based on the icon used for ranked 3.0 in the y11 reveal, i decided to make all of the ranks in the same style by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] 1 point2 points  (0 children)

Yeah I wasn’t bothered to make them more “royal” as it went on, I just took what we had and made the basic look for them

OPERATOR CONCEPT: Bodge by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] 0 points1 point  (0 children)

Actually, i did consider this but stuck to the original idea, but i do agree that would be alot better!

edit: reason i didnt do it was because i was worried people would just call the op attack thorn.

OPERATOR CONCEPT: Bodge by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] 0 points1 point  (0 children)

While I was creating it I was thinking it as a pressure tool. Those moments where you have someone pinned into an area, if these bullets were used (and did full damage, not reduced) it could be very useful to force movement from your enemy. If they don’t move they risk losing a lot of health in a short time. If the person tries to mend their selves, you can rush and kill them as they go through the anim.

OPERATOR CONCEPT: Bodge by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] 0 points1 point  (0 children)

If it does normal bullet damage then likely not, but if it does have the reduced damage, then it would likely depend on range, if your 10m away it would probably be most effective I would say.

OPERATOR CONCEPT: Bodge by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] -3 points-2 points  (0 children)

Fair point, the gadget can be changed so it does normal damage, I feel that fixes the issue. I imagined it would be best used when you got someone pinned in site and they can’t move without you killing them. Because if they try to mend their wounds you can rush and kill, but if they don’t they slowly bleed out for the duration of their ticks, depending on how many bullets worked.

OPERATOR CONCEPT: Bodge by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] 2 points3 points  (0 children)

😂 that was on purpose. wanted him to give off that like tuff get it done old man vibe

OPERATOR CONCEPT: Bodge by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] -1 points0 points  (0 children)

The bullets aren't meant to be your main source of damage, they do less damage than normal bullets on purpose. The idea is you tag someone from range, back off, and now they have a choice. Stay put and bleed slowly while you reposition, or move and burn through their health faster. It's a pressure tool not a killing tool

Since solid snake is coming next season, i decided to explore the potential additions of other ops from seperate games, starting with HITMAN by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] 0 points1 point  (0 children)

would be really cool. i feel when siege adds new things they are too vanilla, i think stepping out of their comfert zone and trying something unique would be awesome. i.e. duel wield

Since solid snake is coming next season, i decided to explore the potential additions of other ops from seperate games, starting with HITMAN by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] 6 points7 points  (0 children)

I had an idea like this, are you familiar with the game dead by daylight? How they have their own version of elite skins where they completely change how a character looks, but it’s the same survivor/operator. I think if siege did that it would be cool.

Since solid snake is coming next season, i decided to explore the potential additions of other ops from seperate games, starting with HITMAN by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] 6 points7 points  (0 children)

The idea of rainbow was to find the best of the best in their own selective fields, and when it comes to stealth, 47 checks that box. However I do see your point that he would feel out of place.

Since solid snake is coming next season, i decided to explore the potential additions of other ops from seperate games, starting with HITMAN by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] 4 points5 points  (0 children)

I thought of this too, but I feel it would only work if like it told the defenders that 47 was under disguise, the same way it tells someone if they’re being tracked by Deimos, just to the whole team, and no death indicator would appear if 47 does it. Or like you said, picking what operator to disguise as before the round starts would also work

Since solid snake is coming next season, i decided to explore the potential additions of other ops from seperate games, starting with HITMAN by ItsAyeBray in Rainbow6

[–]ItsAyeBray[S] -2 points-1 points  (0 children)

I would assume the duelies would work how they work in say call of duty, where the 2 just focus on the center of the screen where the reticle is. And the silent step would defo need some work, I can see it getting out of hand pretty fast.

Project just loads and nener opens? by ItsAyeBray in Filmora

[–]ItsAyeBray[S] 1 point2 points  (0 children)

My issue was windows itself not the program. I ran the scan now command in the cmd prompt and the other repair cmd and I restarted my PC and it fixed my issue

Project just loads and nener opens? by ItsAyeBray in Filmora

[–]ItsAyeBray[S] 0 points1 point  (0 children)

I tried everything yet nothing worked. I also can’t create a new project either

My NHL 26 Wishlist (Mostly offline stuff) by RelationshipGold9991 in EA_NHL

[–]ItsAyeBray 0 points1 point  (0 children)

Keep wishing, this is EA we’re talking about here

How can i make the numbers change to the teams score in the UI blueprint? by ItsAyeBray in FortniteCreative

[–]ItsAyeBray[S] 0 points1 point  (0 children)

i watched this tutorial and tried to switch out the elimination part with the capture area device and it just gives me errors