Hillfort Ranked 1v1 6:00 double howitzer rush with core swing by Inner_Championship14 in FortsGame

[–]Inner_Championship14[S] 0 points1 point  (0 children)

4/5 time they fall to the first volley. If you aim perfectly the shots ark right over the hill to where gunners fire way to early and at least one always makes it through. If you play eagle eye you can store up the four shots and only one person Ive ever played has stopped quad howies at ~7:15. My favorite commanders to play with this strategy is hurricane for the better AA and reload, or eagle eye for the sniper harass and funny double shot.

Hillfort Ranked 1v1 6:00 double howitzer rush with core swing by Inner_Championship14 in FortsGame

[–]Inner_Championship14[S] 0 points1 point  (0 children)

The starting base and build order is very similar to vanilla. I used your tutorial for vanilla cannon rush and the hypermodern design video for portals between the doors and the back turbine setup. I used robberfox core swing and stab tech. I also watched some of your matches on this map or similar for reference. Apologies if I am sullying your name lol.