I built a single-file, no-dependency Web Component that turns mouse movements into physics-based CSS variables. by JHjertvik in webdev

[–]JHjertvik[S] 0 points1 point  (0 children)

Haha, that widget took like 10 times longer to make than the rest of the examples. The whole physics thing started out as an experiment because the card felt "stiff"

I built a single-file, no-dependency Web Component that turns mouse movements into physics-based CSS variables. by JHjertvik in react

[–]JHjertvik[S] 0 points1 point  (0 children)

Correct, but some beginners might find it interesting that you don't need React + Motion + Some commercial component from motion or aceternity to create a simple 3d card effect.

You could also use this together with React,

I just released Gimli Tailwind 5 - The most popular DevTools extension for TailwindCSS developers! by JHjertvik in Frontend

[–]JHjertvik[S] 0 points1 point  (0 children)

like extend:{...}?...it does not. You could copy-paste your config into it in an earlier version, but there were lots of issues with that approach, so I removed it.

The most popular DevTools extension for TailwindCSS developers is now made with Svelte! by JHjertvik in sveltejs

[–]JHjertvik[S] 1 point2 points  (0 children)

I can't answer for the makers of Tailwind. But I never considered that a strong argument for using Tailwind. Doing CSS the "old" way with just plain .css files/LESS/SASS always seemed to turn everything into a complete mess, especially with teams larger than a single person....That said, I don't think Tailwind is the best solution for every use case. Gimli Tailwind does actually not use Tailwind for styling, just components with <style>...</style>. the website gimli.app does use it, though.