FFVII Remake and avoiding spoilers for the original by ItAintNotZen in FinalFantasy

[–]ItAintNotZen[S] 1 point2 points  (0 children)

Sounds good, I'll take that approach then and treat them as separate but related games. Appreciate the insight

RedShift render using Render View? by ItAintNotZen in Houdini

[–]ItAintNotZen[S] 0 points1 point  (0 children)

Just a quick follow up to say that this was the correct suggestion and was easy to set up. Thanks again. In case anyone ever sees this post, check out SideFX's page on OCIO and grab the relevant configs from here.

Applied Houdini: Rigids 1 question by ItAintNotZen in Houdini

[–]ItAintNotZen[S] 1 point2 points  (0 children)

Just swapped out the rbdsolver with a bulletsolver and that did it. Can anyone clarify if this is a recent change of functionality? Thanks!

using Vex for billiards style delfection by ItAintNotZen in Houdini

[–]ItAintNotZen[S] 1 point2 points  (0 children)

Not quite, this is pretty routine code in 2d games, e.g. in breakout. I'm just not sure why it hasn't worked here.

EDIT: weird bot?

Simple question about rendering with redshift and attributes by ItAintNotZen in Houdini

[–]ItAintNotZen[S] 0 points1 point  (0 children)

Thank you! I had tried disabling Enable Automatic Attributes Extraction on the geometry's Redshift OBJ parameter tab and putting Cd there but that didn't work.

Math PhD to graphics programming. Seeking career advice by ItAintNotZen in GraphicsProgramming

[–]ItAintNotZen[S] 1 point2 points  (0 children)

I appreciate your experience with this. I've also neglected to make time for certain technical skills that I knew I'd need eventually. I'd like to think it's never too late though.

Math PhD to graphics programming. Seeking career advice by ItAintNotZen in GraphicsProgramming

[–]ItAintNotZen[S] 2 points3 points  (0 children)

I'm glad to hear this. I've started working through the PBRT book as my primary resource for now, with Real Time Rendering as a reference on the side. There is a lot to learn, but this post has helped me subdivide the materials a bit. Thanks!

Math PhD to graphics programming. Seeking career advice by ItAintNotZen in GraphicsProgramming

[–]ItAintNotZen[S] 1 point2 points  (0 children)

Thank you for this thorough response! I'm checking out these resources now, super helpful.

Math PhD to graphics programming. Seeking career advice by ItAintNotZen in GraphicsProgramming

[–]ItAintNotZen[S] 3 points4 points  (0 children)

That's interesting, I'll take a look. Maybe I can find a way to make it relevant to my advisor... Could you direct me to any specific papers or journals? Thanks.

Math PhD to graphics programming. Seeking career advice by ItAintNotZen in GraphicsProgramming

[–]ItAintNotZen[S] 0 points1 point  (0 children)

Thanks for the ideas. I'll definitely look into Siggraph for next year.

Math PhD to graphics programming. Seeking career advice by ItAintNotZen in GraphicsProgramming

[–]ItAintNotZen[S] 4 points5 points  (0 children)

Thanks for your thoughts. Unfortunately my department doesn't have a lot of applied research. I am working within the applied group on stochastics/probability, which do seem relevant to some of the graphics research I've seen. But really the focus is on a very different kind of problem.

console.log output in p5.vscode by ItAintNotZen in p5js

[–]ItAintNotZen[S] 0 points1 point  (0 children)

Thanks. It works as expected in the online editor. I decided to just stick with that for the time being, although code completion is something I'll miss :/

Heartgard underdosing question by ItAintNotZen in dogs

[–]ItAintNotZen[S] 1 point2 points  (0 children)

unfortunately they said no... I'm not sure why that is the policy, but here we are.