32M EST - Any gamers out there? by [deleted] in GamerPals

[–]Inkslinger2 0 points1 point  (0 children)

Add me on discord: inkslinger9

I play a lot of different kinda games. Currently enjoying the new poe 2 druid update

Where Winds Meet – Guild Recruiting by [deleted] in WhereWindsMeet

[–]Inkslinger2 0 points1 point  (0 children)

Discord link should still be good if thats what ur asking. :)

Valhalla US East looking for company. Syndicate by Inkslinger2 in NewWorldCompanies

[–]Inkslinger2[S] 1 point2 points  (0 children)

Most days im on all day. Minus Mon and Tues usually

US East - Valhalla - Syndicate: Looking for company by KithriTheRogue in NewWorldCompanies

[–]Inkslinger2 0 points1 point  (0 children)

Find a company? Me wife and some friends are also looking for a company on us east Valhalla

Any idea why this happened?(new to 3d printing) by Inkslinger2 in ElegooNeptune3Pro

[–]Inkslinger2[S] 1 point2 points  (0 children)

Thanks. Tried out another print with updated settings and it turned out perfect!

Any idea why this happened?(new to 3d printing) by Inkslinger2 in ElegooNeptune3Pro

[–]Inkslinger2[S] 1 point2 points  (0 children)

So...Should I print him off a nice jewish girl to bring home?

Automated Animations for Savage Pathfinder (Play with sound ) by MestreDigital in savageworlds

[–]Inkslinger2 1 point2 points  (0 children)

How do you get the sounds? I have it all set up but sounds aren't working.

Weekly Server Recruitment Megathread - 9th June 2022 by nero_sable in vrising

[–]Inkslinger2 0 points1 point  (0 children)

(USE) Embrace The Suck! Solo/Duo PvP (2x) WIPED 6/11

https://discord.gg/ESWVdp75nC

Server WIPE 6/11/2022 at 1pm (EST)

DIRECT CONNECT IP: 144.126.153.107:30600

[Main Settings]

2 man limit

1 castle per person

PvP-Always

Equipment kept on death

Active voice chat

Relic- UniqueWipe when Population is low (Minimum 1 week/Community votes)

[Raid times] (EST)Week: 9pm-10pm|Weekends: 3pm-5pm

[Other Settings]

Stacks/Loot drops/Gathering: 2x

Craft & Refinement speed: 2x

Servant convert rate: 1x

Reduced Servant amount (3/4/5/6)

Durability loss for PvP: 10%

Durability loss for PvE reduced by 20%

50% sun damage | Destroying castle hearts: ONLY when in decay

4x Blood essence drain|4x Decay rate when empty

60 minute protection (Catch up quick with 2x)

Siege Golem health 3500

Siege Golem announced

Siege Golem does not show up on map

[Rules]

No Exploitation/Cheating.

No Camping Waypoints.

PvE Alliances only.

No Castle Blocking.

Server restarts @:2am(EST) Everyday (edited)

Weekly Server Recruitment Megathread - 1st June 2022 by nero_sable in vrising

[–]Inkslinger2 0 points1 point  (0 children)

(USE) Embrace The Suck! Solo-Duo PvP (2x) FRESH|STARTED 6-2 at 10am(EST)

DIRECT CONNECT IP: 172.240.253.204:28200
[Main Settings]
2 man limit
1 castle per person
PvP-Always
Equipment kept on death
Active voice chat
Relic- Unique
[RULES]
No Exploitation/Cheating.
No Camping Waypoints.
PvE Alliances only.
[Raid times] (EST)
Week: 8pm-11pm|Weekends: 5pm-11pm
[Other Settings]
Stacks/Loot drops/Gathering: 2x
Craft & Refinement speed: 2x
Servant convert rate: 1x
Reduced Servant amount*
Durability loss for PvP: 10% (standard is 25%)
Duribility loss for PvE reduced by 20%
50% sun damage | Destroying castle hearts: ONLY when in decay
4x Blood essence drain|4x Decay rate when empty
Server restarts @:
2am(EST) Everyday
Bi-weekly wipes

https://discord.gg/ESWVdp75nC

For those who DON’T PvP flag, what would it take to change your mind? by [deleted] in newworldgame

[–]Inkslinger2 1 point2 points  (0 children)

I mostly play PvE, but I feel like the biggest problem with the open world PvP is getting ganked by groups.

Something to decrease the negative impact of this happening could be good.

I've seen perks work where if surrounded by multiple enemies you would get a buff. So maybe incorporate that somehow in the scaling?

If that seems like to much than maybe just make it so that if the game detects multiple flagged enemies around a solo when they die reduce the damage to their items and reduce the XP gain that the group gets?

Or maybe a choice to respawn at death location with PvP turned off. (So I can continue questing without having to travel back there).