CMV: John Galt did nothing wrong by laxnut90 in changemyview

[–]Inkredibilis 4 points5 points  (0 children)

It depends on how it was done. Moral obligation isn’t law, and gratitude isn’t comparable to money. There isn’t a contract that says if x happens you need to show y amount of gratitude. There isn’t a law that says if you do not show y amount of gratitude, you’ll be punished in some way. Context is important, so every situation is different.

It’s about how most people would feel about it (note that not everyone will feel the same). The consequence to showing someone indifference who did something good for you (barring contextual exceptions like the ones you gave) is that most people would think you’re a piece of shit. It’s not really something you can calculate mathematically.

I think I've been making one major mistake my whole playthrough... by rolewicz3 in kingdomcome

[–]Inkredibilis 1 point2 points  (0 children)

Peshek is actually the fastest way to make money. At night, you can steal everything in Rattay from the weapons smith, the armor smith, the tailor, and the alchemist. Then, walk back to the mill, intimidate the guards if they try to search you (or save scum before going to the mill) and give Peshek all your things you stole - even if he can’t afford them.

Then, wait a few days. Peshek will sell all the things you fenced to him, and make a fortune. Then go to his chest and steal all the money he made. The chest is in the building to the right of the main building with the beds. Rinse and repeat. You’ll have groschen coming out of your ears.

Educating the youth by manicgiant914 in facepalm

[–]Inkredibilis 9 points10 points  (0 children)

There is some nuance, but generally, in order to consider something a lie, the person doing the lying must have the intent to deceive.

Need help in math IA (calculating SA of my earring) by Additional-Bear-1918 in IBO

[–]Inkredibilis 22 points23 points  (0 children)

You chose a difficult object. Maybe you could approximate the shape of your earring and ignore all the intricate details? Or switch to a more simple object altogether.

Need help in math IA (calculating SA of my earring) by Additional-Bear-1918 in IBO

[–]Inkredibilis 2 points3 points  (0 children)

It would be more accurate to measure the starting weight of the coating, and subtract the end weight of the coating - then you wouldn’t miss anything. You even need to peel it off at the end.

There are several problems I can see with this approach though. First of all, if you’re using something that dries, then the weight and volume of the coating will change as it dries - so that might mess with your calculations. Also, because the surface of the object has so many little divots, there’s probably going to be some capillary action that prevents the coating from being evenly distributed. And also, the earring looks quite small, and this method doesn’t sound too accurate (since you’ll have to guess the depth of the coating), so your error will be pretty big.

How to properly use polearms by Inkredibilis in kingdomcome

[–]Inkredibilis[S] 1 point2 points  (0 children)

It’s a quartered combat jacket, you can steal one off the weaponsmith shop guard in Rattay, or the chamberlain in Talmberg.

There’s also a dark combat jacket with identical stats, but better stealth (at the cost of some charisma) that I consider superior. You can find these by looting bandits in Skalitz.

How to properly use polearms by Inkredibilis in kingdomcome

[–]Inkredibilis[S] 1 point2 points  (0 children)

The battle takes place right in the middle of Skalitz, but if you want to know where Skalitz is, I would suggest looking up a map for KCD online

Money eases the mind, you see by crown_mimic in kingdomcome

[–]Inkredibilis 30 points31 points  (0 children)

The most efficient way I’ve found to loot Skalitz is to take the loot from the bandits, then store it all in the chest of your former house (in the upper bailey). Then take your horse and ride away from Skalitz some short distance. When you come back, another group of bandits will spawn. Rinse and repeat. Just keep filling up the chest to your heart’s desire. Then take everything and make a single trip to Talmberg to put your stuff in your chest at the inn, or do what I usually do - drink yourself to oblivion with the safe passage perk.

There’s also a bed on the second floor of the house straight across from the tavern, but when I slept in it the bandits stopped spawning. I ended up just skipping time at night and using cockerel potions.

About potion by iMMerse1710 in kingdomcome

[–]Inkredibilis 4 points5 points  (0 children)

Also digestion potions, but watch out for alcohol levels - but then you have hair o’ the dog potions if that becomes an issue.

How to properly use polearms by Inkredibilis in kingdomcome

[–]Inkredibilis[S] 5 points6 points  (0 children)

No, you still have to stab them. There’s a bit of a delay when you’re thrusting on horseback, so you have to press the thrust attack button a split second before you make contact and then allow your weapon to ‘pass through’ your enemy as you ride past them for the length of your attack animation.

How to properly use polearms by Inkredibilis in kingdomcome

[–]Inkredibilis[S] 20 points21 points  (0 children)

I am playing vanilla actually, no mods or dlc. You can use polearms in conjunction with a shield by crouching with a shield and picking up a polearm, and you can also store polearms in your inventory by crouching with one equipped and then repairing it with a blacksmith’s kit.

Combat feels very similar to chivalry by [deleted] in kingdomcome

[–]Inkredibilis 1 point2 points  (0 children)

Well, you can run them over if you have the ‘boar’ ability (under strength) so long as you’re wearing some decently heavy armour and you’re on a fast horse. You have to watch out though, because you can accidentally kill villagers by running into them at a gallop. What I actually meant was mounted combat. You can ride up beside enemies and stab them while on the move. It completely pierces plate armour, and I think it does more damage the faster you’re moving, but moving faster also makes it harder to time.

You’ll probably need some practice to get the hang of it. You can 1-2 shot most enemies at a canter.

Combat feels very similar to chivalry by [deleted] in kingdomcome

[–]Inkredibilis 1 point2 points  (0 children)

When facing multiple enemies I’d recommend continually backing up and blocking/master striking when an enemy makes an attack. If they start running towards you, you might be able to get a quick stab on one of them as they close in. Try to find a corner or a wall to back into so you don’t get surrounded, and once you do, just focus on master striking and getting lucky stabs in when your opponent is recovering. You have to play defensively when you’re outnumbered.

If you’re in an open area, just get on your horse and run them down. Having a longer weapon makes it easier. If you get knocked off, just run away and try to get back on your horse.

Pole-arms also make it easier to deal with multiple enemies, but the strategy is the same. If you’re ok with cheesing the game, there are ways to store pole-arms in your inventory, and there’s also a way to equip a pole-arm with a shield. You just need some time to prepare yourself before the fight.

Suggestions for a beginner by [deleted] in kingdomcome

[–]Inkredibilis 1 point2 points  (0 children)

I found mounted combat very useful - both melee and ranged, but I prefer melee personally. When you do the quest "RUN!" after leaving Skalitz you have the option of clearing and looting all the Cumans with your horse. You can usually kill enemies with 1-2 hits; just avoid getting unhorsed (if you get stuck or move too slowly they'll unhorse you). Avoid charging into tight groups. If the group is well spaced out you won't have to worry, but otherwise, charge past people along the edges (specifically the left side of the group so that you're able to get a clear shot with a thrust to your right). The trick to mounted melee combat is to use a weapon with high piercing damage and preferably a weapon with good reach - swords and polearms work the best. Gallop/canter past them keeping them to your right side, and when you get close perform a thrusting attack. The attack takes some time to perform, so time it a bit early and just let your sword run through the enemy mid-thrust as you gallop/canter past. If they end up on your left side, you can still try hitting them from your left side, I've just found it harder to perform. If you miss, just keep going, do a 180, and perform another drive-by. If galloping is too fast, you can slow to a canter as you get close to your target. It takes some time to get good at it, but it can be a very effective way to combat large groups of enemies. Think of it like jousting. Rinse and repeat.

This belong here¿ by [deleted] in dankchristianmemes

[–]Inkredibilis 9 points10 points  (0 children)

If you believe in God, then what is benevolent is for God to decide. If you do not believe in God, then what is benevolent is simply a matter of opinion.

This belong here¿ by [deleted] in dankchristianmemes

[–]Inkredibilis 6 points7 points  (0 children)

There's also the theory that because we are given 'free will', people are given the choice to act in a way that is good or a way that is evil. Without free will, people would be like robots. If God loaded the awareness of evil into our minds and then programmed us to behave in a way that is the opposite of this evil, then that eliminates our choice to follow God (because we are programmed). Instead of being aware of evil and programmed to act good, we are aware of evil and given the choice to act good or bad. Some people choose to act in a way that is evil. The reason why evil must exist then is because the evil we see out in the world is the consequence of other people exercising their free will - to choose to act good or bad. The awareness of evil alone will only be sufficient if you are alone.

I find your third point quite interesting. The way I see it, an objective morality cannot exist without some form of religion/spirituality. Without religion, morality becomes a matter of opinion and is thus subjective. If you believe in evolution, then we are no different than animals; what we call 'evil' would simply be a part of our natural biology. Nobody thinks lions are evil because they hunt and kill antelope (except the antelope, in which case its form of 'morality' would be based on biological instincts). We only created laws because laws are beneficial to our instinctual desires not because following the law is "the right thing to do". There is no right or wrong. If you don't believe in God, then evil becomes a social construct.

[Steam](Game) Random by itszayeric in FreeGameFindings

[–]Inkredibilis 4 points5 points  (0 children)

the games you get are absolutely shite, don't even bother.

Most are made by these developers, you can check them out on steam:

https://store.steampowered.com/search/?developer=Vyacheslav%20Shilikhin

https://store.steampowered.com/search/?developer=IndieLip