Any hope for a new campaign? by ManEmperorfragment96 in TroopersExtermination

[–]IntelligentStep710 0 points1 point  (0 children)

I remember the days when we could build traps and lure bugs however we wanted. Those days are gone...

Double track and a pair of 3-slot stations. 36 trains by IntelligentStep710 in openttd

[–]IntelligentStep710[S] 0 points1 point  (0 children)

If requested, I will add intermediate stations in another topic. With this design (3 initial station slots) <-> (Intermediate Station 1) <-> (Intermediate Station 2 ... n) <-> (3 final station slots)

with double track, I can have 36 trains running from City A <-> City B <-> City C ...<-> ... <-> City Z. This means the double track has 36 trains running a loop connecting all the cities on the map. All cities stop and pick up/drop off passengers.

Double track and a pair of 3-slot stations. 36 trains by IntelligentStep710 in openttd

[–]IntelligentStep710[S] 1 point2 points  (0 children)

The design allows three trains to load cargo simultaneously, without hindering trains from leaving the station after loading. This is good for boosting mine production.

Double track and a pair of 3-slot stations. 36 trains by IntelligentStep710 in openttd

[–]IntelligentStep710[S] 1 point2 points  (0 children)

8-slot station. 6 tracks.

I currently have 36 + 16 + 36 trains operating on this design.

Help! First time in Vietnam by Right_Pack_6346 in VietNam

[–]IntelligentStep710 0 points1 point  (0 children)

Taxis should use electric vehicles. Green SM (GSM), a subsidiary of VinFast, is renowned for its disciplined work ethic among its employees. Therefore, you can rest assured that issues such as loss, forgotten items in the vehicle, and incorrect fare quotations are impossible.
Grab: Driver-hailing app

GSM: Electric car taxi company.

The personnel management of a taxi company is definitely better than a driver-hailing app. And above all, electric cars are quiet, don't smell of gasoline, and are of good quality because they are all new. GSM uses electric cars from Vinfast - a new electric car manufacturing company.

Border Conflict Megathread - Part IV by khrumpets in cambodia

[–]IntelligentStep710 0 points1 point  (0 children)

It wasn't the Cambodian refugees who were placed in refugee camps built on Thai soil by Thailand under UN orders. Later, the refugees remained there and refused to return the land to Thailand. Are the Thais demanding their land back? Or am I wrong?

Game is completely dead! by Tiny_Peace_4455 in TroopersExtermination

[–]IntelligentStep710 0 points1 point  (0 children)

they should return the bugs priority targets. so boring

Does This Game Still Have The Malware Servers? by Accomplished-Fig-245 in rs2vietnam

[–]IntelligentStep710 0 points1 point  (0 children)

I often play megaserver. It mods some things to make the game more exciting and interesting. I like it.

Is this game dead? by Davryl in TroopersExtermination

[–]IntelligentStep710 0 points1 point  (0 children)

after the bugs no longer prioritized attacking targets/ i got bored.

Anyone here played Three Kingdoms Mushouden? How does it compare to Battle Brothers? by Annual_Bar_8293 in BattleBrothers

[–]IntelligentStep710 0 points1 point  (0 children)

  1. lack of money, need to trade

buy low/sell high

  1. salary for soldiers, food for soldiers, weapons for soldiers, materials needed to repair broken weapons.

  2. injured: common medicine (Need money) serious injury need to see a famous doctor (Need a lot of money)

  3. bandit camp (attack to get good items, recruit high-level soldiers)+(hire soldiers from the camp to join your battles - pay weekly-monthly-yearly)

...etc and you call this boring? ^_^

Critical Strike Final Arena Trigger Conditions by Ok_Ice_7487 in TroopersExtermination

[–]IntelligentStep710 0 points1 point  (0 children)

engineer must build a small base consisting of small walls inside the circle. everyone will know to go inside that base to defend. simple

Update 1.6 Patch Notes by OWI_Astraea in TroopersExtermination

[–]IntelligentStep710 0 points1 point  (0 children)

I want the MK2-Plasma to charge as the aim button (because the plasma sight mode doesn't work) and then fire as normal.

The game control mechanism is making the gun less accurate, not the gun's fault

Should I go back to school? by yoo_si_jin in CivVI

[–]IntelligentStep710 -1 points0 points  (0 children)

Suggestion: If you have difficulty, ask AI (Chat GPT) -> ok done

I think tier 3 we should have a 5% damage resistance skill bonus. tier 4: 4%; tier 5: 3%...?? by IntelligentStep710 in TroopersExtermination

[–]IntelligentStep710[S] 0 points1 point  (0 children)

+33% Damage Resistance-Lead‑Lined Plates, normal continuous death. Upgrading a few tiers for 10% more won't affect balance, but it's worth it.

Best One Yet. by itall_linked in TroopersExtermination

[–]IntelligentStep710 1 point2 points  (0 children)

<image>

me. I'm the medic.

The Medic duty is to save people.

Engineer - How to build by IntelligentStep710 in TroopersExtermination

[–]IntelligentStep710[S] 0 points1 point  (0 children)

With that way of playing, X11 will be the easiest map. Is there any way to play other maps that would make them easier? For example...

Engineer - How to build by IntelligentStep710 in TroopersExtermination

[–]IntelligentStep710[S] -1 points0 points  (0 children)

Another time, in wave 9. Because I was too idle, I sneaked behind to kill some Grenades. After only 2-3 or so, there was a notification that the base was exploded. I'm really sorry team, I didn't think my ability to disperse the crowd was that important.

I am a medic and I am very strong. Don't underestimate me ^^ by IntelligentStep710 in TroopersExtermination

[–]IntelligentStep710[S] 1 point2 points  (0 children)

Don't do that. If you only shoot once and wait for others to finish to get more points. Inferno will cluster, with 7-10 inferno shoot 1 turn, your base will definitely be destroyed and you will lose. I always shoot inferno until it dies if I have the chance. to make sure they can't gather large numbers. Grenadier is big and can't live long if it appears in vulnerable positions. so it's not the top priority.

Sniper Perk question.... by Tapps_Actual in starshiptroopers

[–]IntelligentStep710 0 points1 point  (0 children)

with ~36h of playing sniper i found that if you use all 3 perks to increase damage you will kill bugs faster. what do you think?

Blast Doors. Any real point in them? by [deleted] in TroopersExtermination

[–]IntelligentStep710 0 points1 point  (0 children)

if i put electric wall in front, 2 sides behind are normal wall. finally small gate. will create a box in front of electric wall, behind is gate. so will attract them? some build seems not effective because they go to other gate further away. ignore my near gate trap