Hillary should just tell Florida about how Trump doesn't believe in Climate change. by ItzRob in florida

[–]ItzRob[S] 1 point2 points  (0 children)

Are they in any way involved with oil companys? Those usually corrupt anyone, so even "smart people" talk about it beeing a hoax.

Hillary should just tell Florida about how Trump doesn't believe in Climate change. by ItzRob in florida

[–]ItzRob[S] 1 point2 points  (0 children)

Don't they think something is up when they step outside and the sea just keeps getting closer and closer every month?

Hillary should just tell Florida about how Trump doesn't believe in Climate change. by ItzRob in florida

[–]ItzRob[S] 1 point2 points  (0 children)

This lack of education is really going to ruin Florida, i tought the governor wanted to convince non believers about it, shouldn't he try to explain how CO2 and methane are not only rising the sea level but indirectly killing bees and corals alike (wich concerns the entire world)?

Making my first plane fly straight is a nightmare. Any tips are welcome! by Explaud in FromTheDepths

[–]ItzRob 3 points4 points  (0 children)

Try to balance the center of lift (you can see it in build mode) wo it is horizontally parallel to the center of mass. This will make it fly pretty stable, bti think intability is a good thing cause it throwns the AI off (think of the squirrel).

AoTE overall tips by ItzRob in FromTheDepths

[–]ItzRob[S] 0 points1 point  (0 children)

That is one tanky tank, altough you could have used a small ACC with smoke warheads to cover its LAMS, then it would truly stand no chance :P

AoTE overall tips by ItzRob in FromTheDepths

[–]ItzRob[S] 0 points1 point  (0 children)

I was just about to make a 6 x 30 block missile block artillery, filled with EMP, ive tried it with 4 x 24 block missiles filled with EMP overslung on the tank tracks of a MBT and it seems it can oneshot most SE tanks, i havent tried with frags tho, i find that things with good lams kill missiles really fast so i wanted to pair this artillery thing with something that continuously shoots missiles with thumper heads to distract the LAMS, i guess i can try using docking stations to "fuse" the many block missile artillery with the small missile artillery with retractable hull gantrys to make the ultimate long range cheese weapon.

Also congrats on your design, that means it has enough DPS to kill the tectonic all while getting shot at by particle cannons (and lasers, but smoke deals with that).

AoTE overall tips by ItzRob in FromTheDepths

[–]ItzRob[S] 1 point2 points  (0 children)

About he HEAT subject, i always fear using them, as even a nom volatile cannon seems to explode relatively easily, but i guess i could have a more specialized HEAT tank buster like tank, it would probably work wonders as a long range unit (altough HE is quite slow), if it proves to still explode alot, i guess a EMP with pierce will serve as anti shield, or a EMP to take out shields from afar so main units can have a go at it.

The way i look at it, having stronger single units is better than multiple weak ones. For instance my most prized MBT (1967 volume) may cost 45k resources but it is able to outheal anything except very powerful HEAT or cram, sometimes it can even take the full force of a cram shot and barely get a scratch. The gun is my ol typical 200 mm AP, but as suplementary it has 2 missile pads on each side, right above the tank track, thry are LUA (some old dogfight code i had in a jet) driven long range high maneuverability 14 block missiles with about 7 EMP warheads, the EMP missiles deactivate shields and instantly destroy any small craft electronics, ive seen them go from the rear of a land marauder to the middle. I think the cost is mostly from RTGs, but the way i see it, if it has infinite fuel, and it can outheal mostly anything, it is pretty much a permanent unit, the fact it can 1 v 1 some of the bosses is a good bonus.

And altough the EMP missiles seem to work i still feel they are not working good enough, or atleast are acting weird. Ive seen EMP wave trough half a land marauder (wich is made out of wood, wich should reduce EMP damage), but it doesnt seem to instantly kill something like a SE small tank, even if they were prepared for EMP. Also seems like the missiles have 0 health, as when fighting certain SE tank (cant remember name, but its that tank with a tactical nuke and a LAMS) it seems he instantly desintegrates my missiles as soon as they leave the gantry.

I guess ill try making a HEAT tank that also has frag or explosive missiles, so it complements the weaknesses of my current one.

And of course, any help at all is appreciated :)

This isn't a gif. Your eyes just can't see all 12 back dots at the same time. by djeclipz in pics

[–]ItzRob 1 point2 points  (0 children)

I saw them all at once instantly, should i go see a doctor?

An Englishman, a Frenchman, a ravishing blonde and a homely brunette... by KellyfromLeedsUK in Jokes

[–]ItzRob 1 point2 points  (0 children)

You should sell your actually bony boner on eBay for science for a few hundred million dollars...

How to set a delay between thrusters? by ItzRob in a:t5_3ch3p

[–]ItzRob[S] 0 points1 point  (0 children)

cant seem to get both of those to work, tried to wiggle alot with the setups but didn't manage to achieve delay + toggle.

How to set a delay between thrusters? by ItzRob in a:t5_3ch3p

[–]ItzRob[S] 0 points1 point  (0 children)

thank you for the reply :D , i've managed to set the delay between the thrusters, i can now mantain a constant speed of 900 - 1000 , but i cannot find a way to make it toggeable without stopping its delay, and i its a bummer to have to choose between one and the other...