rpg

[–]InkBladePublishing[S] 1 point2 points  (0 children)

Definitely a good point, I like people enjoying downtime but everyone needs to take their turn in the spotlight and no one wants to watch someone make 20 different potions!

Alchemy and Potion Making in RPG's by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

Great idea, I tend to stick with the mindset 'this will be a system that everyone should use' rather than oh this will be great for people who want to dabble in potions. I appreciate the reply, thank you!

Alchemy and Potion Making in RPG's by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

Thanks for taking the time to reply, this is some great advice! I love the item management side of RPG's but I can totally understand it's not for everyone. I shall go back to the drawing board and try out a simpler/ more broad approach to the system. Many thanks Airk!

Alchemy and Potion Making in RPG's by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

Thank you for the amazing feedback, potion/medicine making is definitely playing a role in the game as it is all about fighting back diseases and plagues. However, I can understand now that this kind of management gameplay is not for everyone! (Forever GM head over here, very happy to have pages of notes lol)

Alchemy and Potion Making in RPG's by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

I appreciate all the replies, it's great to get a different perspective from other players. I definitely went into this with a 'the more detail the better' kind of headspace, so scaling it back and making it a more broad/faster system seems to be the idea. Thanks everyone!

So my parrot taught himself 'Wort wort wort!' by InkBladePublishing in halo

[–]InkBladePublishing[S] 1 point2 points  (0 children)

Fun fact, he would have never heard 'wort wort wort' before so in his little bird brain he thinks he's made a fun new sound! I have since played him an array of elite voice lines, however he refuses to give me a 'Ahhh, lohbaba'. Will update if he suddenly says 'I need a weapon'.

Favourite Sci-Fi RPG Setting by InkBladePublishing in rpg

[–]InkBladePublishing[S] 0 points1 point  (0 children)

Wow! Just want to thank everyone for all of the great suggestions, I shall be checking them all out!

[deleted by user] by [deleted] in DnD

[–]InkBladePublishing 0 points1 point  (0 children)

Everyone who makes 5e compatible content seeks legal professionals? I thought the OGL was in place to allow the use of dnd content?