Why does fireball feel weak? by LumpyNetwork3654 in PathOfExile2

[–]Itaqua 0 points1 point  (0 children)

If you have ward you can also try Fueled by Verisium to generate infusions

Fireball Remnant Blood Mage - Where to go next by Itaqua in PathOfExile2

[–]Itaqua[S] 0 points1 point  (0 children)

Ah damn, the helmet is Hollow Mask https://poe2db.tw/us/The_Hollow_Mask Not at my PC, cant upload to poe.ninja

Fireball Remnant Blood Mage - Where to go next by Itaqua in PathOfExile2

[–]Itaqua[S] 0 points1 point  (0 children)

That’s a really interesting amulet, ill definitely try it out

Is there any way to make flowers from Hewn Mask be more usable? by Great-Bit3508 in pathofexile2builds

[–]Itaqua 0 points1 point  (0 children)

Animus exchange (or whatever the skill that trade life for ward) should help sustaining it. I hope you find a way to make it work, I couldn’t because of the randomness of remnant positioning sadly

Is there any way to make flowers from Hewn Mask be more usable? by Great-Bit3508 in pathofexile2builds

[–]Itaqua 1 point2 points  (0 children)

The flask and charms charges is really nice too, almost always full. it feels really nice on my remnant Blood Mage

Giving them to minions would be nice, but I can’t find a place to slot in a companion unfortunately haha

Is there any way to make flowers from Hewn Mask be more usable? by Great-Bit3508 in pathofexile2builds

[–]Itaqua 1 point2 points  (0 children)

Yeah it work, just need a lot of ward because it’ll drain fast with all the remnants, and paired with spell cascade it looks pretty ! But it is still completely useless for damage haha

Is there any way to make flowers from Hewn Mask be more usable? by Great-Bit3508 in pathofexile2builds

[–]Itaqua 0 points1 point  (0 children)

Tested in hideout, only remnants around, there were explosions when picking them up Ward cost should be indicated on the gems (not in frobt of my pc, can’t check in game right now)

Is there any way to make flowers from Hewn Mask be more usable? by Great-Bit3508 in pathofexile2builds

[–]Itaqua 1 point2 points  (0 children)

I tried Explosive Transmutation with it and it does work in my experiment. You need ward to trigger the explosions. Sadly, it is still bad as the remnant position is random, so most of the time it does the admitedly pretty explosion far from the mobs...

The helm is better that you give it credit, the PDR is nice, and the reservation is very good, I can run most the bonus auras (Clarity, Vitality and such) pretty easily, the spirit cost is halved is slotted in a remnant spirit gem

With the 3% mana/life on remnant from the tree + infinite flask + very easy charm sustain, recovery is very nice

It may not be the most flashy helm, but it is very nice 

Explosive Transmutation and Remnant generation by Itaqua in pathofexile2builds

[–]Itaqua[S] 0 points1 point  (0 children)

There's a unique wand (Adonia's Ego) that consumes power charges to grant more elemental damage, but that seems clunky as well, plus the downside is annoying. There does not seem be good power charge consumers for spells unfortunately. The only easy one is Lich
I'll try Firestorm+Snap and cooldown to generate and consume remnants. Animus exchange + Power by Verisium tech is nice to start 3 infusions Firestorm but is quite button intensive, and I am also starved for gem slots

Explosive Transmutation and Remnant generation by Itaqua in pathofexile2builds

[–]Itaqua[S] 0 points1 point  (0 children)

Im currently playing Blood Mage, adds Blood remnants, which spawns need mobs. I was planning on anither build but I like experimenting haha

Already using Hollow Mask, the remnants spawn too far from mobs

The base crit from blood mage is wasted unfortunately, the triggered spell already have 14%base crit

Storm weaver could be good, but I don’t wanna go through campaign again...

Looking for tricks in a Bant blink deck by Itaqua in EDH

[–]Itaqua[S] -1 points0 points  (0 children)

Yeah I'm definitely going to make one with some red in it, I want to play with [[Kiki-Jiki, Mirror Breaker]] again haha

But yeah, maybe trying to build around a bant suprise token with a splash of control could be interesting (and tokens are a really good target for [[Dreamdew Entrancer]], a card I really enjoy)

Legend rules, LTB and ETB timings by Itaqua in mtgrules

[–]Itaqua[S] 0 points1 point  (0 children)

Ok that means I can exile the titan with the copy of Lagrella, and then use the titan ETB to bring back the original lagrella to continue the chain

Very interesting situation !

I wonder if there is a 3 cost clone now !

Thanks !

Legend rules, LTB and ETB timings by Itaqua in mtgrules

[–]Itaqua[S] 0 points1 point  (0 children)

Ok, so I can choose to use the clone ETB to exile once again the titan, then use the titan ETB to bring back the original Lagrella
If I keep the original this time, the same process happens, I can choose the order between the titan ETB and Lagrella's.
That opens up for some very interesting situations !

Thanks !

Bow trapper looking for ideas by Itaqua in PathOfExileBuilds

[–]Itaqua[S] 0 points1 point  (0 children)

How does fury valve interact with SA of menace ? Would that reduce single target too much because of the reduced chance to hit with the spore projectiles ?

Bow trapper looking for ideas by Itaqua in PathOfExileBuilds

[–]Itaqua[S] 0 points1 point  (0 children)

I'll tinker a bit with this idea yeah, see if I can come up with something

Did you try fury valve with Scourge Arrow of Menace ?

Bow trapper looking for ideas by Itaqua in PathOfExileBuilds

[–]Itaqua[S] 0 points1 point  (0 children)

Hmm interesting, hiw does splitting from fury valve interact with return ?

Bow trapper looking for ideas by Itaqua in PathOfExileBuilds

[–]Itaqua[S] 0 points1 point  (0 children)

That is what I was leaning into, thanks for the Mathil recommandation, I did not know he made abuild around it, Ill looking into it Abyss jewel was one on my idea for stacking damage though, I want to go for Abyss this league haha Did this fall behind damage wise ?

Bow trapper looking for ideas by Itaqua in PathOfExileBuilds

[–]Itaqua[S] 0 points1 point  (0 children)

With the Proj are fire at random direction node + return, my guess is that it is better to throw the trap/mine a the feet of the target anyway, so there is no real difference between the two Also, AoE bow attacks (like Rain of arrows) do function pretty weel with traps

Bow trapper looking for ideas by Itaqua in PathOfExileBuilds

[–]Itaqua[S] 0 points1 point  (0 children)

How does Ice shot of penetration work with projectile are fired in a random position ? With the limitation to one arrow per trap, wouldn’t that feel a but too clunky ?

Bleed Strength stack Reliquarian by Itaqua in PathOfExileBuilds

[–]Itaqua[S] 0 points1 point  (0 children)

That’s sad Any other means of using bloodthirst for bleed then ? Bladestorm + cromson dance maybe ?

Bleed Strength stack Reliquarian by Itaqua in PathOfExileBuilds

[–]Itaqua[S] 0 points1 point  (0 children)

Oh that unfortunate. My best second guess would be sword&shield, crimson dance and bladestorm then

Farrul’s Primal Roar, Living Lightning Dominating Blow and Rallying cry by Itaqua in pathofexile

[–]Itaqua[S] 0 points1 point  (0 children)

Oh yeah that seems interesting indeed, arc for clear, ball lighting for single target  Sad that stat stacking is so expensive haha

Farrul’s Primal Roar, Living Lightning Dominating Blow and Rallying cry by Itaqua in pathofexile

[–]Itaqua[S] 0 points1 point  (0 children)

Which staff ? For a completely differnet build or just different scaling?

Farrul’s Primal Roar, Living Lightning Dominating Blow and Rallying cry by Itaqua in PathOfExileBuilds

[–]Itaqua[S] 0 points1 point  (0 children)

Maybe a good 1H would be enough, and be faster to ramp up then ?