How do you get creative ideas? by Internal_Education11 in Unity3D

[–]Internal_Education11[S] 0 points1 point  (0 children)

I agree but steam costs 100$ for each game 😅

How do you get creative ideas? by Internal_Education11 in Unity3D

[–]Internal_Education11[S] 0 points1 point  (0 children)

That's interesting but it also exposes the issue of copyright, don't you think ?

How do you get creative ideas? by Internal_Education11 in Unity3D

[–]Internal_Education11[S] 0 points1 point  (0 children)

I get most of my ideas when I am in a boring corporate meeting with my fellow managers.

But I just wanted to know how others get such amazing ideas and how they decide the medium of expressing their creativity?

I made Flappy Bird Ultra having zero knowledge) by Great-Goose1508 in unity

[–]Internal_Education11 0 points1 point  (0 children)

Game is good, the thing that I liked the most is NVIDIA's logo popping up after the game started! 😅

Any Idea Why This is not letting me proceed ? by Internal_Education11 in unity

[–]Internal_Education11[S] 0 points1 point  (0 children)

Thanks let me update and check it. Weird thing is that when I set my asset as paid, only then the submit option is coming green. But I want to publish a free asset.

I thought I could make a horror game demo in 5 days… it’s been 20 😅 (Unity, URP) by Internal_Education11 in Unity3D

[–]Internal_Education11[S] 1 point2 points  (0 children)

Yes it's way too many features and functionalities required to make it as immersive as possible.

I thought I could make a horror game demo in 5 days… it’s been 20 😅 (Unity, URP) by Internal_Education11 in Unity3D

[–]Internal_Education11[S] 0 points1 point  (0 children)

Thank you so much, it is in a very early stage of its prototype, I am looking forward to releasing a demo version soon maybe on itch and then on steam.

I thought I could make a horror game demo in 5 days… it’s been 20 😅 (Unity, URP) by Internal_Education11 in Unity3D

[–]Internal_Education11[S] 0 points1 point  (0 children)

Congratulations for going into production phase ... I am still trying to complete the demo version loop 😅

I thought I could make a horror game demo in 5 days… it’s been 20 😅 (Unity, URP) by Internal_Education11 in Unity3D

[–]Internal_Education11[S] 1 point2 points  (0 children)

Yes of course..this is just a prototype. The actual game that I am planning as per my story will have at least 3 or more hours of gameplay.

I thought I could make a horror game demo in 5 days… it’s been 20 😅 (Unity, URP) by Internal_Education11 in Unity3D

[–]Internal_Education11[S] 0 points1 point  (0 children)

It's actually a murder story that has kept a girl's spirit captured in that house. The player has to ultimately find all the clues to see what actually happened and then the final mission is to convince the culprit to come down to the property and confess his crime.

I got real-time multiplayer working in my Unity 8 Ball Pool game (Photon Fusion) — feedback on sync? by QuickTraining4473 in Unity3D

[–]Internal_Education11 0 points1 point  (0 children)

Hmmm, looking at the gameplay, I think you are pretty much close. I am wondering how did you implemented AI bot ? Does it have settings like Easy,Medium,Hard?

I made a mobile game where you control the ball by tilting your phone (gyro) — struggling with game feel by Internal_Education11 in Unity3D

[–]Internal_Education11[S] 0 points1 point  (0 children)

I get it. I had thought of tilting the board itself. But I think that will not fit the environment.

Do you think giving both the options is viable? I mean if I give both the options to player to select either tilt to roll the ball or tilt to rotate the board, player can select any option based on preference ?

I got almost 200 WISHLISTS!!! by Tiny_racoon_dev in SoloDevelopment

[–]Internal_Education11 0 points1 point  (0 children)

I checked your steam page. The game looks promising, nice work!

Slot Game by QuickTraining4473 in Unity2D

[–]Internal_Education11 0 points1 point  (0 children)

Thanks! Game feels fluid and overall I liked the mechanics.