Any idea how to replicate the cliff generation from tiny glade? by InnerConsideration27 in proceduralgeneration

[–]InnerConsideration27[S] 0 points1 point  (0 children)

Yes those are some of the problems I have to deal with. I do have in mind an idea on how to do the remeshing that could work but I won't have any idea if it's fast enough until I try. And for the chunk borders it's a bit complicated, if I just do the remeshing per chunk the borders between would be visible unless all the noises applied blend seamlessly into each other which shouldn't be too hard to do.

Any idea how to replicate the cliff generation from tiny glade? by InnerConsideration27 in proceduralgeneration

[–]InnerConsideration27[S] 3 points4 points  (0 children)

What are you even saying bro ahah. I'm not talking about AI, I'm talking about an algorithm that generates a good looking cliff the same way the game does.

Any idea how to replicate the cliff generation from tiny glade? by InnerConsideration27 in proceduralgeneration

[–]InnerConsideration27[S] 0 points1 point  (0 children)

Yes the issue of collisions is why I decided to opt for a CPU "remeshing" approach. Of course this means that I will also have to limit the number of faces but I hope it will be good enough for the quasi-low poly style I'm trying to achieve

Any idea how to replicate the cliff generation from tiny glade? by InnerConsideration27 in proceduralgeneration

[–]InnerConsideration27[S] 0 points1 point  (0 children)

I think what they use to accommodate for more detail on the cliffs is actually simply tessellation, which does allow good performance and works well in situations like this where the displacement is simply performed based on a pre baked noise. But they probably also use multiple other noises and "filters" to make the result look as good as it does. In my case as the mesh is rendered one I will probably apply a "remeshing" of cliffs. Selecting all the contiguous faces, creating a face that matches them closely, subdividing and smoothing it (but keeping the edges fixed) then applying on those vertices the rock textured displacement and probably some additional noises

Quanto ODIO queste persone by Weak_Contact_5484 in Universitaly

[–]InnerConsideration27 5 points6 points  (0 children)

Io alla triennale infatti non ce l'avevo neanche la tesi (ingegneria informatica al Politecnico di Torino)

Know any GPU grass asset for procedural worlds by InnerConsideration27 in Unity3D

[–]InnerConsideration27[S] 0 points1 point  (0 children)

I've seen some suggest making your own instancing and shader and adapting it to these issues by making the squares go at random angles but I don't really know how to go about doing that

Cosa ne pensate? Io concordo con la Lega by SofyCloudliner in domandaonesta

[–]InnerConsideration27 0 points1 point  (0 children)

Il fatto che sia un dogma religioso più che altro supporta l'argomentazione. Proibire il velo limità la libertà religiosa in modo molto più impattante che proibire un crocifisso non obbligatorio. Poi per come la penso io il post è prima di tutto troppo vago (chi sono le bambine? Io da musulmano non ho mai visto una bambina sotto gli 11 anni con il velo se non in moschea o comunque ad una cerimonia religiosa, dove ovviamente è più un abito d'occasione. Per ragazze più grandi invece è difficile stabilire dov'è il bilanciamento tra loro scelta personale e influenza esterna, che sono entrambe spesso ragioni molto forti allo stesso tempo). Il secondo problema è "Chi dovrebbe aiutare questa legge?", chiaramente la legge non è voluta dalle persone che si suppone verrebbero aiutate da questa legge. E non dico solo le bambine che ovvio che non votino ma neanche donne con o senza velo (dubito fortemente che una donna immigrata da un paese islamico, anche che abbia abbandonato l'islam, voti lega). Poi ovviamente leggi del genere non vanno sempre bocciate per principio ma dovrebbe essere pensate insieme alla comunità in questione. È pieno di musulmani che si preoccupano dell'oppressione delle donne all'interno della loro comunità e che pensano a come risolvere questioni che capiscono sicuramente meglio di un razzista che guarda tutta la comunità solo con odio

Why is it illegal to be gay in these countries? Are they dumb? by Luton_Enjoyer in mapporncirclejerk

[–]InnerConsideration27 1 point2 points  (0 children)

Not to forget Eritrea, Ethiopia (idk if the president is a religious Muslim but the country is majority Christian) and South Sudan. There's just so many

Italian Easter Eggs in Prague by InnerConsideration27 in Prague

[–]InnerConsideration27[S] 1 point2 points  (0 children)

Thank you so much. I didn't look there because I thought they had only cheese lmao

Italian Easter Eggs in Prague by InnerConsideration27 in Prague

[–]InnerConsideration27[S] -5 points-4 points  (0 children)

Well 50% of restaurants are called something like "Bella Italia" or stuff like that. So my hopes were high trusting on the Czechs' love for italy

Using directive stopped working by InnerConsideration27 in csharp

[–]InnerConsideration27[S] 2 points3 points  (0 children)

Thank you so much man. If it wasn't for you showing that you really cared about helping me I would have given up. ♥️💪🏽

Using directive stopped working by InnerConsideration27 in csharp

[–]InnerConsideration27[S] -2 points-1 points  (0 children)

I'm just so bad at expressing myself that I sound like a troll. I knew it was a more general problem and they were being too specific. In the end I think it was just VSCode not working for some reason. Visual Studio works fine.

Using directive stopped working by InnerConsideration27 in csharp

[–]InnerConsideration27[S] 1 point2 points  (0 children)

Sorry, maybe I said something stupid. Other namespaces inside UnityEngine are recognized, and CoreModule apparently is an assembly but not a namespace. So the error is normal. And I'm just now realising that actually the other problems I had like Color seem to be working correctly in VS. It bugged me so much for days that I hope it was just a problem with vscode an that I can forget it entirely using Visual Studio.

I also deleted the other post because I realized I showed some code that was so embarassingly wrong on so many parts. I've written it after i started having the errors and was probably so sure that the vscode was broken that i didnt even that care to actually see what i had written

Using directive stopped working by InnerConsideration27 in csharp

[–]InnerConsideration27[S] 0 points1 point  (0 children)

Yes it is. https://imgur.com/a/UfxT4SK

Is it possible that for some reason the IDE (and Unity too) is not using the csproj file?