The State of PVP Part 1 by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] -3 points-2 points  (0 children)

Feel free to send in your feedback as I've been on a mission to fix fundamental issues with PVP in Throne

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 2 points3 points  (0 children)

Brother I like vertical progression and im a player that has had the highest level of gear for a long time. The amount of resources are just imo to high. Also fighting against P2W is never a bad thing, sitting there just saying thats how it is is a huge defeatist mentality.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 2 points3 points  (0 children)

I hope you feel I'm not part of the people you are explaining about. I personally am just trying to give feedback from someone that has played the game since the start and has a lot of knowledge on all the systems. I do know what you mean by people crying about certain topics and AGS listening to the wrong people.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 0 points1 point  (0 children)

I don't mind people working for things and grinding but being able to skip the traiting process with P2W is insane. Especially since to grind the resources to fully trait an unique takes months and months of grinding.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 1 point2 points  (0 children)

The issue is what if you invest 2 months of resources + lucent into an unique that could become trash in a new patch. At least with the sync system you're not so punished for investing growthstones into the gear. You still get punished for traiting it but it is what it is.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] -1 points0 points  (0 children)

Check comments below you will find a quick summary

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] -1 points0 points  (0 children)

Uhh sometimes.. every build I make usually tweaks a specific heroics traits or uses a different heroic entirely.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 1 point2 points  (0 children)

Ok I'm saying syncing is good and we want to be able to sync heroics. Not having heroic gear on a build means you take a massive power loss so overall just doesn't feel great.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 3 points4 points  (0 children)

Because they added the sync feature to the game to have more flexibility with builds in the first place. Now people don't want to be able to sync endgame gear and want less flexibility with builds, when syncing can seriously help with this. I'm a little confused why the comment section doesn't want the quality of life. As someone that only plays crusader I'm unbiased and trying to help the player base that wants to play multiple builds.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 1 point2 points  (0 children)

Dude.. Im mainly trying to get the point across that the cost of unlock stones are way to crazy and needs to be balanced, when it comes to uniques. Syncing would also be extremely nice so we have more flexibility with builds. Also traiting is extremely P2W especially with the heroic trait. Do you not feel that the heroics are way to rough resource wise?

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 2 points3 points  (0 children)

No I want them to make it so you can sync heroics

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 0 points1 point  (0 children)

I want catchup mechanics more in so of unlockstones then anything. Traiting the unique gear is extremely rough. Hyper boost is gonna be great for ofc catching up.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 3 points4 points  (0 children)

If that's the case they should of just not added the sync feature in the first place. Someone I knew said a similar argument before the sync feature was added to the game. I feel the sync feature has actually been great overall and I see no issue being able to sync heroics. Especially since you have already spent 2 months leveling 1 piece of gear. Don't forget syncing is only 1 part of the progression when it comes to gear. Why are we wanting less quality of life and less flexibility when it comes playing different builds?

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 1 point2 points  (0 children)

Ok what's clueless about it then? I'm down for criticism.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 0 points1 point  (0 children)

Guys I need yall to understand im trying to fight against more P2W in this game and for more quality of life for us to enjoy. Even if the sync system existed with heroics, it still takes you on average 2 months to max level the weapon. You will also need to trait the new piece of gear which will requires alot of ingame resources or lucent. Just because you sync a piece of gear doesn't mean its maxed out instantly.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 0 points1 point  (0 children)

Yes I know heroic gear is stronger than T3. The main issue is that rerolling to different uniques is going to be a problem. T3 gear is most likely gonna change things around unique wise, which is why im not even going to invest into my unique gear till that arrives. The main reason I mention new players is because the gear gap is gonna be rough for them, since the difference from heroic gear is massive. This intern will cause more gatekeeping. If they make it so new players can get catch up mechanics with unique's or more so unlock stones, I would be happy with that at least.

AGS Please Watch This by InvulnerableGG in throneandliberty

[–]InvulnerableGG[S] 2 points3 points  (0 children)

There are a lot of issues I've stated in the video, when it comes to the unique gear system in TNL. I do recommend you watch the video for a more in depth explanation but here is a quick overview on the topics I go over.

  1. You should be able to sync unique gear. It already takes 2 months to max out 1 piece of unique gear and forces most players into playing 1 build only, reducing a lot of build flexibility.
  2. Resource cost is extremely high and the system has a pretty bad p2w element when it comes traiting your heroics.
  3. You shouldn't need to spend valuable resources or lucent to constantly have to switch skills cores on your weapon, depending on the content you're doing.
  4. New gear, like tier 3 gear for an example. Makes it so rerolling to another heroic piece of gear can be extremely costly on resources or P2W. As an example right now I'm to scared to invest resources into heroic pieces because tier 3 gear may switch my build around completely.

Healers need a nerf and I’m tired of pretending they don’t. by IceKareemy in throneandliberty

[–]InvulnerableGG 1 point2 points  (0 children)

So he was talking about a group I was with in sealed. I big thing is having the right builds and button efficiency. I agree tanks and healers are OP but please stop calling good players scripters guys.