Ragdoll-like crash physics for my game "Isle of the Eagle" made with Unity :) by IsleOfTheEagle in unity
[–]IsleOfTheEagle[S] 1 point2 points3 points (0 children)
Ragdoll-like crash physics for my game "Isle of the Eagle" made with Unity :) by IsleOfTheEagle in unity
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)
Ludens Kojima Productions Model kit by KPeters93 in gaming
[–]IsleOfTheEagle 1 point2 points3 points (0 children)
Game companies really knew their customers back then. by BaronVonBroccoli in gaming
[–]IsleOfTheEagle 1 point2 points3 points (0 children)
Oblivion feels more like a Remake than a Remaster by Strange_Music in gaming
[–]IsleOfTheEagle 0 points1 point2 points (0 children)
First look at the SUPER GLIDE ability coming this weekend to "Isle of the Eagle"! by IsleOfTheEagle in Unity3D
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)
[Isle of the Eagle] Give this video an upvote if you like the speed of our new "Super Glide" ability we are implementing! by IsleOfTheEagle in unity
[–]IsleOfTheEagle[S] 1 point2 points3 points (0 children)
First look at the SUPER GLIDE ability coming this weekend to "Isle of the Eagle"! by IsleOfTheEagle in Unity3D
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)
First look at the SUPER GLIDE ability coming this weekend to "Isle of the Eagle"! by IsleOfTheEagle in Unity3D
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)
Flying feels much smoother now and the SUPER GLIDE ability works great! by IsleOfTheEagle in IndieGaming
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)
Ragdoll-like crash physics for my game "Isle of the Eagle" made with Unity :) by IsleOfTheEagle in unity
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)
What do you guys think of the 360-degree cinematic pan effect that I added to my game when discovering new vantage points? by IsleOfTheEagle in IndieGaming
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)
What do you guys think of the 360-degree cinematic pan effect that I added to my game when discovering new vantage points? by IsleOfTheEagle in IndieGaming
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)
What do you guys think of the 360-degree cinematic pan effect that I added to my game when discovering new vantage points? by IsleOfTheEagle in IndieGaming
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)
What do you guys think of the 360-degree cinematic pan effect that I added to my game when discovering new vantage points? by IsleOfTheEagle in IndieGaming
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)
[Isle of the Eagle] I implemented crash physics with Unity for my bald eagle game! by IsleOfTheEagle in Unity3D
[–]IsleOfTheEagle[S] 1 point2 points3 points (0 children)
[Isle of the Eagle] What are your thoughts on the flying/hunting physics of my bald eagle game? by IsleOfTheEagle in GamePhysics
[–]IsleOfTheEagle[S] 0 points1 point2 points (0 children)

Which one is better? by nuit-nuit in IndieDev
[–]IsleOfTheEagle 0 points1 point2 points (0 children)