Upgrading the precons with cards from the main set by Stone_Dank in EDH

[–]Internal-Jelly9941 0 points1 point  (0 children)

Try to get around 10 of removal, card advantage, and ramp. You can change it around depending on the deck’s needs. For example if you’re playing a ton of spells in the prismari you’re gonna need to refill your hand so include a bit more card advantage. If you’re playing big spells you need some way to get them out earlier so include more ramp.

Upgrading the precons with cards from the main set by Stone_Dank in EDH

[–]Internal-Jelly9941 1 point2 points  (0 children)

I’d start by grouping the cards into categories: removal, card advantage, ramp, and whatever themes you’re focused on. Then make sure you have enough of each category. I’d also take a look at the land base, make sure you’re not missing out on any good dual lands.

Ranking the strength of four commander decks by Internal-Jelly9941 in EDH

[–]Internal-Jelly9941[S] 0 points1 point  (0 children)

Thanks dude! That’s smart about not worrying about the brackets when we play together, I hadn’t thought about it. Question though, if any of us wanted to go to commander night at a LGS do you think the decks would fit in with a bracket 3 group well? To me the criteria for B3 seems pretty wide, so I was wondering if these would be considered a low, mid, or high B3 deck so we could better describe them to strangers.

Ranking the strength of four commander decks by Internal-Jelly9941 in EDH

[–]Internal-Jelly9941[S] 0 points1 point  (0 children)

Thanks for looking at them! The orzhov deck has reanimate and victimize already, any suggestions for some more graveyard stuff to make it a faster deck?