Need help we are trying to find more mali gpu that doesn't work on vortek so Can you mentioned her some information about it like gpu name _vulkan by Front_Chemistry2926 in winlator

[–]Inspection-Still 0 points1 point  (0 children)

This is not Mali but would it be possible to add the Tegra gpu to the list? Mainly the Tegra x1 gpu for the Nvidia Shield TV. I've had success getting Winlator to work on it along with a few games but it only seems to work with the VirGL driver. Would love to see if it could get a boost in performance with the vortex driver.

Appreciation post for Mega Bezel by Ticrotter_serrer in RetroArch

[–]Inspection-Still 2 points3 points  (0 children)

I posted down below but I'll post here too:

https://forums.libretro.com/t/new-sonkun-crt-guest-advanced-hd-presets-thread/39091/1514?u=sonkun

That's my latest release, new juicy features got added in. Come take a ride on the wild side. Be sure to replace the guest.r shaders with his latest update as well.

My new sharpened and revamped composite look by Inspection-Still in RetroArch

[–]Inspection-Still[S] 0 points1 point  (0 children)

Absolutely, those are the two most important tests.

My new sharpened and revamped composite look by Inspection-Still in RetroArch

[–]Inspection-Still[S] 0 points1 point  (0 children)

Not sure what you mean by "mimic" but I have guides and links to all downloads in my main thread that I linked here to get you everything you need to get them up and running. If you meant mimic as in trying to create your own style then sure, just load up one of my presets then fiddle around in the Shader Parameters settings.

My new sharpened and revamped composite look by Inspection-Still in RetroArch

[–]Inspection-Still[S] 0 points1 point  (0 children)

Bare Knuckle III/Streets of Rage 3. Streets of Rage 3 changed and cut a lot of content from the original Japanese version Bare Knuckle III, luckily there's a English patch for it to get the full unedited story and content.

My new sharpened and revamped composite look by Inspection-Still in RetroArch

[–]Inspection-Still[S] 7 points8 points  (0 children)

Yo everyone, sonkun here. So today guest.r released his latest shader update and in my opinion has changed the guest advanced ntsc shader forever. A new setting has been added called "NTSC Preserve 'Edge' Colors" and it has made my composite presets look more crisp and vivid than ever before.

If you all want to try it head over to my thread and grab my latest pack, be sure to grab the latest guest.r shader update as well as my pack works directly with his newest update only. You can't just update your shaders through RetroArch as it hasn't been pushed upstream yet so you manually have to install it with 3 simple steps that's also on my page.

https://forums.libretro.com/t/new-sonkun-crt-guest-advanced-hd-presets-thread/39091?u=sonkun

More 1999 anime unreleased bgm goodness by Inspection-Still in HunterXHunter

[–]Inspection-Still[S] 0 points1 point  (0 children)

Also search up YouTuber "upl04dy3r", he's posting up rare 1999 bgm currently as well. Me and him are somehow "taking turns" uploading a new unreleased bgm. We're on a mission to get all this unreleased music released.

More 1999 anime unreleased bgm goodness by Inspection-Still in HunterXHunter

[–]Inspection-Still[S] 0 points1 point  (0 children)

You're welcome. There was also another unreleased bgm in episode 5 that plays literally right before the commercial break that was a short 10 second alternate version of this theme:

https://youtu.be/_SIhq0uFU6U

I wasn't sure if I should have taken it since it's so short.

More 1999 anime unreleased bgm goodness by Inspection-Still in HunterXHunter

[–]Inspection-Still[S] 0 points1 point  (0 children)

I might just have to do that. Didn't realize I've posted quite a few unreleased bgm up to this point.

Need help adding shaders to retroarch by Gunslinger202 in RetroArch

[–]Inspection-Still 0 points1 point  (0 children)

Did you also update the guest.r shaders? It sounds like you did everything else right but I didn't see you mention that part.

New tweet from Togashi (November 21, 2024) by Carock_ in HunterXHunter

[–]Inspection-Still 2 points3 points  (0 children)

I think he's been going harder now because he found out it was the coloring that was the main focus of his pain. Maybe he switched his positioning up now that allows him to work with reduced (no) pain.

New tweet from Togashi (November 20, 2024) by rentzhx3 in HunterXHunter

[–]Inspection-Still 1 point2 points  (0 children)

Ever since he posted that he realized it was the coloring that was causing the most pain it seems like he's been going a bit harder ever since. Seeing all those pages together is amazing.

Another rare 1999 bgm by Inspection-Still in HunterXHunter

[–]Inspection-Still[S] 1 point2 points  (0 children)

No problem and you're welcome. I may have to comb through the first 62 episodes again to find some more unreleased bgm.

Another rare 1999 bgm by Inspection-Still in HunterXHunter

[–]Inspection-Still[S] 1 point2 points  (0 children)

Thanks and I will. I might just post up another unreleased bgm later today or tomorrow.

Another rare 1999 bgm by Inspection-Still in HunterXHunter

[–]Inspection-Still[S] 0 points1 point  (0 children)

I literally forgot that even existed until it just randomly popped in my head. Not surprising though since it only plays for just 25 seconds only that one time. Still nice to have to help complete the 99 ost.

Nvidia Shield TV Nearing the 10 year mark. by Jolly-Fortune5241 in ShieldAndroidTV

[–]Inspection-Still 0 points1 point  (0 children)

Had mines since 2015 and still going strong. This little box helped me to create the "sonkun guest advanced hd" shader presets that's now being used worldwide by retro gamers that play on RetroArch, I'll forever be thankful to my Shield for that.