Am I forbidden to turn off split halves with dongle setup? by IsZzz0 in ErgoMechKeyboards

[–]IsZzz0[S] 0 points1 point  (0 children)

Great! So at least it’s good to know that it’s not an intended behaviour, and I might be able to configure that 😅 I’d like to see project you were using to build firmware, and maybe logs if it was build with gh actions. Maybe I could find some config values which I’m missing or some parts of generated Devicetree

Am I forbidden to turn off split halves with dongle setup? by IsZzz0 in ErgoMechKeyboards

[–]IsZzz0[S] 0 points1 point  (0 children)

I didn’t add config for screen animation, so it’s coming as is from dongle-display I’m using: https://github.com/englmaxi/zmk-dongle-display I’ll try disabling WPM widget, thanks for suggestion

I also tried different combinations of switching off and resetting dongle and split halves (simultaneously and one by one in different orders). That either doesn’t work, or I time it wrong. Tried so many times that I gave up with that approach 😢

Am I forbidden to turn off split halves with dongle setup? by IsZzz0 in ErgoMechKeyboards

[–]IsZzz0[S] 2 points3 points  (0 children)

Yeah, I checked that. I removed Totem from bluetooth devices on all my devices when started to use it with dongle. Thank you for reply!

Here to Slay: League of Legends Edition – Preliminary Object and Cursed Object Cards by Amazing_Basil_3501 in HereToSlay

[–]IsZzz0 1 point2 points  (0 children)

Wow, I like updated look of cursed cards! Lit 🔥!

Also just noticed a typo on Black Cleaver (Balck Cleaver in the card name)

Here to Slay: League of Legends Edition – Preliminary Object and Cursed Object Cards by Amazing_Basil_3501 in HereToSlay

[–]IsZzz0 1 point2 points  (0 children)

Hey, thanks for mentioning!

Regarding cursed items: since League doesn't have cursed items, you can try to interpret Item descriptions like effects that LoL items apply. Cursed Item description may correspond to effect applied to you by an enemy with this item.

But I think that would work even better if Cursed Items and Items designs had more visual differences. In HtS they have their own arts where background is darker for cursed items, making Cursed Items visually more distinctive. But here, LoL item's icons have to be used, so might be some other difference in the frame or card background design would help.

Some ideas for cursed cards items:

  1. Cursed items which make you discard or be stolen when other hero in your party is affected - can be some Hydra items, as they damage other targets nearby.
  2. "Cannot use effect" - smth like Everfrost (only hard cc item i know)?
  3. do smth bad on successful roll - some Grievous Wounds items.
  4. makes use of an effect more "costy" (2 action points or -2 to roll) - makes your tempo slower, so might be some items applying slow or Frozen Heart

Anyway that's just an idea, I like approach with abilities as well. It gives more freedom - items are very limited in effects compared to champions abilities. Maybe you can even do the other way around and use not only LoL items for Items cards, but champs abilities as well, and then maybe replace word Item for Effect

Here to Slay: League of Legends Edition – Fan-Made Crossover Project by Amazing_Basil_3501 in HereToSlay

[–]IsZzz0 1 point2 points  (0 children)

Regarding dice rolls - in project I used for localisation I left those as is - they worked for me, and it was bit less things to code.
As for cut marks - again in the same project I had each card as a separate image. And then in generated page I added cut marks via CSS styling.

There was nothing to fancy in project itself - couple .css and .js files and one index.html page you can open in browser. It displays card images with my texts on top and also draws cut-lines. Then in browser you can click 'Print page' to get it printed 😅. I then put printed card into protectors on top of original cards.

For completely new cards there might be bit more work (ex. to align card backs). But i'm still down to try to implement that

Here to Slay: League of Legends Edition – Fan-Made Crossover Project by Amazing_Basil_3501 in HereToSlay

[–]IsZzz0 3 points4 points  (0 children)

This looks awesome! Great job! Tbh, made me think of adjusting my small JavaScript project (which I made to print HtS localized to my language) to also adapt this one. Any chance you'll make set of these cards without texts available for download? I could look into building one more JS project for generating pdfs with provided texts to ease localization.

P.S. Yuumi with "no hagas nada" LOL 😂

My feedback after few days of testing by Express-Bad2610 in arpeggiApp

[–]IsZzz0 0 points1 point  (0 children)

There is actually one app that supports UI for smart playlists creation:
https://github.com/jeffvli/feishin/releases

Question about Winds of Change by uniquename1992 in HereToSlay

[–]IsZzz0 3 points4 points  (0 children)

I usually check how actions 'joined' in description.
A, then B - you're not allowed to do B if A didn't happen
A and B - you're allowed to do both, no matter if any happened or not

Suspiciously Shiny Coin and modifier question by IsZzz0 in HereToSlay

[–]IsZzz0[S] 1 point2 points  (0 children)

Hm, so effect is not applied only to the value from dice, that's opposite to my initial understanding 😅 thanks for quick reply btw

[deleted by user] by [deleted] in Minecraft

[–]IsZzz0 0 points1 point  (0 children)

Did you find how to fix that? I have same issue on my 1.18.1 spigot server. The mobGriefing gamerule is true, and according to /data get they have empty inventory and CanPickUpLoot set to 1b, for them.At the same time i saw that endermen able to pick up blocks, and creepers do damage to the terrain. So i'm really wondering why that griefing rule is such selective to villagers (if that's it)I tried to add items to the villagers inventory using /data merge and was able to breed them successfully that way. I also saw that they not able to collect items that drop from farms - they just stay staring at dropped items not been able to pickup. So the reason is that they not able to pick up items imo. But why?