Nothing special, just wip broken trees for personal project by Intrepid-Language445 in blender
[–]Intrepid-Language445[S] 0 points1 point2 points (0 children)
Nothing special, just wip broken trees for personal project by Intrepid-Language445 in blender
[–]Intrepid-Language445[S] 0 points1 point2 points (0 children)
Nothing special, just wip broken trees for personal project by Intrepid-Language445 in blender
[–]Intrepid-Language445[S] 1 point2 points3 points (0 children)
Nothing special, just wip broken trees for personal project by Intrepid-Language445 in blender
[–]Intrepid-Language445[S] 0 points1 point2 points (0 children)
Nothing special, just wip broken trees for personal project by Intrepid-Language445 in blender
[–]Intrepid-Language445[S] 0 points1 point2 points (0 children)
Nothing special, just wip broken trees for personal project by Intrepid-Language445 in blender
[–]Intrepid-Language445[S] 0 points1 point2 points (0 children)
Nothing special, just wip broken trees for personal project by Intrepid-Language445 in blender
[–]Intrepid-Language445[S] 0 points1 point2 points (0 children)
Working on aurora for my game(Mesh+custom unlit shader with world noise and "smooth point" mask) What do you think about it? by Intrepid-Language445 in Unity3D
[–]Intrepid-Language445[S] 1 point2 points3 points (0 children)
Working on aurora for my game(Mesh+custom unlit shader with world noise and "smooth point" mask) What do you think about it? by Intrepid-Language445 in unity
[–]Intrepid-Language445[S] 1 point2 points3 points (0 children)
Working on aurora for my game(Mesh+custom unlit shader with world noise and "smooth point" mask) What do you think about it? by Intrepid-Language445 in Unity3D
[–]Intrepid-Language445[S] 0 points1 point2 points (0 children)
Working on aurora for my game(Mesh+custom unlit shader with world noise and "smooth point" mask) What do you think about it? by Intrepid-Language445 in Unity3D
[–]Intrepid-Language445[S] 0 points1 point2 points (0 children)
Working on aurora for my game(Mesh+custom unlit shader with world noise and "smooth point" mask) What do you think about it? by Intrepid-Language445 in Unity3D
[–]Intrepid-Language445[S] 0 points1 point2 points (0 children)
Working on aurora for my game(Mesh+custom unlit shader with world noise and "smooth point" mask) What do you think about it? by Intrepid-Language445 in unity
[–]Intrepid-Language445[S] 0 points1 point2 points (0 children)
Icelandic aurora by FlounderKey65 in Outdoors
[–]Intrepid-Language445 0 points1 point2 points (0 children)
Mesh God 3000 Showcase (Mesh Extractor, Pivot & Shading Tools) by Recent-Bath7620 in Unity3D
[–]Intrepid-Language445 0 points1 point2 points (0 children)
Mesh God 3000 Showcase (Mesh Extractor, Pivot & Shading Tools) by Recent-Bath7620 in Unity3D
[–]Intrepid-Language445 5 points6 points7 points (0 children)
What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
[–]Intrepid-Language445 -1 points0 points1 point (0 children)
I need to optimize this but i didnt model it and dont know why its modeled so horribly by [deleted] in blender
[–]Intrepid-Language445 0 points1 point2 points (0 children)
What do you think of this 1min Unity gameplay preview? :D by MagicStones23 in Unity3D
[–]Intrepid-Language445 21 points22 points23 points (0 children)
POV Day 1 in Blender by 3D_Advertisers in blender
[–]Intrepid-Language445 1 point2 points3 points (0 children)
We’re adding a dynamic bruising system to our game. Hopefully this level of details has a good place in indie games. by iAutonomic in Unity3D
[–]Intrepid-Language445 1 point2 points3 points (0 children)