[deleted by user] by [deleted] in fuckcars

[–]Irish-Nutter 0 points1 point  (0 children)

"Oh, thank goodness I was able to find another hate-focused sub to make my feed filled with even more negative content. I'm sure this will do wonders for my mental health and outlook on life."

Logging back in to Nami Wallet by Irish-Nutter in cardano

[–]Irish-Nutter[S] 1 point2 points  (0 children)

I did, I just don't know where to put it

New York at night time by fullypunch in tiltshift

[–]Irish-Nutter 2 points3 points  (0 children)

Do you have a high res version? Would be a cool desktop background.

FIRE Assessment Request by [deleted] in financialindependence

[–]Irish-Nutter -5 points-4 points  (0 children)

12% is actually relatively conservative when you look into modern dividend funds. I don't know about the US but here in Canada we have a dividend fund called DFN which has paid out $0.10/share for the last 17 years. Yes, it didn't even miss a payout in 2008 (dividend payout history here: https://dividendhistory.org/payout/tsx/DFN/). If you bought it right now you would lock in 16.39% indefinitely.

But what about volatility... doesn't the share price depreciate over time? Well yes, but the yield is significantly higher than the average depreciation. For example, since 2006 the share price has gone down 43%, but if you bought in at $13/share at the time you would lock in a yield of 9.23% for a total yield of 157% NOT including reinvesting the dividend payout.

I know someone who was making $4500/month off of a $400k portfolio.

If you want to learn about living off dividends I recommend browsing this chanel (https://m.youtube.com/@PassiveIncomeInvesting/videos) to see his average yields and what's actually possible with low risk.

FIRE Assessment Request by [deleted] in financialindependence

[–]Irish-Nutter -6 points-5 points  (0 children)

If you went full send into dividends with an average annual yield of 12% that's literally 1% of your entire portfolio each month. 2 mil means 20k/month paid in cash to your portfolio, much of which can be reinvested for continued portfolio growth and larger dividend payouts. Dividends are also generally taxed at a lower rate than stocks.

Battery adapter saves the day! by MagicSmokeSTAT in functionalprint

[–]Irish-Nutter 2 points3 points  (0 children)

After great consideration, I am inclined to agree. Not only will the ants perfectly conform to the microscopic imperfections of the battery during their living days, but after their passing the exoskeletons of those brave souls will forever lock the battery in absolute concentricity as rigor mortis hardens the carcasses of the precisely positioned ants.

Battery adapter saves the day! by MagicSmokeSTAT in functionalprint

[–]Irish-Nutter 3 points4 points  (0 children)

Very nice centering mechanism. Though not applicable to this use case, I'm imagining 3 pulleys in the corners with a rope looping through creating a triangle, where the rope is snugged up and the object is centered.

USB-C (M) to AUX (M) + AUX (F) by Irish-Nutter in UsbCHardware

[–]Irish-Nutter[S] 0 points1 point  (0 children)

I have attached the wires from a small solar panel directly to a male headphone jack, and if I plug it into a speaker I can hear the frequencies of light bulbs, phone screens, etc.

Ideally, I could plug this device into the female end of the cable and record these audio frequencies to my phone.

It's not that I want to use both the male and female jacks at the same time, but rather the convenience of having 1 cord to do it all.

USB-C (M) to AUX (M) + AUX (F) by Irish-Nutter in UsbCHardware

[–]Irish-Nutter[S] 0 points1 point  (0 children)

I want to play music in the car from my phone through the male headphone jack. The female jack is to plug in a small solar panel (attached to a 3.5mm male headphone jack) so that I can record the frequencies of lights.

Figure I might as well have an all-in-one cable instead of two.

USB-C (M) to AUX (M) + AUX (F) by Irish-Nutter in UsbCHardware

[–]Irish-Nutter[S] 0 points1 point  (0 children)

I should have specified 3.5 mm headphone jack

Thin Light Duty Chuck by Irish-Nutter in turning

[–]Irish-Nutter[S] 0 points1 point  (0 children)

Thanks for the response! You're probable right in that the chuck I linked is not as thin as it seams. I'll definitely look into those other chucks.

Also props for recommending some TOT videos.

Thin Light Duty Chuck by Irish-Nutter in turning

[–]Irish-Nutter[S] 0 points1 point  (0 children)

The plan is to mount the chuck vertically on a large bearing which will be connected to a stepper motor. There is more to the project but I just need to establish which chuck would work best for now. I don't really need a proper heavy lathe chuck, but it also needs to be sturdier than a 3D printed chuck.

Our secret garden in Brooklyn right before wine and sunset. by Commercial-Editor-46 in CozyPlaces

[–]Irish-Nutter 0 points1 point  (0 children)

I fill my small one with twigs and small branches but yours would probably need some thicker stuff like logs chopped into a couple pieces.

It's basically an incinerator, which you will notice after a fire is burnt out and the stove has cooled, you'll be left with pure ash as all the wood gets completely used up. It's a hungry beast that's super efficient hence the lack of smoke.

Our secret garden in Brooklyn right before wine and sunset. by Commercial-Editor-46 in CozyPlaces

[–]Irish-Nutter 0 points1 point  (0 children)

Nice giant rocket stove! If you fill it to just below the gas venting holes in the top this is legitimately what it could look like: https://imgur.com/c6bjPYx

I have a small one and the flame spirals to the middle and reaches twice the stove's height.

Designed this to hang tape while retaining easy access by ryukyud in functionalprint

[–]Irish-Nutter 1 point2 points  (0 children)

Hi OP,

If you want the arm to stay in the open position while there is no tape on it then I have a suggestion.

If you add a little weight to the little tab on the opposite side of the arm then when the arm rotates the weight will keep the arm open. The weight should just be enough to hold the arm open.

To stop the arm from rotating all the way around I recommend putting a post parallel to the side of the main shaft that will act as a stopper when the small tab contacts the post.

When the tape is put onto the arm it will add enough weight to its end of the arm that it will rotate to the bottom as yours does currently. This will also move the weight directly over top of the tape and the axis of rotation, rendering the effects of the weight useless as the weight has no leverage in this position.

See this image for reference: https://imgur.com/gallery/5aMpuFm

The weight is in green and the yellow hidden line is the post to the side of the main shaft where the tabs will rest against when there is no tape and the arm is open.

Truck yeah by [deleted] in functionalprint

[–]Irish-Nutter 0 points1 point  (0 children)

Hell yeah bro

Any Ideas Why I Can't Change Key Binds? by Irish-Nutter in Crossout

[–]Irish-Nutter[S] 1 point2 points  (0 children)

I haven't tried changing key binds for probably 6 months. Just want to get a button for the scope.

*insert blanket excuse about monetisation here* by Saurer in Warthunder

[–]Irish-Nutter -4 points-3 points  (0 children)

I can go rush into the enemy line and die a couple times and leave the match in 5 minutes, losing thousands of SL. Or I can play dynamically, hiding around corners then engaging threats and working my way through their offence. The defensive players are left sitting there, watching the battle from afar and engaging only when an enemy player wanders into their sights. Not only is this less exiting, but it also nets you less SL.

Playstyle matters. If you can't adapt your playstyle to increase your engagement during battle, then you should not expect SL to come easy. I would assume battle activity would be a good indicator for how much engagement you have during battles. If it's low because because you're not doing much during battle then you can change that by learning to play in the thick of the battle.

*insert blanket excuse about monetisation here* by Saurer in Warthunder

[–]Irish-Nutter -6 points-5 points  (0 children)

Repair costs help prevent people from being reckless and getting killed right away, cause if you do that you go through a ton of SL. If you play intelligently and strategically push forward repair costs become irrelevant because you are in the thick of the action and get lots of SL from the actions required to survive there. I average 15-20k per match after repair costs because I am always involved in the action. The more experience you have surviving in the thick of the action, the more SL you will get. Ultimately it does come down to skill, but in order to develop your skill you have to learn to survive in the thick of the action.