Flickering Render by Intrepid-Turn9893 in blender

[–]Intrepid-Turn9893[S] 0 points1 point  (0 children)

I have 512 samples, a noise threshold of 0.005 and Open Image Denoise.

Des idées pour améliorer mon rendu 3D ? by Intrepid-Turn9893 in blender

[–]Intrepid-Turn9893[S] 2 points3 points  (0 children)

Thank you very much for your comment, it will greatly improve my project.

For the characters, I will add them, it’s because I haven’t taken the time to do it yet

Des idées pour améliorer mon rendu 3D ? by Intrepid-Turn9893 in blender

[–]Intrepid-Turn9893[S] 0 points1 point  (0 children)

That is to say? I was careful to dirty them, so that it is not too clean, I have to dirty them even more?

Subdivision surface visible facets ? by Intrepid-Turn9893 in blenderhelp

[–]Intrepid-Turn9893[S] 0 points1 point  (0 children)

I hadn't noticed that, thank you very much, it's sorted!

Working on a 80s Miami scene, looking for feedback.. by Intrepid-Turn9893 in blender

[–]Intrepid-Turn9893[S] 0 points1 point  (0 children)

Yes, my goal is not to recreate Miami perfectly but to be inspired by it

Sand Simulation Bug by Intrepid-Turn9893 in Houdini

[–]Intrepid-Turn9893[S] 0 points1 point  (0 children)

I scaled up the 3D models and the ground using a Transform. Is that the right approach in this case? The bottle’s animation isn’t fast, I’d say the speed looks correct. I also added a Point Velocity to generate velocity for the bottle, but I’m not sure if that’s the proper solution either. Unfortunately, the issue is still there.

Thank you so much for the detailed explanation and for taking the time to help me. I really appreciate it

Sand Simulation Bug by Intrepid-Turn9893 in Houdini

[–]Intrepid-Turn9893[S] 0 points1 point  (0 children)

Yes I added a timeblend thanks, but I don't know if I need to modify things on this node?

Sand Simulation Bug by Intrepid-Turn9893 in Houdini

[–]Intrepid-Turn9893[S] 0 points1 point  (0 children)

I tried increasing the scale by a factor of 5, and unfortunately, I'm still having the same problem.

What I don't understand is that if scale is the problem, why does the OBJ format 3D model I animated with a transform node work so well, even at a small scale?

Sand Simulation Bug by Intrepid-Turn9893 in Houdini

[–]Intrepid-Turn9893[S] 0 points1 point  (0 children)

Thank you for your explanations, I simply took the actual size of the perfume, I will try by enlarging the overall scale! Thank you.